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- //========================================================================
- // GLFW 3.4 EGL - www.glfw.org
- //------------------------------------------------------------------------
- // Copyright (c) 2002-2006 Marcus Geelnard
- // Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would
- // be appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not
- // be misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- //
- //========================================================================
- // Please use C89 style variable declarations in this file because VS 2010
- //========================================================================
- #include "internal.h"
- #include <stdio.h>
- #include <string.h>
- #include <stdlib.h>
- #include <assert.h>
- // Return a description of the specified EGL error
- //
- static const char* getEGLErrorString(EGLint error)
- {
- switch (error)
- {
- case EGL_SUCCESS:
- return "Success";
- case EGL_NOT_INITIALIZED:
- return "EGL is not or could not be initialized";
- case EGL_BAD_ACCESS:
- return "EGL cannot access a requested resource";
- case EGL_BAD_ALLOC:
- return "EGL failed to allocate resources for the requested operation";
- case EGL_BAD_ATTRIBUTE:
- return "An unrecognized attribute or attribute value was passed in the attribute list";
- case EGL_BAD_CONTEXT:
- return "An EGLContext argument does not name a valid EGL rendering context";
- case EGL_BAD_CONFIG:
- return "An EGLConfig argument does not name a valid EGL frame buffer configuration";
- case EGL_BAD_CURRENT_SURFACE:
- return "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid";
- case EGL_BAD_DISPLAY:
- return "An EGLDisplay argument does not name a valid EGL display connection";
- case EGL_BAD_SURFACE:
- return "An EGLSurface argument does not name a valid surface configured for GL rendering";
- case EGL_BAD_MATCH:
- return "Arguments are inconsistent";
- case EGL_BAD_PARAMETER:
- return "One or more argument values are invalid";
- case EGL_BAD_NATIVE_PIXMAP:
- return "A NativePixmapType argument does not refer to a valid native pixmap";
- case EGL_BAD_NATIVE_WINDOW:
- return "A NativeWindowType argument does not refer to a valid native window";
- case EGL_CONTEXT_LOST:
- return "The application must destroy all contexts and reinitialise";
- default:
- return "ERROR: UNKNOWN EGL ERROR";
- }
- }
- #ifdef _GLFW_X11
- // Returns the specified attribute of the specified EGLConfig
- //
- static int getEGLConfigAttrib(EGLConfig config, int attrib)
- {
- int value;
- eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value);
- return value;
- }
- #endif
- // Return the EGLConfig most closely matching the specified hints
- //
- static bool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
- const _GLFWfbconfig* desired,
- EGLConfig* result)
- {
- EGLConfig configs[512];
- int i = 0, nativeCount = 0, ans_idx = 0;
- EGLint attributes[64];
- #define ATTR(k, v) { attributes[i++] = k; attributes[i++] = v; }
- ATTR(EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER);
- ATTR(EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
- if (ctxconfig->client == GLFW_OPENGL_ES_API) {
- if (ctxconfig->major == 1) ATTR(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT)
- else ATTR(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT);
- }
- else if (ctxconfig->client == GLFW_OPENGL_API) ATTR(EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT);
- if (desired->samples > 0) ATTR(EGL_SAMPLES, desired->samples);
- if (desired->depthBits > 0) ATTR(EGL_DEPTH_SIZE, desired->depthBits);
- if (desired->stencilBits > 0) ATTR(EGL_STENCIL_SIZE, desired->stencilBits);
- if (desired->redBits > 0) ATTR(EGL_RED_SIZE, desired->redBits);
