CVARINFO.txt 1.0 KB

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  1. user int tcotd2_quickhealpref = 0;
  2. user bool tcotd2_tilteffects = true;
  3. user bool tcotd2_weatherfx = true;
  4. user bool tcotd2_fog = true;
  5. user bool tcotd2_weaponsway = true;
  6. user bool tcotd2_viewkick = true;
  7. user bool tcotd2_underwaterwarp = true;
  8. user bool tcotd2_heathaze = true;
  9. user float tcotd2_footstepvolume = 1.0;
  10. user bool tcotd2_playerlocator = true;
  11. server bool tcotd2_brightmode = false;
  12. server noarchive bool tcotd2_survival = false;
  13. server noarchive int tcotd2_survival_lives = 3;
  14. server noarchive int tcotd2_bspot_dist = 800;
  15. // debug stuff
  16. //server int txx = 0;
  17. //server int tyy = 0;
  18. server noarchive bool tcotd2_debug = false;
  19. server noarchive bool tcotd2_debugacs = false;
  20. user bool motionblur = true;
  21. user bool motionblur_autostop = true;
  22. user float motionblur_recovery = 64;
  23. user float motionblur_recovery2 = 90;
  24. user float motionblur_strength = 64;
  25. user float motionblur_threshold = 30;
  26. user int motionblur_blendmode = 1;
  27. user int motionblur_samples = 5;
  28. user bool tcotd2_hud_swaphealthandarmor = false;