123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102 |
- -- Minetest: builtin/misc.lua
- --
- -- Misc. API functions
- --
- minetest.timers_to_add = {}
- minetest.timers = {}
- minetest.register_globalstep(function(dtime)
- for _, timer in ipairs(minetest.timers_to_add) do
- table.insert(minetest.timers, timer)
- end
- minetest.timers_to_add = {}
- for index, timer in ipairs(minetest.timers) do
- timer.time = timer.time - dtime
- if timer.time <= 0 then
- timer.func(timer.param)
- table.remove(minetest.timers,index)
- end
- end
- end)
- function minetest.after(time, func, param)
- table.insert(minetest.timers_to_add, {time=time, func=func, param=param})
- end
- function minetest.check_player_privs(name, privs)
- local player_privs = minetest.get_player_privs(name)
- local missing_privileges = {}
- for priv, val in pairs(privs) do
- if val then
- if not player_privs[priv] then
- table.insert(missing_privileges, priv)
- end
- end
- end
- if #missing_privileges > 0 then
- return false, missing_privileges
- end
- return true, ""
- end
- function minetest.get_connected_players()
- -- This could be optimized a bit, but leave that for later
- local list = {}
- for _, obj in pairs(minetest.env:get_objects_inside_radius({x=0,y=0,z=0}, 1000000)) do
- if obj:is_player() then
- table.insert(list, obj)
- end
- end
- return list
- end
- function minetest.hash_node_position(pos)
- return (pos.z+32768)*65536*65536 + (pos.y+32768)*65536 + pos.x+32768
- end
- function minetest.get_item_group(name, group)
- if not minetest.registered_items[name] or not
- minetest.registered_items[name].groups[group] then
- return 0
- end
- return minetest.registered_items[name].groups[group]
- end
- function minetest.get_node_group(name, group)
- return minetest.get_item_group(name, group)
- end
- function minetest.string_to_pos(value)
- local p = {}
- p.x, p.y, p.z = string.match(value, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
- if p.x and p.y and p.z then
- p.x = tonumber(p.x)
- p.y = tonumber(p.y)
- p.z = tonumber(p.z)
- return p
- end
- local p = {}
- p.x, p.y, p.z = string.match(value, "^%( *([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+) *%)$")
- if p.x and p.y and p.z then
- p.x = tonumber(p.x)
- p.y = tonumber(p.y)
- p.z = tonumber(p.z)
- return p
- end
- return nil
- end
- assert(minetest.string_to_pos("10.0, 5, -2").x == 10)
- assert(minetest.string_to_pos("( 10.0, 5, -2)").z == -2)
- assert(minetest.string_to_pos("asd, 5, -2)") == nil)
- function minetest.setting_get_pos(name)
- local value = minetest.setting_get(name)
- if not value then
- return nil
- end
- return minetest.string_to_pos(value)
- end
|