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- -- Nature Classic mod
- -- Originally by neko259
- -- Nature is slowly capturing the world!
- local current_mod_name = minetest.get_current_modname()
- nature = {}
- -- support for i18n
- local S = minetest.get_translator("nature_classic")
- nature.blossomqueue = {}
- nature.blossomqueue_max = 1000
- nature.blossom_decay = 2
- nature.blossom_trunk = "default:tree"
- nature.blossom_node = "nature:blossom"
- nature.blossom_leaves = "default:leaves"
- nature.blossom_textures = { "default_leaves.png^nature_blossom.png" }
- nature.blossom_groups = { snappy = 3, leafdecay = 1, leaves = 1, flammable = 2 }
- if minetest.get_modpath("moretrees") then
- nature.blossom_decay = moretrees.leafdecay_radius
- nature.blossom_trunk = "moretrees:apple_tree_trunk"
- nature.blossom_node = "moretrees:apple_blossoms"
- nature.blossom_leaves = "moretrees:apple_tree_leaves"
- nature.blossom_textures = { "moretrees_apple_tree_leaves.png^nature_blossom.png" }
- nature.blossom_groups = { snappy = 3, leafdecay = 1, leaves = 1, flammable = 2, moretrees_leaves = 1 },
- minetest.register_alias("nature:blossom", "default:leaves")
- end
- nature.leaves_blossom_chance = 15
- nature.blossom_leaves_chance = 5
- nature.blossom_delay = 3600
- nature.apple_delay = 3600
- nature.apple_chance = 10
- nature.apple_spread = 2
- nature.meta_blossom_time = "blossom_time"
- nature.blossom_duration = nature.blossom_delay
- function dumppos(pos)
- return "("..pos.x..","..pos.y..","..pos.z..")"
- end
- dofile(minetest.get_modpath(current_mod_name) .. "/config.lua")
- dofile(minetest.get_modpath(current_mod_name) .. "/global_function.lua")
- dofile(minetest.get_modpath(current_mod_name) .. "/blossom.lua")
- minetest.log("info", S("[Nature Classic] loaded!"))
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