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- //ENJAY & T667 Enhancements - from hgarden.wad//
- //***** Faders *****/
- fader FastGoAway
- {
- DecayStart 0.2
- DecayTime 0.5
- }
- fader GoAway
- {
- DecayStart 0.5
- DecayTime 1.0
- }
- fader GoAway2
- {
- DecayStart 1.0
- DecayTime 3.0
- }
- colorchanger ToBlack
- {
- FadeStart 0.5
- FadeTime 1.0
- }
- //***** Bullet Chips *****/
- decal BulletChip1
- {
- pic CHIP1
- translucent 0.85
- shade "00 00 00"
- x-scale 0.8
- y-scale 0.8
- randomflipx
- randomflipy
- }
- decal BulletChip2
- {
- pic CHIP2
- translucent 0.85
- shade "00 00 00"
- x-scale 0.8
- y-scale 0.8
- randomflipx
- randomflipy
- }
- decal BulletChip3
- {
- pic CHIP3
- translucent 0.85
- shade "00 00 00"
- x-scale 0.8
- y-scale 0.8
- randomflipx
- randomflipy
- }
- decal BulletChip4
- {
- pic CHIP4
- translucent 0.85
- shade "00 00 00"
- x-scale 0.8
- y-scale 0.8
- randomflipx
- randomflipy
- }
- decal BulletChip5
- {
- pic CHIP5
- translucent 0.85
- shade "00 00 00"
- x-scale 0.8
- y-scale 0.8
- randomflipx
- randomflipy
- }
- decalgroup BulletChip
- {
- BulletChip1 1
- BulletChip2 1
- BulletChip3 1
- BulletChip4 1
- BulletChip5 1
- }
- decal Bullet1
- {
- pic CHIP1
- shade "FF C8 00"
- fullbright
- x-scale 0.4
- y-scale 0.4
- lowerdecal BulletChip
- animator GoAway
- }
- decal Bullet2
- {
- pic CHIP2
- shade "FF C8 00"
- fullbright
- x-scale 0.4
- y-scale 0.4
- lowerdecal BulletChip
- animator GoAway
- }
- decal Bullet3
- {
- pic CHIP3
- shade "FF C8 00"
- fullbright
- x-scale 0.4
- y-scale 0.4
- lowerdecal BulletChip
- animator GoAway
- }
- decal Bullet4
- {
- pic CHIP4
- shade "FF C8 00"
- fullbright
- x-scale 0.4
- y-scale 0.4
- lowerdecal BulletChip
- animator GoAway
- }
- decal Bullet5
- {
- pic CHIP5
- shade "FF C8 00"
- fullbright
- x-scale 0.4
- y-scale 0.4
- lowerdecal BulletChip
- animator GoAway
- }
- decalgroup Bullet
- {
- Bullet1 1
- Bullet2 1
- Bullet3 1
- Bullet4 1
- Bullet5 1
- }
- //**** Chainsaw marks *****/
- decal ChainsawMarkLower
- {
- pic SAWMARK
- translucent 0.75
- shade "00 00 00"
- x-scale 0.2
- y-scale 0.5
- randomflipx
- randomflipy
- }
- decal ChainsawMark
- {
- pic SAWMARK
- fullbright
- shade "FF C8 00"
- x-scale 0.1
- y-scale 0.4
- randomflipx
- randomflipy
- lowerdecal ChainsawMarkLower
- animator FastGoAway
- }
- //***** Plasma Rifle Scorches *****/
- decal PlasmaScorchLower1
- {
- pic PLASMA1
- shade "00 00 00"
- x-scale 0.3
- y-scale 0.3
- randomflipx
- randomflipy
- }
- decal PlasmaScorch1
- {
- pic PLSEB0
- add 1.0
- fullbright
- animator GoAway
- x-scale 0.5
- y-scale 0.5
- lowerdecal PlasmaScorchLower1
- randomflipx
- randomflipy
- }
- decal PlasmaScorchLower2
- {
- pic PLASMA2
- shade "00 00 00"
- x-scale 0.3
- y-scale 0.3
- randomflipx
- randomflipy
- }
- decal PlasmaScorch2
- {
- pic PLSEC0
- add 1.0
- fullbright
- animator GoAway
- x-scale 0.5
- y-scale 0.5
- lowerdecal PlasmaScorchLower2
- randomflipx
- randomflipy
- }
- decalgroup PlasmaScorchLower
- {
- PlasmaScorchLower1 1
- PlasmaScorchLower2 1
- }
- decalgroup PlasmaScorch
