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- //===========================================================================
- //
- //
- //
- //===========================================================================
- Fader Bye
- {
- DecayStart 30.0
- DecayTime 1.0
- }
- Stretcher Stretchy
- {
- GoalY 1.0125
- StretchStart 0.001
- StretchTime 15.0
- }
- Slider Slidey
- {
- DistY -14
- SlideStart 0.001
- SlideTime 15.0
- }
- Combiner Yucky
- {
- Stretchy
- Slidey
- Bye
- }
- //===========================================================================
- //
- //
- //
- //===========================================================================
- Fader NoBlood
- {
- DecayStart 1
- DecayTime 1
- }
- //===========================================================================
- //
- //
- //
- //===========================================================================
- Decal NoBlood
- {
- Pic "TNT1A0"
- Animator NoBlood
- }
- //===========================================================================
- //
- // Blood Drip
- //
- //===========================================================================
- Decal BloodDrip
- {
- Pic "graphics/decals/bdrip.png"
- OpaqueBlood
- X-Scale 0.7
- Y-Scale 0.02
- RandomFlipX
- Animator Yucky
- }
- /***** Blood Decals ********************************************************/
- /*
- * Blood splats just stick to the walls.
- * Blood smears crawl down walls a bit like in Blood.
- *
- * These do not need generators; the engine will create them automatically
- * when something bleeds. If a blood color is set, the shade color will be ignored,
- * and the actor's blood color will be used instead.
- */
- Decal BloodSplat1
- {
- Pic BSPLAT1
- OpaqueBlood
- X-Scale 0.75
- Y-Scale 0.75
- RandomFlipX
- RandomFlipY
- Animator Bye
- }
- Decal BloodSplat2
- {
- Pic BSPLAT2
- OpaqueBlood
- X-Scale 0.75
- Y-Scale 0.75
- RandomFlipX
- RandomFlipY
- Animator Bye
- }
- Decal BloodSplat3
- {
- Pic BSPLAT3
- OpaqueBlood
- X-Scale 0.75
- Y-Scale 0.75
- RandomFlipX
- RandomFlipY
- Animator Bye
- }
- Decal BloodSplat4
- {
- Pic BSPLAT4
- OpaqueBlood
- X-Scale 0.75
- Y-Scale 0.75
- RandomFlipX
- RandomFlipY
- Animator Bye
- }
- Decal BloodSplat5
- {
- Pic BSPLAT5
- OpaqueBlood
- X-Scale 0.75
- Y-Scale 0.75
- RandomFlipX
- RandomFlipY
- Animator Bye
- }
- Decal BloodSplat6
- {
- Pic BSPLAT6
- OpaqueBlood
- X-Scale 0.75
- Y-Scale 0.75
- RandomFlipX
- RandomFlipY
- Animator Bye
- }
- Decal BloodSplat7
- {
- Pic BSPLAT7
- OpaqueBlood
- X-Scale 0.75
- Y-Scale 0.75
- RandomFlipX
- RandomFlipY
- Animator Bye
- }
- // The smaller blood splats are more common than the big ones.
