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- -- support for i18n
- local S = minetest.get_translator("nature_classic")
- -- Blossoms and such
- local function spawn_apple_under(pos)
- local below = {
- x = pos.x,
- y = pos.y - 1,
- z = pos.z,
- }
- if minetest.get_node(below).name == "air" then
- minetest.swap_node(below, { name = "default:apple" })
- end
- end
- minetest.register_node(":"..nature.blossom_node, {
- description = S("Apple blossoms"),
- drawtype = "allfaces_optional",
- tiles = nature.blossom_textures,
- paramtype = "light",
- groups = nature.blossom_groups,
- sounds = default.node_sound_leaves_defaults(),
- waving = 1
- })
- default.register_leafdecay({
- trunks = { nature.blossom_trunk },
- leaves = { nature.blossom_node, nature.blossom_leaves },
- radius = nature.blossom_decay,
- })
- minetest.register_craft({
- type = "fuel",
- recipe = nature.blossom_node,
- burntime = 2,
- })
- -- these ABMs can get heavy, so just enqueue the nodes
- -- Adding Blossoms
- -- Limit mass changes after block has not been loaded for some time:
- -- Run ABM with higher frequency, but don't enqueue all blocks
- minetest.register_abm({
- nodenames = { nature.blossom_leaves },
- interval = nature.blossom_delay / nature.leaves_blossom_chance,
- chance = nature.leaves_blossom_chance,
- action = function(pos, node, active_object_count, active_object_count_wider)
- if math.random(nature.leaves_blossom_chance) == 1 then
- nature.enqueue_node(pos, node, nature.blossom_node)
- end
- end
- })
- -- Removing blossoms
- -- Limit mass changes after block has not been loaded for some time:
- -- Run ABM with higher frequency, but don't enqueue all blocks
- minetest.register_abm({
- nodenames = { nature.blossom_node },
- interval = nature.blossom_delay / nature.blossom_leaves_chance,
- chance = nature.blossom_leaves_chance,
- action = function(pos, node, active_object_count, active_object_count_wider)
- if math.random(nature.blossom_leaves_chance) == 1 then
- nature.enqueue_node(pos, node, nature.blossom_leaves)
- end
- end
- })
- -- Spawning apples
- -- Limit mass changes after block has not been loaded for some time:
- -- spawn apples with 25% chance, but with 4 times higher frequency
- minetest.register_abm({
- nodenames = { nature.blossom_node },
- interval = nature.apple_delay / 4,
- chance = nature.apple_chance,
- action = function(pos, node, active_object_count, active_object_count_wider)
- if math.random(4) == 1 and nature.dtime < 0.2 and not minetest.find_node_near(pos, nature.apple_spread, { "default:apple" }) then
- spawn_apple_under(pos)
- end
- end
- })
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