credits.txt 7.1 KB

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  1. Knee-Deep in ZDoom: Credits
  2. =========
  3. Core Team
  4. =========
  5. Nick Baker
  6. NiGHTMARE
  7. * M1: Tertiary mapping
  8. * M2: Primary mapping
  9. * M3: Tertiary mapping
  10. * M4: Secondary mapping
  11. * M5: Secondary mapping
  12. * M7: Tertiary mapping
  13. * M8: Tertiary mapping
  14. * M10: Secondary mapping
  15. * Texture Development
  16. * Quality Control
  17. Daniel Gimmer
  18. Tormentor667
  19. * M1: Primary mapping
  20. * M2: Secondary mapping
  21. * M5: Primary mapping
  22. * M7: Secondary mapping
  23. * M8: Primary mapping
  24. * M9: Secondary mapping
  25. * M10: Primary mapping
  26. * Compiling Texture Resources
  27. * Compiling Audio Resources
  28. * Hell’s Fury Patchwork Sprites
  29. * Rapid Fire Trooper Recoloring
  30. * Hell Warrior Base Sprites
  31. * Light Effect Developement
  32. * Miscellaneous Graphic Resources
  33. * General Resource Management
  34. * Quality Control
  35. * Project Concept and Coordination
  36. * Title Sequence Development
  37. * Advertisement Hype
  38. Fraser Low
  39. TheDarkArchon
  40. * M3: Tertiary mapping
  41. * DECORATE Development
  42. * Compiling Monster Resources
  43. * Weapons Development
  44. * Quality Control
  45. Michael Niggel
  46. Risen
  47. * M1: Secondary mapping
  48. * M2: Primary mapping
  49. * M3: Tertiary mapping
  50. * M4: Secondary mapping
  51. * M5: Secondary mapping
  52. * M6: Tertiary mapping
  53. * M7: Primary mapping
  54. * M8: Tertiary mapping
  55. * M9: Tertiary mapping
  56. * M10: Secondary mapping
  57. * Intermission: Primary mapping
  58. * Statistics System Development
  59. * Intermission Concept Development
  60. * Intermission Scripting/Sequencing
  61. * Team Lead: Cooperative Compatability
  62. * Miscellaneous Scripting
  63. * Miscellaneous Graphic Resources
  64. * Action Pointer System Development
  65. * Credit Sequence
  66. * General Resource Management
  67. * Quality Control
  68. * Gameplay Development
  69. * Copyright Specialist
  70. Christoph Oelckers
  71. Graf Zahl
  72. * M7: Secondary mapping
  73. * Quality Control
  74. * General Resource Management
  75. * Gameplay Development
  76. * Technical Consulting
  77. Björn Ostmann
  78. Vader
  79. * M3: Primary mapping
  80. * M4: Tertiary mapping
  81. * M5: Tertiary mapping
  82. * M6: Primary mapping
  83. * M7: Secondary mapping
  84. * M8: Primary mapping
  85. * M9: Secondary mapping
  86. * M10: Primary mapping
  87. * Minor DECORATE Development
  88. * Quality Control
  89. * Audio for Hell Knight, Blood Demon, Soul Harvester
  90. * Stone Imp Death Sprites
  91. * Dark Imp Variant 1 Sprites
  92. * Dark Imp Variant 2 Sprites
  93. * Soul Harvester Sprites
  94. * Satyr Sprites
  95. * Shadow Sprites
  96. * Chaingunner Sprites
  97. * Hell’s Fury Skull Sprites
  98. * Hell Warrior Sprites
  99. * Bruiser Demon Sprites
  100. * Magmantis Projectiles
  101. * Miscellaneous Textures
  102. * Miscellaneous Decorations
  103. * Item Rotations for Radsuit, Armor Bonus
  104. * Liquid Splashes
  105. Ryan Turner
  106. BioHazard
  107. * Title: Primary mapping
  108. * M4: Tertiary mapping
  109. * M9: Primary mapping
  110. * Bug Tracking System Development
  111. * Bug Tracking System Hosting
  112. * Cooperative Compatability Testing
  113. * Quality Control
  114. Pawel Zarczynski
  115. NMN
  116. * M1: Tertiary mapping
  117. * M2: Tertiary mapping
  118. * M3: Primary mapping
  119. * M4: Primary mapping
  120. * M6: Primary mapping
  121. * M7: Tertiary mapping
  122. * M8: Tertiary mapping
  123. * M9: Secondary mapping
  124. * Intermission: Secondary mapping
  125. * Intermission Concept Development
  126. * Compiling Audio Resources
  127. * Miscellaneous Graphic Resources
  128. * Sprite Development
  129. * Texture Development
  130. * Rapid Fire Trooper Sprites
  131. * Chainsaw Zombie Sprites
  132. * Magmantis Sprites
  133. * Demon Cube Sprites
  134. * Grenade Launcher Sprites
  135. * Combat Shotgun Sprites
  136. * Light Effect Development
  137. * Expanded Gore Decorations