- if (desired->greenBits > 0) ATTR(EGL_GREEN_SIZE, desired->greenBits);
- if (desired->blueBits > 0) ATTR(EGL_BLUE_SIZE, desired->blueBits);
- if (desired->alphaBits > 0) ATTR(EGL_ALPHA_SIZE, desired->alphaBits);
- ATTR(EGL_NONE, EGL_NONE);
- #undef ATTR
- if (!eglChooseConfig(_glfw.egl.display, attributes, configs, sizeof(configs)/sizeof(configs[0]), &nativeCount)) {
- _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: eglChooseConfig failed");
- return false;
- }
- if (!nativeCount)
- {
- _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned");
- return false;
- }
- for (i = 0; i < nativeCount; i++)
- {
- #if defined(_GLFW_X11)
- {
- const EGLConfig n = configs[i];
- XVisualInfo vi = {0};
- // Only consider EGLConfigs with associated Visuals
- vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
- if (!vi.visualid)
- continue;
- if (desired->transparent)
- {
- int count;
- XVisualInfo* vis =
- XGetVisualInfo(_glfw.x11.display, VisualIDMask, &vi, &count);
- if (vis)
- {
- bool transparent = _glfwIsVisualTransparentX11(vis[0].visual);
- XFree(vis);
- if (!transparent) continue;
- }
- }
- }
- #endif // _GLFW_X11
- ans_idx = i;
- break;
- }
- *result = configs[ans_idx];
- return true;
- }
- static void makeContextCurrentEGL(_GLFWwindow* window)
- {
- if (window)
- {
- if (!eglMakeCurrent(_glfw.egl.display,
- window->context.egl.surface,
- window->context.egl.surface,
- window->context.egl.handle))
- {
- _glfwInputError(GLFW_PLATFORM_ERROR,
- "EGL: Failed to make context current: %s",
- getEGLErrorString(eglGetError()));
- return;
- }
- }
- else
- {
- if (!eglMakeCurrent(_glfw.egl.display,
- EGL_NO_SURFACE,
- EGL_NO_SURFACE,
- EGL_NO_CONTEXT))
- {
- _glfwInputError(GLFW_PLATFORM_ERROR,
- "EGL: Failed to clear current context: %s",
- getEGLErrorString(eglGetError()));
- return;
- }
- }
- _glfwPlatformSetTls(&_glfw.contextSlot, window);
- }
- static void swapBuffersEGL(_GLFWwindow* window)
- {
- if (window != _glfwPlatformGetTls(&_glfw.contextSlot))
- {
- _glfwInputError(GLFW_PLATFORM_ERROR,
- "EGL: The context must be current on the calling thread when swapping buffers");
- return;
- }
- eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
- }
- static void swapIntervalEGL(int interval)
- {
- eglSwapInterval(_glfw.egl.display, interval);
- }
- static int extensionSupportedEGL(const char* extension)
- {
- const char* extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS);
- if (extensions)
- {
- if (_glfwStringInExtensionString(extension, extensions))
- return true;
- }
- return false;
- }
- static GLFWglproc getProcAddressEGL(const char* procname)
- {
- _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
- if (window->context.egl.client)
- {
- GLFWglproc proc = NULL;
- glfw_dlsym(proc, window->context.egl.client, procname);
- if (proc)
- return proc;
- }
- return eglGetProcAddress(procname);
- }
- static void destroyContextEGL(_GLFWwindow* window)
- {
- #if defined(_GLFW_X11)
- // NOTE: Do not unload libGL.so.1 while the X11 display is still open,
- // as it will make XCloseDisplay segfault
- if (window->context.client != GLFW_OPENGL_API)
- #endif // _GLFW_X11
- {
- if (window->context.egl.client)
- {
- _glfw_dlclose(window->context.egl.client);
- window->context.egl.client = NULL;
- }
- }
- if (window->context.egl.surface)
- {
- eglDestroySurface(_glfw.egl.display, window->context.egl.surface);
- window->context.egl.surface = EGL_NO_SURFACE;
- }
- if (window->context.egl.handle)
- {
- eglDestroyContext(_glfw.egl.display, window->context.egl.handle);
- window->context.egl.handle = EGL_NO_CONTEXT;
- }
- }
- //////////////////////////////////////////////////////////////////////////
- ////// GLFW internal API //////
