tntle.txt 4.8 KB

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  1. ===========================================================================
  2. Title : Torment and Torture : Classic Lost Episode - Fury of Fire
  3. Filename : tntle1.wad
  4. Date Finished : August 2nd, 2004 (v1.0)
  5. March 6th, 2024 (v2.0)
  6. Author : Daniel "Tormentor667" Gimmer
  7. Web Page : https://www.realm667.com
  8. Email Address : info@realm667.com
  9. Description : This episode of TNT has three distinct objectives. Firstly, it
  10. serves as a creative diversion while I work on XMASDM2 and Netherworld.
  11. Secondly, its purpose is to reacquaint me with my unique, dark TNT-style
  12. editing. Lastly, and most importantly, it offers an additional episode
  13. of TNT to entertain you during the development period of TNT4.
  14. Additional Info : Once again, this creation is characterized by a brown, Quake-like,
  15. and dark theme. If you didn't enjoy TNT1-3, it's likely that this
  16. one won't appeal to you either, as you may find it similarly
  17. displeasing. A unique aspect of this work is my attempt to blend
  18. the style of TNT3 with that of TNT1. Let's find out if I've managed
  19. to successfully achieve this fusion.
  20. Special Gameplay Hints : The key concept here is "Monster Infighting." You won't have sufficient
  21. ammunition to eliminate all the monsters on your own. However, if you
  22. can strategize and cause the monsters to battle each other, you might
  23. just succeed in conquering this map.
  24. Story : In this gripping narrative, set in a parallel timeline to the renowned marine's
  25. battle through the "Fortress of Damnation" in TNT3, the story unfolds with
  26. earth-shattering stakes.
  27. The Earth's provisional government has uncovered a new portal to hell deep
  28. within the planet's asthenosphere. As you absorb this information, a sinking
  29. realization dawns on you: this mission may very well be a one-way journey,
  30. severing the ties with your friends, your family, and your beloved wife forever.
  31. But lingering farewells would only amplify the agony, an agony that's
  32. already unbearable. With resolve steeling your heart, you step into your
  33. living room, shouldering two bags. You pick up two cigars – a small solace
  34. for the moments between your impending triumph... or death. Leaving your house,
  35. you board the government's black hovercraft, embarking on a journey of no return.
  36. Five days later, you find yourself on an isolated island, surrounded by an
  37. endless sea of lava. Your specialized marine suit shields you from the extreme
  38. pressure and scorching temperatures of this hellish landscape. The vehicle
  39. that transported you to the heart of the Earth has departed, leaving you
  40. alone in this inferno. Now, the fate of our planet rests in your hands. You
  41. are Earth's last line of defense against the hellspawn, fighting not just for
  42. humanity, but for your family and friends, who will remain oblivious to the
  43. sacrifices you're about to make.
  44. In this harrowing tale of valor and sacrifice, you embody the essence of a true
  45. hero, one whose deeds remain unsung and unknown, yet whose courage shapes the
  46. destiny of the world.
  47. Thx goes to : id Software for Doom and Quake (Quake textures were used)
  48. Doomworld.com and ZDoom.org for their support in their own forums :)
  49. Perkristian for the hires Doom sound replacements
  50. The Doom Community for keeping a legend alife!
  51. Special Thx goes to : Enjay (once more :) for giving perfect support
  52. at ZDoom.org. On every technical related question
  53. about ZDoom, he was the person who solved the
  54. problem (in some cases 10 seconds after starting
  55. the topic ;) Thx alot Nigel!
  56. Nanami and all the contributors to the monsters.zip :)
  57. My Team of Betatesters: DD_133, Curunir, Graf Zahl,
  58. Bio Hazard, Bouncy, Xaser, HotWax
  59. ===========================================================================
  60. * Play Information *
  61. Map # : MAP01
  62. Source Port : GZDoom 4.12+
  63. Single Player : Yes
  64. Cooperative 2-8 Player : Yes
  65. Deathmatch 2-8 Player : No
  66. Difficulty Settings : No
  67. New Sounds : Yes
  68. New Music : Yes
  69. New Graphics : Yes
  70. * Construction *
  71. Base : Just from scratch!
  72. Build Time : v1.0 - 9 months
  73. v2.0 - 3 months, on and off
  74. Editor(s) used : Adobe Photoshop, ZETH, DoomBuilder, ACC, edit.com, WinTex, Deutex, XWE,
  75. Slade, Ultimate Doom Builder, ChatGPT, DALL-E
  76. Known Bugs : None
  77. * Other Information *
  78. Where to Get : www.realm667.com and ModDB
  79. Copy Information : You can copy and edit everything in this map as long
  80. as you keep my name and the contributors' names in
  81. the txt file