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- [enu default]
- PD_BLUECO = "\cCYou need a \cHblue keycard\cC to activate this object.";
- PD_REDCO = "\cCYou need a \cRred keycard\cC to activate this object.";
- PD_YELLOWCO = "\cCYou need a \cFyellow keycard\cC to activate this object.";
- PD_BLUESO = "\cCYou need a \cHblue skull\cC to activate this object.";
- PD_REDSO = "\cCYou need a \cRred skull\cC to activate this object.";
- PD_YELLOWSO = "\cCYou need a \cFyellow skull\cC to activate this object.";
- PD_BLUEC = "\cCYou need a \cHblue keycard\cC to open this door.";
- PD_REDC = "\cCYou need a \cRred keycard\cC to open this door.";
- PD_YELLOWC = "\cCYou need a \cFyellow keycard\cC to open this door.";
- PD_BLUES = "\cCYou need a \cHblue skull\cC to open this door.";
- PD_REDS = "\cCYou need a \cRred skull\cC to open this door.";
- PD_YELLOWS = "\cCYou need a \cFyellow skull\cC to open this door.";
- GOTREDCARD = "Picked up a red keycard.";
- GOTYELWCARD = "Picked up a yellow keycard.";
- GOTBLUECARD = "Picked up a blue keycard.";
- GOTBLUESKUL = "Picked up a blue skull key.";
- GOTYELWSKUL = "Picked up a yellow skull key.";
- GOTREDSKUL = "Picked up a red skull key.";
- SECRETMESSAGE = "\cUYou have found a \cCsecret\cU!";
- TXT_DOES_NOT_WORK = "\cCThat doesn't seem to work.";
- //custom
- MN_OPREFI = "Adjust these options to improve performance with new effects.";
- MN_OPBLUR = "Motion Blur";
- MN_OPDIST = "Rendering Distance";
- MN_OPHEAT = "Heat Effect";
- MN_OPNONE = "None";
- MN_OPNEAR = "Near";
- MN_OPNORM = "Normal";
- MN_OPFAR1 = "Far";
- MN_OPFAR2 = "Very Far";
- MN_OPPART = "Stars";
- //pickups
- PK_BONUS = "TimeBonus! Hell has been thwarted.";
- PK_TIME = "Time freeze!";
- PK_UACBR = "Picked up the UAC Standard Battle Rifle.";
- //obituaries
- HB_AGAS = "%o was cut open by an Agaures.";
- HB_D3WR = "%o was slashed by a Wraith.";
- HB_NORB = "%o had %p skull chewed by an Aracnorb.";
- HB_TRIT = "%o was nipped by a Trite.";
- OB_AGAS = "%o fell before an Agaures.";
- OB_ASGY = "%o got emmenthal'd by an ASG-Guy.";
- OB_BLOT = "%o was engulfed by a Blot.";
- OB_DAED = "%o was Torched by a Daedabus.";
- OB_HANG = "%o was ambushed by a Hangman.";
- OB_NORB = "%o suffered psychic trauma from an Aracnorb's brainwaves.";
- OB_NSHA = "%o couldn't escape the Nightshade.";
- OB_PUST = "%o was popped by a Pustule.";
- OB_QSZO = "%o was smeared by a Quad-Shotgun Zombie.";
- OB_SHAD = "%o was assassinated by a Shadow.";
- OB_SMGG = "%o was shredded by SMG-Zombie.";
- OB_SRZO = "%o was sniped by a Zombie with a Sonic Railgun.";
- OB_TENT = "%o was snared by a Tentacle.";
- OB_UACBR = "%o was anihilated by %k's BattleRifle.";
- OB_VORE = "%o couldn't escape a Vore.";
- OB_XIMR = "%o was 'sploded by a Xim's rocketlauncher.";
- OB_ZOPR = "%o was railed by a ZSpecOps.";
- OB_ZOPS = "%o was gunned down by a ZSpecOps.";
- OB_ZREP = "%o was vapourized by a Zombie with a Repeater.";
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