- //////////////////////////////////////////////////////////////////////////
- // Initialize EGL
- //
- bool _glfwInitEGL(void)
- {
- int i;
- EGLint* attribs = NULL;
- const char* extensions;
- const char* sonames[] =
- {
- #if defined(_GLFW_EGL_LIBRARY)
- _GLFW_EGL_LIBRARY,
- #elif defined(_GLFW_WIN32)
- "libEGL.dll",
- "EGL.dll",
- #elif defined(_GLFW_COCOA)
- "libEGL.dylib",
- #elif defined(__CYGWIN__)
- "libEGL-1.so",
- #else
- "libEGL.so.1",
- #endif
- NULL
- };
- if (_glfw.egl.handle)
- return true;
- for (i = 0; sonames[i]; i++)
- {
- _glfw.egl.handle = _glfw_dlopen(sonames[i]);
- if (_glfw.egl.handle)
- break;
- }
- if (!_glfw.egl.handle)
- {
- _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Library not found");
- return false;
- }
- _glfw.egl.prefix = (strncmp(sonames[i], "lib", 3) == 0);
- glfw_dlsym(_glfw.egl.GetConfigAttrib, _glfw.egl.handle, "eglGetConfigAttrib");
- glfw_dlsym(_glfw.egl.GetConfigs, _glfw.egl.handle, "eglGetConfigs");
- glfw_dlsym(_glfw.egl.ChooseConfig, _glfw.egl.handle, "eglChooseConfig");
- glfw_dlsym(_glfw.egl.GetDisplay, _glfw.egl.handle, "eglGetDisplay");
- glfw_dlsym(_glfw.egl.GetError, _glfw.egl.handle, "eglGetError");
- glfw_dlsym(_glfw.egl.Initialize, _glfw.egl.handle, "eglInitialize");
- glfw_dlsym(_glfw.egl.Terminate, _glfw.egl.handle, "eglTerminate");
- glfw_dlsym(_glfw.egl.BindAPI, _glfw.egl.handle, "eglBindAPI");
- glfw_dlsym(_glfw.egl.CreateContext, _glfw.egl.handle, "eglCreateContext");
- glfw_dlsym(_glfw.egl.DestroySurface, _glfw.egl.handle, "eglDestroySurface");
- glfw_dlsym(_glfw.egl.DestroyContext, _glfw.egl.handle, "eglDestroyContext");
- glfw_dlsym(_glfw.egl.CreateWindowSurface, _glfw.egl.handle, "eglCreateWindowSurface");
- glfw_dlsym(_glfw.egl.MakeCurrent, _glfw.egl.handle, "eglMakeCurrent");
- glfw_dlsym(_glfw.egl.SwapBuffers, _glfw.egl.handle, "eglSwapBuffers");
- glfw_dlsym(_glfw.egl.SwapInterval, _glfw.egl.handle, "eglSwapInterval");
- glfw_dlsym(_glfw.egl.QueryString, _glfw.egl.handle, "eglQueryString");
- glfw_dlsym(_glfw.egl.QuerySurface, _glfw.egl.handle, "eglQuerySurface");
- glfw_dlsym(_glfw.egl.GetProcAddress, _glfw.egl.handle, "eglGetProcAddress");
- if (!_glfw.egl.GetConfigAttrib ||
- !_glfw.egl.GetConfigs ||
- !_glfw.egl.ChooseConfig ||
- !_glfw.egl.GetDisplay ||
- !_glfw.egl.GetError ||
- !_glfw.egl.Initialize ||
- !_glfw.egl.Terminate ||
- !_glfw.egl.BindAPI ||
- !_glfw.egl.CreateContext ||
- !_glfw.egl.DestroySurface ||
- !_glfw.egl.DestroyContext ||
- !_glfw.egl.CreateWindowSurface ||
- !_glfw.egl.MakeCurrent ||
- !_glfw.egl.SwapBuffers ||
- !_glfw.egl.SwapInterval ||
- !_glfw.egl.QueryString ||
- !_glfw.egl.GetProcAddress)
- {
- _glfwInputError(GLFW_PLATFORM_ERROR,
- "EGL: Failed to load required entry points");
- _glfwTerminateEGL();
- return false;
- }
- extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
- if (extensions && eglGetError() == EGL_SUCCESS)
- _glfw.egl.EXT_client_extensions = true;
- if (_glfw.egl.EXT_client_extensions)
- {
- _glfw.egl.EXT_platform_base =
- _glfwStringInExtensionString("EGL_EXT_platform_base", extensions);
- _glfw.egl.EXT_platform_x11 =
- _glfwStringInExtensionString("EGL_EXT_platform_x11", extensions);
- _glfw.egl.EXT_platform_wayland =
- _glfwStringInExtensionString("EGL_EXT_platform_wayland", extensions);
- _glfw.egl.ANGLE_platform_angle =
- _glfwStringInExtensionString("EGL_ANGLE_platform_angle", extensions);
- _glfw.egl.ANGLE_platform_angle_opengl =
- _glfwStringInExtensionString("EGL_ANGLE_platform_angle_opengl", extensions);
- _glfw.egl.ANGLE_platform_angle_d3d =
- _glfwStringInExtensionString("EGL_ANGLE_platform_angle_d3d", extensions);
- _glfw.egl.ANGLE_platform_angle_vulkan =
- _glfwStringInExtensionString("EGL_ANGLE_platform_angle_vulkan", extensions);
