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- ///////////////////////////////////////////////////////
- ///// NEW WEAPON SOUNDS FROM GOTHIC'S IMPROVEMENTS ////
- ///////////////////////////////////////////////////////
- // Richochets
- puff/ric1 = DSRICH1
- puff/ric2 = DSRICH2
- puff/ric3 = DSRICH3
- puff/ric4 = DSRICH4
- puff/ric5 = DSRICH5
- puff/ric6 = DSRICH6
- puff/ric7 = DSRICH7
- $random puff/ric { puff/ric1 puff/ric2 puff/ric3 puff/ric4 puff/ric5 puff/ric6 puff/ric7 }
- // FIST
- fist/hit1 = PUNCH1
- fist/hit2 = PUNCH2
- $random fist/hit { fist/hit1 fist/hit2 }
- // PITCHFORK
- pitchfork/miss = PFRKMISS
- pitchfork/wall1 = PFRKWAL1
- pitchfork/wall2 = PFRKWAL2
- pitchfork/flesh = PFRKHIT
- pitchfork/throw = PFRKTOSS
- $volume pitchfork/miss 0.7
- $random pitchfork/wall { pitchfork/wall1 pitchfork/wall2 }
- $volume pitchfork/wall 0.7
- $limit pitchfork/wall 0
- $volume pitchfork/flesh 0.7
- $limit pitchfork/flesh 0
- // REVOLVER
- revolver/fire = REVFIRER
- // SHOTGUN
- sawedoff/fire = SHOTFIRE
- sawedoff/altfire = SHOTDBLF
- sawedoff/reload = SAWCOCK1
- // TOMMY GUN
- thompson/fire = ZB_THOMP
- // NAPALM CANNON
- napalm/shot = NAPLFIRE
- napalm/fire = NAPLPROJ
- napalm/explode = NAPLEXPL
- $limit napalm/fire 6
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