- DecalGroup BloodSplat
- {
- BloodSplat1 2
- BloodSplat2 1
- BloodSplat3 5
- BloodSplat4 5
- BloodSplat5 5
- BloodSplat6 5
- BloodSplat7 6
- BloodDrip 4
- }
- Decal BloodSmear1
- {
- Pic BSMEAR1
- X-Scale 0.625
- Y-Scale 0.625
- OpaqueBlood
- RandomFlipX
- Animator Yucky
- }
- Decal BloodSmear2
- {
- Pic BSMEAR2
- X-Scale 0.625
- Y-Scale 0.625
- OpaqueBlood
- RandomFlipX
- Animator Yucky
- }
- DecalGroup BloodSmear
- {
- BloodSmear1 1
- BloodSmear2 1
- }
- //===========================================================================
- //
- //
- //
- //===========================================================================
- decal NewScorch
- {
- pic FMSLSCRH
- fullbright
- animator GoAway
- x-scale 0.2
- y-scale 0.2
- }
- //NASHGORES - from hgarden.wad//
- //***** Animators ***********************************************************/
- fader FastGoAway
- {
- DecayStart 0.2
- DecayTime 0.5
- }
- fader GoAway
- {
- DecayStart 0.5
- DecayTime 1.0
- }
- /***** Bullet Chips *****/
- Decal BulletChip1
- {
- Pic CHIP1
- X-Scale 0.5
- Y-Scale 0.5
- RandomFlipX
- RandomFlipY
- Animator Bye
- }
- Decal BulletChip2
- {
- Pic CHIP2
- X-Scale 0.5
- Y-Scale 0.5
- RandomFlipX
- RandomFlipY
- Animator Bye
- }
- Decal BulletChip3
- {
- Pic CHIP3
- X-Scale 0.5
- Y-Scale 0.5
- RandomFlipX
- RandomFlipY
- Animator Bye
- }
- Decal BulletChip4
- {
- Pic CHIP4
- X-Scale 0.5
- Y-Scale 0.5
- RandomFlipX
- RandomFlipY
- Animator Bye
- }
- Decal BulletChip5
- {
- Pic CHIP5
- X-Scale 0.5
- Y-Scale 0.5
- RandomFlipX
- RandomFlipY
- Animator Bye
- }
- DecalGroup BulletChip
- {
- BulletChip1 1
- BulletChip2 1
- BulletChip3 1
- BulletChip4 1
- BulletChip5 1
- }
- //***** Plasma Rifle Scorches ***********************************************/
- decal PlasmaScorchLower1
- {
- pic PLASMA1
- shade "00 00 00"
- x-scale 0.3
- y-scale 0.3
- randomflipx
- randomflipy
- }
- decal PlasmaScorch1
- {
- pic PLSEB0
- add 1.0
- fullbright
- animator GoAway
- x-scale 0.5
- y-scale 0.5
- lowerdecal PlasmaScorchLower1
- randomflipx
- randomflipy
- }
- decal PlasmaScorchLower2
- {
- pic PLASMA2
- shade "00 00 00"
- x-scale 0.3
- y-scale 0.3
- randomflipx
- randomflipy
- }
- decal PlasmaScorch2
- {
- pic PLSEC0
- add 1.0
- fullbright
- animator GoAway
- x-scale 0.5
- y-scale 0.5
- lowerdecal PlasmaScorchLower2
- randomflipx
- randomflipy
- }
- decalgroup PlasmaScorchLower
- {
- PlasmaScorchLower1 1
- PlasmaScorchLower2 1
- }
- decalgroup PlasmaScorch
- {
- PlasmaScorch1 1
- PlasmaScorch2 1
- }
- //***** Arachnotron Plasma Scorches *****************************************/
- decal ArachScorch1
- {
- pic APBXB0
- add 1.0
- animator GoAway
- x-scale 0.5
- y-scale 0.5
- lowerdecal PlasmaScorchLower1
- randomflipx
- randomflipy
- }
- decal ArachScorch2
- {
- pic APBXC0
- add 1.0
- animator GoAway
- x-scale 0.5
- y-scale 0.5
- lowerdecal PlasmaScorchLower2
- randomflipx
- randomflipy
- }
- decalgroup ArachnotronScorch
- {
- ArachScorch1 1
- ArachScorch2 1
- }
- //***** Generators **********************************************************//
- generator ArachnotronPlasma ArachnotronScorch
- generator BFGBall BFGLightning
- generator BaronBall BaronScorch
- generator CacodemonBall CacoScorch
- generator Chaingun BulletChip
- generator DoomImpBall DoomImpScorch
- generator FatShot NewScorch //Scorch replaced with new
- generator Pistol BulletChip
- generator PlasmaBall PlasmaScorch
- generator RevenantTracer RevenantScorch
- generator Rocket NewScorch //Scorch replaced with new
- generator Shotgun BulletChip
- generator SuperShotgun BulletChip
- generator TCOTDWeaponRevolver BulletChip
- generator TCOTDWeaponNapalmMissile NewScorch
- generator TCOTDWeaponSawedOff BulletChip
- generator TCOTDWeaponThompson BulletChip
- generator TCOTDPitchforkPuff BulletChip
- generator DogFire CacoScorch
- generator FireBlast CacoScorch
- generator ShadowBall DoomImpScorch
- generator SoulHarvesterBall DoomImpScorch
- generator SuperFireBlast RevenantScorch
- generator ThrallShot1 BulletChip
- generator VulgarShot DoomImpScorch
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