- _glfw.egl.ANGLE_platform_angle_metal =
- _glfwStringInExtensionString("EGL_ANGLE_platform_angle_metal", extensions);
- }
- if (_glfw.egl.EXT_platform_base)
- {
- _glfw.egl.GetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
- eglGetProcAddress("eglGetPlatformDisplayEXT");
- _glfw.egl.CreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
- eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
- }
- _glfw.egl.platform = _glfwPlatformGetEGLPlatform(&attribs);
- if (_glfw.egl.platform)
- {
- _glfw.egl.display =
- eglGetPlatformDisplayEXT(_glfw.egl.platform,
- _glfwPlatformGetEGLNativeDisplay(),
- attribs);
- }
- else
- _glfw.egl.display = eglGetDisplay(_glfwPlatformGetEGLNativeDisplay());
- free(attribs);
- if (_glfw.egl.display == EGL_NO_DISPLAY)
- {
- _glfwInputError(GLFW_API_UNAVAILABLE,
- "EGL: Failed to get EGL display: %s",
- getEGLErrorString(eglGetError()));
- _glfwTerminateEGL();
- return false;
- }
- if (!eglInitialize(_glfw.egl.display, &_glfw.egl.major, &_glfw.egl.minor))
- {
- _glfwInputError(GLFW_API_UNAVAILABLE,
- "EGL: Failed to initialize EGL: %s",
- getEGLErrorString(eglGetError()));
- _glfwTerminateEGL();
- return false;
- }
- _glfw.egl.KHR_create_context =
- extensionSupportedEGL("EGL_KHR_create_context");
- _glfw.egl.KHR_create_context_no_error =
- extensionSupportedEGL("EGL_KHR_create_context_no_error");
- _glfw.egl.KHR_gl_colorspace =
- extensionSupportedEGL("EGL_KHR_gl_colorspace");
- _glfw.egl.KHR_get_all_proc_addresses =
- extensionSupportedEGL("EGL_KHR_get_all_proc_addresses");
- _glfw.egl.KHR_context_flush_control =
- extensionSupportedEGL("EGL_KHR_context_flush_control");
- _glfw.egl.EXT_present_opaque =
- extensionSupportedEGL("EGL_EXT_present_opaque");
- return true;
- }
- // Terminate EGL
- //
- void _glfwTerminateEGL(void)
- {
- if (_glfw.egl.display)
- {
- eglTerminate(_glfw.egl.display);
- _glfw.egl.display = EGL_NO_DISPLAY;
- }
- if (_glfw.egl.handle)
- {
- _glfw_dlclose(_glfw.egl.handle);
- _glfw.egl.handle = NULL;
- }
- }
- #define setAttrib(a, v) \
- { \
- assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
- attribs[index++] = a; \
- attribs[index++] = v; \
- }
- // Create the OpenGL or OpenGL ES context
- //
- bool _glfwCreateContextEGL(_GLFWwindow* window,
- const _GLFWctxconfig* ctxconfig,
- const _GLFWfbconfig* fbconfig)
- {
- EGLint attribs[40];
- EGLConfig config;
- EGLContext share = NULL;
- EGLNativeWindowType native;
- int index = 0;
- if (!_glfw.egl.display)
- {
- _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: API not available");
- return false;
- }
- if (ctxconfig->share)
- share = ctxconfig->share->context.egl.handle;
- if (!chooseEGLConfig(ctxconfig, fbconfig, &config))
- {
- _glfwInputError(GLFW_FORMAT_UNAVAILABLE,
- "EGL: Failed to find a suitable EGLConfig");
- return false;
- }
- if (ctxconfig->client == GLFW_OPENGL_ES_API)
- {
- if (!eglBindAPI(EGL_OPENGL_ES_API))
- {
- _glfwInputError(GLFW_API_UNAVAILABLE,
- "EGL: Failed to bind OpenGL ES: %s",
- getEGLErrorString(eglGetError()));
- return false;
- }
- }
- else
- {
- if (!eglBindAPI(EGL_OPENGL_API))
- {
- _glfwInputError(GLFW_API_UNAVAILABLE,
- "EGL: Failed to bind OpenGL: %s",
- getEGLErrorString(eglGetError()));
- return false;
- }
- }
- if (_glfw.egl.KHR_create_context)
- {
- int mask = 0, flags = 0;
- if (ctxconfig->client == GLFW_OPENGL_API)
- {
- if (ctxconfig->forward)
- flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
- if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
- mask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
- else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
- mask |= EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR;
- }
- if (ctxconfig->debug)
- flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
- if (ctxconfig->robustness)
- {
- if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION)
- {
- setAttrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR,
- EGL_NO_RESET_NOTIFICATION_KHR);
- }
- else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET)
- {
- setAttrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR,
- EGL_LOSE_CONTEXT_ON_RESET_KHR);
- }
- flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
- }
- if (ctxconfig->noerror)
- {
- if (_glfw.egl.KHR_create_context_no_error)
- setAttrib(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, true);
- }
- if (ctxconfig->major != 1 || ctxconfig->minor != 0)
- {
- setAttrib(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major);
- setAttrib(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor);
- }
- if (mask)
- setAttrib(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask);
- if (flags)
- setAttrib(EGL_CONTEXT_FLAGS_KHR, flags);
- }
- else
- {
- if (ctxconfig->client == GLFW_OPENGL_ES_API)
- setAttrib(EGL_CONTEXT_CLIENT_VERSION, ctxconfig->major);
- }
- if (_glfw.egl.KHR_context_flush_control)
- {
- if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE)
- {
- setAttrib(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR,
- EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR);
- }
- else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH)
- {
- setAttrib(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR,
- EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR);
- }
- }
- setAttrib(EGL_NONE, EGL_NONE);
- window->context.egl.handle = eglCreateContext(_glfw.egl.display,
- config, share, attribs);
- if (window->context.egl.handle == EGL_NO_CONTEXT)
- {
- _glfwInputError(GLFW_VERSION_UNAVAILABLE,
- "EGL: Failed to create context: %s",
- getEGLErrorString(eglGetError()));
- return false;
- }
- // Set up attributes for surface creation
- index = 0;
- if (fbconfig->sRGB)
- {
- if (_glfw.egl.KHR_gl_colorspace)
- setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
- }
- // Disabled because it prevents transparency from working on NVIDIA drivers under Wayland
- // https://github.com/kovidgoyal/kitty/issues/5479
- // We anyway dont use the alpha bits for anything.
- /* if (_glfw.egl.EXT_present_opaque) */
- /* setAttrib(EGL_PRESENT_OPAQUE_EXT, !fbconfig->transparent); */
- setAttrib(EGL_NONE, EGL_NONE);
- native = _glfwPlatformGetEGLNativeWindow(window);
- // HACK: ANGLE does not implement eglCreatePlatformWindowSurfaceEXT
- // despite reporting EGL_EXT_platform_base
- if (_glfw.egl.platform && _glfw.egl.platform != EGL_PLATFORM_ANGLE_ANGLE)
- {
- window->context.egl.surface =
- eglCreatePlatformWindowSurfaceEXT(_glfw.egl.display, config, native, attribs);
- }
- else
- {
- window->context.egl.surface =
- eglCreateWindowSurface(_glfw.egl.display, config, native, attribs);
- }
- if (window->context.egl.surface == EGL_NO_SURFACE)
- {
- _glfwInputError(GLFW_PLATFORM_ERROR,
- "EGL: Failed to create window surface: %s",
- getEGLErrorString(eglGetError()));
- return false;
- }
- window->context.egl.config = config;
- EGLint a = EGL_MIN_SWAP_INTERVAL;
- if (!eglGetConfigAttrib(_glfw.egl.display, config, a, &a)) {
- _glfwInputError(GLFW_VERSION_UNAVAILABLE, "EGL: could not check for non-blocking buffer swap with error: %s", getEGLErrorString(eglGetError()));
- } else {
- if (a > 0) {
- _glfwInputError(GLFW_VERSION_UNAVAILABLE, "EGL: non-blocking swap buffers not available, minimum swap interval is: %d", a);
- }
- }
- // Load the appropriate client library
- if (!_glfw.egl.KHR_get_all_proc_addresses)
- {
- int i;
- const char** sonames;
- const char* es1sonames[] =
- {
- #if defined(_GLFW_GLESV1_LIBRARY)
- _GLFW_GLESV1_LIBRARY,
