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- Model NashGoreBloodSpot
- {
- UseActorPitch
- UseActorRoll
- ZOffset 0.0001
- Scale 1.0 1.0 1.0
- // mesh
- Path "models/nashgore/BloodSpot"
- Model 0 "BloodSpot.md3"
- // textures
- //Path "graphics/decals"
- Skin 0 "bsplat1.png"
- FrameIndex NGMV A 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat2.png"
- FrameIndex NGMV B 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat3.png"
- FrameIndex NGMV C 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat4.png"
- FrameIndex NGMV D 0 0
- }
- //===========================================================================
- //
- //
- //
- //===========================================================================
- Model NashGoreBloodSpotSmall
- {
- UseActorPitch
- UseActorRoll
- ZOffset 0.0001
- Scale 0.2 0.2 0.2
- // mesh
- Path "models/nashgore/BloodSpot"
- Model 0 "BloodSpot.md3"
- // textures
- //Path "graphics/decals"
- Skin 0 "bsplat_small1.png"
- FrameIndex NGMV A 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat_small2.png"
- FrameIndex NGMV B 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat_small3.png"
- FrameIndex NGMV C 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat_small4.png"
- FrameIndex NGMV D 0 0
- }
- //===========================================================================
- //
- //
- //
- //===========================================================================
- Model NashGoreBloodSpotCeiling
- {
- UseActorPitch
- UseActorRoll
- ZOffset -2.2
- Scale 1.0 1.0 1.0
- // mesh
- Path "models/nashgore/BloodSpot"
- Model 0 "BloodSpot.md3"
- // textures
- //Path "graphics/decals"
- Skin 0 "bsplat1.png"
- FrameIndex NGMV A 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat2.png"
- FrameIndex NGMV B 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat3.png"
- FrameIndex NGMV C 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat4.png"
- FrameIndex NGMV D 0 0
- }
- //===========================================================================
- //
- //
- //
- //===========================================================================
- Model NashGoreBloodSpotClassic
- {
- UseActorPitch
- UseActorRoll
- ZOffset 0.0001
- Scale 0.25 0.25 0.25
- // mesh
- Path "models/nashgore/BloodSpot"
- Model 0 "BloodSpot.md3"
- // textures
- //Path "graphics/decals"
- Skin 0 "bsplat_classic1.png"
- FrameIndex NGMV A 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat_classic2.png"
- FrameIndex NGMV B 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat_classic3.png"
- FrameIndex NGMV C 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat_classic4.png"
- FrameIndex NGMV D 0 0
- }
- //===========================================================================
- //
- //
- //
- //===========================================================================
- Model NashGoreBloodSpotClassicCeiling
- {
- UseActorPitch
- UseActorRoll
- ZOffset -2.2
- Scale 0.25 0.25 0.25
- // mesh
- Path "models/nashgore/BloodSpot"
- Model 0 "BloodSpot.md3"
- // textures
- //Path "graphics/decals"
- Skin 0 "bsplat_classic1.png"
- FrameIndex NGMV A 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat_classic2.png"
- FrameIndex NGMV B 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat_classic3.png"
- FrameIndex NGMV C 0 0
- //Path "graphics/decals"
- Skin 0 "bsplat_classic4.png"
- FrameIndex NGMV D 0 0
- }
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