- {
- PlasmaScorch1 1
- PlasmaScorch2 1
- }
- //***** Arachnotron Plasma Scorches *****/
- decal ArachScorch1
- {
- pic APBXB0
- add 1.0
- animator GoAway
- x-scale 0.5
- y-scale 0.5
- lowerdecal PlasmaScorchLower1
- randomflipx
- randomflipy
- }
- decal ArachScorch2
- {
- pic APBXC0
- add 1.0
- animator GoAway
- x-scale 0.5
- y-scale 0.5
- lowerdecal PlasmaScorchLower2
- randomflipx
- randomflipy
- }
- decalgroup ArachnotronScorch
- {
- ArachScorch1 1
- ArachScorch2 1
- }
- //***** Zombie Railgunner Scorches *****/
- Decal AzRailScorchLower1
- {
- Pic CBALSCR1
- Shade "00 00 00"
- X-Scale 0.1
- Y-Scale 0.1
- RandomFlipX
- RandomFlipY
- }
- Decal AzRailScorchLower2
- {
- Pic CBALSCR2
- Shade "00 00 00"
- X-scale 0.1
- Y-scale 0.1
- RandomFlipX
- RandomFlipY
- }
- DecalGroup AzRailScorchLower
- {
- AzRailScorchLower1 1
- AzRailScorchLower2 1
- }
- Decal AzRailScorch1
- {
- Pic CBALSCR1
- Shade "48 56 56"
- FullBright
- X-Scale 0.2
- Y-Scale 0.2
- Animator GoAway
- LowerDecal AzRailScorchLower
- }
- Decal AzRailScorch2
- {
- Pic CBALSCR2
- Shade "48 56 56"
- FullBright
- X-Scale 0.2
- Y-Scale 0.2
- Animator GoAway
- LowerDecal AzRailScorchLower
- }
- DecalGroup AzRailScorch
- {
- AzRailScorch1 1
- AzRailScorch2 1
- }
- //***** Other Scorches *****/
- decal NewScorch
- {
- pic FMSLSCRH
- fullbright
- animator GoAway
- x-scale 0.2
- y-scale 0.2
- }
- //NashGore
- //===========================================================================
- //
- //
- //
- //===========================================================================
- Fader Bye
- {
- DecayStart 30.0
- DecayTime 10.0
- }
- Stretcher Stretchy
- {
- GoalY 1.5
- StretchStart 0.001
- StretchTime 15.0
- }
- Slider Slidey
- {
- DistY -20
- SlideStart 0.001
- SlideTime 15.0
- }
- Combiner Yucky
- {
- Stretchy
- Slidey
- //Bye
- }
- //===========================================================================
- //
- //
- //
- //===========================================================================
- Fader NoBlood
- {
- DecayStart 0
- DecayTime 0
- }
- //===========================================================================
- //
- //
- //
- //===========================================================================
- Decal BloodDrip
- {
- Pic "graphics/decals/bdrip.png"
- Shade "BloodDefault"
- X-Scale 1.0
- Y-Scale 0.02
- RandomFlipX
- Animator Yucky
- }
- Decal BloodSplat1
- {
- Pic "graphics/decals/bsplat1.png"
- Shade "BloodDefault"
- X-Scale 1.0
- Y-Scale 1.0
- RandomFlipX
- RandomFlipY
- //Animator Bye
- LowerDecal "BloodDrip"
- }
- Decal BloodSplat2
- {
- Pic "graphics/decals/bsplat2.png"
- Shade "BloodDefault"
- X-Scale 1.0
- Y-Scale 1.0
- RandomFlipX
- RandomFlipY
- //Animator Bye
- LowerDecal "BloodDrip"
- }
- Decal BloodSplat3
- {
- Pic "graphics/decals/bsplat3.png"
- Shade "BloodDefault"
- X-Scale 1.0
- Y-Scale 1.0
- RandomFlipX
- RandomFlipY
- //Animator Bye
- LowerDecal "BloodDrip"
- }
- Decal BloodSplat4
- {
- Pic "graphics/decals/bsplat4.png"
- Shade "BloodDefault"
- X-Scale 1.0
- Y-Scale 1.0
- RandomFlipX