  138. * Miscellaneous Decorations
  139. * Item Rotations
  140. ============
  141. Support Team
  142. ============
  143. cccp_leha
  144. * M1: Tertiary mapping
  145. * M2: Tertiary mapping
  146. * M6: Tertiary mapping
  147. Jan Cholasta
  148. Grubber
  149. * File Hosting
  150. * Quality Control
  151. cybermenace
  152. * M9: Tertiary mapping
  153. Darkhaven3
  154. * M8: Tertiary mapping
  155. DroobieDoobie007
  156. * M1: Tertiary mapping
  157. Eriance
  158. * Nightmare Sprites
  159. * Mauler Demon Sprites
  160. * Quality Control
  161. FarlowJ
  162. * M6: Tertiary mapping
  163. Andrew Fernie
  164. Ninja_of_Doom
  165. * M1: Tertiary mapping
  166. * M6: Tertiary mapping
  167. * M8: Tertiary mapping
  168. * M9: Tertiary mapping
  169. Kyle Guthrie
  170. Skunk
  171. * Grenade Launcher sprite base
  172. Randy Heit
  173. * Forum Hosting
  174. * Engine Feature Additions
  175. jallamann
  176. * File Hosting
  177. Kirby
  178. * M4: Tertiary mapping
  179. * M5: Secondary Mapping
  180. * M6: Tertiary mapping
  181. Krillancello
  182. * File Hosting
  183. Lexus Alyus
  184. * M2: Tertiary mapping
  185. * M5: Tertiary mapping
  186. * M8: Tertiary mapping
  187. Sarah Mancuso
  188. esselfortium
  189. * M1: Secondary Mapping
  190. * Quality Control
  191. Mephisto
  192. * M2: Tertiary mapping
  193. Kate Stone
  194. SnowKate709
  195. * Cooperative Compatability Testing
  196. * Quality Control
  197. Travis Miller
  198. solarsnowfall
  199. * Quality Control
  200. * Scripting Review
  201. NeoWorm
  202. * Blood Demon Sprites
  203. * Rotations for Computer Map
  204. Patrick Niggel
  205. MrMan
  206. * Cooperative Compatability
  207. * Quality Control
  208. Phobus
  209. * Quality Control
  210. Scuba Steve
  211. * Battery, Microscope, Jackhammer and Dead Miner Sprites
  212. * Quality Control
  213. Nigel Rowand
  214. Enjay
  215. * Miscellaneous Graphic Resources
  216. * Quality Control
  217. Ultimate Doomer
  218. * M9: Tertiary mapping
  219. * Compiling Audio Resources
  220. * Minor DECORATE Development
  221. Vile1011
  222. * M4: Tertiary mapping
  223. * M9: Tertiary mapping
  224. WildWeasel
  225. * Audio contributions for Soul Harvester, Super Shotgun, Grenade Launcher
  226. Jacob Zuchowski
  227. Ellmo
  228. * M3: Secondary mapping
  229. ===================
  230. Additional Material
  231. ===================
  232. * Espi
  233. * FreeDoom (See FreeDoom_Lic.txt)
  234. * Thomas Moeller (Vorph/TiC)
  235. * Nanami
  236. * Jonathan Rimmer
  237. * Lee Szymanski
  238. * Authors of AltDeaths from https://realm667.com/index.php/en/component/docman/?task=doc_download&gid=766&Itemid=
  239. * Grau for voxels from https://www.doomworld.com/forum/topic/111016-rdvox-voxelgraphics-pack-oriented-to-use-in-software-renderers-qlgzdoom-delphidoom/
  240. * Reikall for voxels from https://www.moddb.com/mods/reikalldoomvoxels
  241. * Ghostpilot for voxels from http://www.teamhellspawn.com/voxels.html
  242. * Pascal Van Heiden for Doom Builder
  243. The team responsible for Ultimate Doom Builder
  244. Nick "Nightmare" Baker for his texture sets
  245. Wadfather and its contributors for the skybox
  246. The ZDoom community for technical support
  247. Epic Megagames "OMF 2097" and "Epic Pinball" for music
  248. Björn "Vader" Ostmann, "The NUtcracker", "none",
  249. Solarsnowfall and Cutmanmike for Beta Testing
  250. NightFright for the statusbar code and brightmaps
  251. Nash Muhandes and Enjay for the old Nashgore system
  252. KeksDose for fire effect base sprites
  253. WH-Wilou84, Turin Turambar, blueinferno776, boris and DynamiteKaitorn for beta testing
  254. ==============
  255. Music
  256. ==============
  257. * Remasters by Andrej Avkhimovich
  258. ==============
  259. Special Thanks
  260. ==============
  261. * Randy Heit
  262. * Todd Hollenshead
  263. * John Romero
  264. * All who provided their support
  265. =============
  266. Remaster Team
  267. =============
  268. * Nash Muhandes (Remastered Chainsaw Zombie Sprites, ZScript)
  269. * Ozymandias81
  270. * RichardDS90
  271. * Tormentor667