- #elif defined(_GLFW_WIN32)
- "GLESv1_CM.dll",
- "libGLES_CM.dll",
- #elif defined(_GLFW_COCOA)
- "libGLESv1_CM.dylib",
- #else
- "libGLESv1_CM.so.1",
- "libGLES_CM.so.1",
- #endif
- NULL
- };
- const char* es2sonames[] =
- {
- #if defined(_GLFW_GLESV2_LIBRARY)
- _GLFW_GLESV2_LIBRARY,
- #elif defined(_GLFW_WIN32)
- "GLESv2.dll",
- "libGLESv2.dll",
- #elif defined(_GLFW_COCOA)
- "libGLESv2.dylib",
- #elif defined(__CYGWIN__)
- "libGLESv2-2.so",
- #else
- "libGLESv2.so.2",
- #endif
- NULL
- };
- const char* glsonames[] =
- {
- #if defined(_GLFW_OPENGL_LIBRARY)
- _GLFW_OPENGL_LIBRARY,
- #elif defined(_GLFW_WIN32)
- #elif defined(_GLFW_COCOA)
- #else
- "libGL.so.1",
- #endif
- NULL
- };
- if (ctxconfig->client == GLFW_OPENGL_ES_API)
- {
- if (ctxconfig->major == 1)
- sonames = es1sonames;
- else
- sonames = es2sonames;
- }
- else
- sonames = glsonames;
- for (i = 0; sonames[i]; i++)
- {
- // HACK: Match presence of lib prefix to increase chance of finding
- // a matching pair in the jungle that is Win32 EGL/GLES
- if (_glfw.egl.prefix != (strncmp(sonames[i], "lib", 3) == 0))
- continue;
- window->context.egl.client = _glfw_dlopen(sonames[i]);
- if (window->context.egl.client)
- break;
- }
- if (!window->context.egl.client)
- {
- _glfwInputError(GLFW_API_UNAVAILABLE,
- "EGL: Failed to load client library");
- return false;
- }
- }
- window->context.makeCurrent = makeContextCurrentEGL;
- window->context.swapBuffers = swapBuffersEGL;
- window->context.swapInterval = swapIntervalEGL;
- window->context.extensionSupported = extensionSupportedEGL;
- window->context.getProcAddress = getProcAddressEGL;
- window->context.destroy = destroyContextEGL;
- return true;
- }
- #undef setAttrib
- // Returns the Visual and depth of the chosen EGLConfig
- //
- #if defined(_GLFW_X11)
- bool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig UNUSED,
- const _GLFWctxconfig* ctxconfig,
- const _GLFWfbconfig* fbconfig,
- Visual** visual, int* depth)
- {
- XVisualInfo* result;
- XVisualInfo desired;
- EGLConfig native;
- EGLint visualID = 0, count = 0;
- const long vimask = VisualScreenMask | VisualIDMask;
- if (!chooseEGLConfig(ctxconfig, fbconfig, &native))
- {
- _glfwInputError(GLFW_FORMAT_UNAVAILABLE,
- "EGL: Failed to find a suitable EGLConfig");
- return false;
- }
- eglGetConfigAttrib(_glfw.egl.display, native,
- EGL_NATIVE_VISUAL_ID, &visualID);
- desired.screen = _glfw.x11.screen;
- desired.visualid = visualID;
- result = XGetVisualInfo(_glfw.x11.display, vimask, &desired, &count);
- if (!result)
- {
- _glfwInputError(GLFW_PLATFORM_ERROR,
- "EGL: Failed to retrieve Visual for EGLConfig");
- return false;
- }
- *visual = result->visual;
- *depth = result->depth;
- XFree(result);
- return true;
- }
- #endif // _GLFW_X11
- //////////////////////////////////////////////////////////////////////////
- ////// GLFW native API //////
- //////////////////////////////////////////////////////////////////////////
- GLFWAPI EGLDisplay glfwGetEGLDisplay(void)
- {
- _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_DISPLAY);
- return _glfw.egl.display;
- }
- GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle)
- {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT);
- if (window->context.client == GLFW_NO_API)
- {
- _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
- return EGL_NO_CONTEXT;
- }
- return window->context.egl.handle;
- }
- GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle)
- {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE);
- if (window->context.client == GLFW_NO_API)
- {
- _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
- return EGL_NO_SURFACE;
- }
- return window->context.egl.surface;
- }
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