- RandomFlipY
- //Animator Bye
- LowerDecal "BloodDrip"
- }
- Decal BloodSplatNoDrip1
- {
- Pic "graphics/decals/bsplat1.png"
- Shade "BloodDefault"
- X-Scale 1.0
- Y-Scale 1.0
- RandomFlipX
- RandomFlipY
- }
- Decal BloodSplatNoDrip2
- {
- Pic "graphics/decals/bsplat2.png"
- Shade "BloodDefault"
- X-Scale 1.0
- Y-Scale 1.0
- RandomFlipX
- RandomFlipY
- }
- Decal BloodSplatNoDrip3
- {
- Pic "graphics/decals/bsplat3.png"
- Shade "BloodDefault"
- X-Scale 1.0
- Y-Scale 1.0
- RandomFlipX
- RandomFlipY
- }
- Decal BloodSplatNoDrip4
- {
- Pic "graphics/decals/bsplat4.png"
- Shade "BloodDefault"
- X-Scale 1.0
- Y-Scale 1.0
- RandomFlipX
- RandomFlipY
- }
- Decal NoBlood
- {
- Pic "TNT1A0"
- Animator NoBlood
- }
- //===========================================================================
- //
- //
- //
- //===========================================================================
- DecalGroup BloodSplat
- {
- BloodSplat1 1
- BloodSplat2 1
- BloodSplat3 1
- BloodSplat4 1
- BloodSplatNoDrip1 1
- BloodSplatNoDrip2 1
- BloodSplatNoDrip3 1
- BloodSplatNoDrip4 1
- NoBlood 2
- NoBlood 2
- NoBlood 2
- NoBlood 2
- }
- DecalGroup BloodSmear
- {
- BloodSplat1 1
- BloodSplat2 1
- BloodSplat3 1
- BloodSplat4 1
- BloodSplatNoDrip1 1
- BloodSplatNoDrip2 1
- BloodSplatNoDrip3 1
- BloodSplatNoDrip4 1
- }
- //***** Generators **********************************************************//
- generator ArachnotronPlasma ArachnotronScorch
- generator BFGBall BFGLightning
- generator BaronBall BaronScorch
- generator CacodemonBall CacoScorch
- generator Chaingun Bullet
- generator Chainsaw ChainsawMark
- generator DoomImpBall DoomImpScorch
- generator FatShot NewScorch
- generator Pistol Bullet
- generator PlasmaBall PlasmaScorch
- generator RevenantTracer RevenantScorch
- generator Rocket NewScorch
- generator Shotgun Bullet
- generator SuperShotgun Bullet
- generator NashGore_ChaingunGuy Bullet //oldnash
- generator NashGore_ShotgunGuy Bullet //oldnash
- generator NashGore_SpiderMastermind Bullet //oldnash
- generator NashGore_StealthChaingunGuy Bullet //oldnash
- generator NashGore_StealthShotgunGuy Bullet //oldnash
- generator NashGore_StealthZombieMan Bullet //oldnash
- generator NashGore_ZombieMan Bullet //oldnash
- generator NewChaingun Bullet //weaponh
- generator NewPistol Bullet //weaponh
- generator RocketNew NewScorch //weaponh
- generator NewShotgun Bullet //weaponh
- generator NewSuperShotgun Bullet //weaponh
- //Additional
- generator BelphegorBall BaronScorch
- generator DarkFast DoomImpScorch
- generator DarkNormal DoomImpScorch
- generator DarkSeeker DoomImpScorch
- generator DarkStrong DoomImpScorch
- generator GreenPoisonBall HImpScorch
- generator HellGuardBall PlasmaScorchLower
- generator HellWarriorBall BaronScorch
- generator HitlerTNTLE Bullet
- generator RapidFireTrooper Bullet
- generator RedSkullBall PlasmaScorchLower
- generator SnakeImpFireball PlasmaScorchLower
- generator YellowSkullSeeker RevenantScorch
- generator ZombieRailgunner AzRailScorch
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