CHANGES.txt 1.3 KB

1234567891011121314151617181920
  1. Changes by Piezo_:
  2. Improved portal response time by changing the teleport routine from a node update to a global step
  3. Changed how portals update their world-node
  4. Changed model scale and hitbox dimensions
  5. Vertically offset model to be partially buried.
  6. Non-player objects can now travel through portals
  7. Reduced active portal brightness somewhat
  8. Restructured portal network to prevent players causing trouble by naming themself "players" or "registered_players"
  9. Visual style and sounds completely re-done to add originality
  10. Public portals can now be used by anyone, but only the portal's owner can set the description and public/private state.
  11. Server operators can disable "ownership" of portals by setting meseportals.allowPrivatePortals (in init.lua) to false
  12. Added search bar, and formspec security measures.
  13. A maximum number of allowed portals per player can be set via meseportals.maxPlayerPortals
  14. Added permissions "msp_admin", which allows full control and access to all portals, and "msp_unlimited", which bypasses the portal cap.
  15. Portals and all associated nodes are now fully protection-aware.
  16. Reorganized/Split up files
  17. Position and rotation relative to the portal are now maintained, making travel feel smoother.
  18. Changes by SpaghettiToastBook:
  19. Added meseportals.can_connect