Gothic-HP f91c9c2b6c Missing actor recovered 4 days ago
..
acs 292178f47a custom 3d-floor-aware floor+ceiling scroll special. brought to you by zscript(tm) 2 weeks ago
actors f91c9c2b6c Missing actor recovered 4 days ago
brightmaps 9546239144 E2M5 update 1 month ago
graphics 0946b7aca6 A Hell of an update 3 months ago
mapinfo f91c9c2b6c Missing actor recovered 4 days ago
maps f91c9c2b6c Missing actor recovered 4 days ago
music c3494deab9 replaced H3M4 spc with a better .mid than the old one (hope you don't mind, Gothic :P ) 2 weeks ago
patches 348552f216 Renamed all directories 9 years ago
scripts 292178f47a custom 3d-floor-aware floor+ceiling scroll special. brought to you by zscript(tm) 2 weeks ago
shaders a4f312a051 add fancy shader-based waterfall textures, including a fade-to-translucent one for the voidy maps 2 weeks ago
sounds fa88b9f99f couple new sounds for H4M5 6 days ago
sprites f91c9c2b6c Missing actor recovered 4 days ago
textures 73aacad9c5 some new textures for H4M5 6 days ago
zscript 6c6d6e1238 fade out VolcanoPurple projectiles after a few seconds 6 days ago
#docu.txt 4fab70ff5d - Updates to sparkle and stars and stuff. Shouldn't change anything for existing maps. 13 years ago
HBIGFONT.fon2 1a11982d10 Fixed: The BIGFONT wasn't being replaced properly. 10 years ago
SMALLFNT.fon2 4a9970514a New font added 10 years ago
Trnslate.txt 16b657979a add new 'style' arg to GlassBreak script + add a 'clear' glass style, for non-stained glass shatter FX 2 weeks ago
althudcf.txt 52ed015f21 Setting up the SVN, adding the latest PK3 as base content. 13 years ago
animdefs.txt d678105472 H4M8 update 5 days ago
brightmaps.gl 52ed015f21 Setting up the SVN, adding the latest PK3 as base content. 13 years ago
cvarinfo.txt acb33c1bcf Fire updated 3 months ago
decaldef.txt 0946b7aca6 A Hell of an update 3 months ago
decorate.txt c7bb03c34a H4MX major update 2 weeks ago
gameinfo.txt c2d2bfdf77 Use the IWAD's default startup screen type 2 years ago
gldefs.txt c7bb03c34a H4MX major update 2 weeks ago
glowingflats.gl 9546239144 E2M5 update 1 month ago
hexen.gl acb33c1bcf Fire updated 3 months ago
hirestex.txt aa92c39182 Updated H1M10 (incl. various new resources) 11 years ago
in_e1.txt 3ddd856fad fixed intermission screen level positions 4 years ago
in_e2.txt 3936e230ab fix H2MX intermission map spot being nearly in the same place as H2M2 4 years ago
in_e3.txt c0157efb35 bunch o' E3M7 music+sound+automap fixes; also the player no longer dies when killing the boss :P 4 years ago
in_e4a.txt 37e909570f move Arid Cript to later on in E4; also it's Astral Crypt now :P -- fixed up the intermission map a bit too 4 years ago
in_e4b.txt 37e909570f move Arid Cript to later on in E4; also it's Astral Crypt now :P -- fixed up the intermission map a bit too 4 years ago
language.enu 26e176ae1e HellRose updated 3 months ago
loadacs.txt 75faaf1da1 Added an option to toggle light sources' (torches and braziers) style between 'normal' and 'particles'. 9 years ago
loading_.lmp c2d2bfdf77 Use the IWAD's default startup screen type 2 years ago
lockdefs.txt 52ed015f21 Setting up the SVN, adding the latest PK3 as base content. 13 years ago
mapinfo.txt 38bd778d36 split mapinfo into multiple files, for sanity or whatnot 4 years ago
menudef.txt acb33c1bcf Fire updated 3 months ago
shaders.gl a4f312a051 add fancy shader-based waterfall textures, including a fade-to-translucent one for the voidy maps 2 weeks ago
skybox.gl aa92c39182 Updated H1M10 (incl. various new resources) 11 years ago
sndinfo.txt fa88b9f99f couple new sounds for H4M5 6 days ago
sndseq.txt 9feafcc472 Dark Lich update 3 years ago
terrain.txt 73aacad9c5 some new textures for H4M5 6 days ago
textures.h4m8.txt d678105472 H4M8 update 5 days ago
textures.txt 73aacad9c5 some new textures for H4M5 6 days ago
zscript.zs 6c6d6e1238 fade out VolcanoPurple projectiles after a few seconds 6 days ago