language.enu 2.4 KB

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  1. [enu default]
  2. OPTMNU_NASHGORE = "Customize Nash's Gore Mod";
  3. NASHGOREMNU_TITLE = "Nash's Gore Mod Options";
  4. NASHGOREMNU_BLOOD_TITLE = "Blood Options";
  5. NASHGOREMNU_GIB_TITLE = "Gib Options";
  6. NASHGOREMNU_MISC_TITLE = "Misc Options";
  7. NASHGOREMNU_CONTROLS_TITLE = "Controls";
  8. NASHGOREMNU_BLOOD_TYPE = "Blood Type";
  9. NASHGOREMNU_BLOOD_AMOUNT = "Blood Amount";
  10. NASHGOREMNU_BLOOD_SPRITES = "Blood Spot Type";
  11. NASHGOREMNU_BLOOD_SPURTS = "Blood Spurts";
  12. NASHGOREMNU_GIB_TYPE = "Gib Type";
  13. NASHGOREMNU_GIB_AMOUNT = "Gib Amount";
  14. NASHGOREMNU_MISC_CLEARGORENOW = "Clear Gore Now";
  15. NASHGOREMNU_MISC_MAXGORE = "Max Gore Objects";
  16. NASHGOREMNU_MISC_CORPSEBLOOD = "Corpse blood";
  17. NASHGOREMNU_MISC_FOOTPRINTS = "Footprints";
  18. NASHGOREMNU_MISC_DEATHFLIP = "Flip Death Sprite";
  19. NASHGOREMNU_MISC_SQUISH = "Squish Effect";
  20. NASHGOREMNU_MISC_ICEDEATH = "Ice Effects";
  21. NASHGOREMNU_MISC_SPLAT = "Fall Splat";
  22. NASHGOREMNU_CONTROLS_CLEARGORE = "Clear Gore Effects";
  23. // Generic reusable labels
  24. NASHGOREMNU_ENABLED = "Enabled";
  25. NASHGOREMNU_DEFAULT = "Default";
  26. NASHGOREMNU_VANILLA = "Vanilla";
  27. NASHGOREMNU_REALISTIC = "Realistic";
  28. // Specific labels
  29. NASHGOREMNU_BLOOD_TYPE_CLASSIC = "Classic";
  30. NASHGOREMNU_GIB_TYPE_NOSTICKYGIBS = "No wall & ceiling gibs";
  31. NASHGOREMNU_BLOOD_SPRITE_DECALS = "Decals";
  32. NASHGOREMNU_BLOOD_SPRITE_SPRITES = "Sprites";
  33. // Help text
  34. NASHGOREMNU_HELPTEXT_BLOOD_TYPE = "Hitscan blood effect type.";
  35. NASHGOREMNU_HELPTEXT_BLOOD_AMOUNT = "Adjusts amount of blood.";
  36. NASHGOREMNU_HELPTEXT_BLOOD_SPRITES = "Use decals or sprites for blood spots.";
  37. NASHGOREMNU_HELPTEXT_BLOOD_SPURTS = "Enable blood spurts on corpses.";
  38. NASHGOREMNU_HELPTEXT_GIB_TYPE = "Gib effect type.";
  39. NASHGOREMNU_HELPTEXT_GIB_AMOUNT = "Adjusts amount of gibs.";
  40. NASHGOREMNU_HELPTEXT_MISC_MAXGORE = "Maximum number of blood & gore objects to spawn.";
  41. NASHGOREMNU_HELPTEXT_MISC_CORPSEBLOOD = "Enable pool of blood under corpses.";
  42. NASHGOREMNU_HELPTEXT_MISC_FOOTPRINTS = "Enable bloody footprints.";
  43. NASHGOREMNU_HELPTEXT_MISC_DEATHFLIP = "Randomly flip sprite upon death.";
  44. NASHGOREMNU_HELPTEXT_MISC_SQUISH = "Enable squishy flesh when corpse is crushed.";
  45. NASHGOREMNU_HELPTEXT_MISC_ICEDEATH = "Enhanced effects upon breaking a frozen enemy.";
  46. NASHGOREMNU_HELPTEXT_MISC_SPLAT = "Enable splat effect when corpse falls from tall height.";
  47. NASHGOREMNU_HELPTEXT_MISC_CLEARGORENOW = "Removes all gore effects immediately.";
  48. NASHGOREMNU_HELPTEXT_CONTROLS_CLEARGORE = "Key bind to remove all gore objects.";