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- -----------------------------------------------------------------------------------------------
- -- Archae Plantae - Horsetail 0.0.5
- -----------------------------------------------------------------------------------------------
- -- by Mossmanikin
- -- Contains code from: biome_lib
- -- Looked at code from: default, flowers, trees
- -- Dependencies: biome_lib
- -- Supports: dryplants, stoneage, sumpf
- -----------------------------------------------------------------------------------------------
- assert(abstract_ferns.config.enable_horsetails == true)
- -- support for i18n
- local S = minetest.get_translator("ferns")
- -----------------------------------------------------------------------------------------------
- -- HORSETAIL (EQUISETUM)
- -----------------------------------------------------------------------------------------------
- local node_names = {}
- local function create_nodes()
- local selection_boxes = {
- { -0.15, -1/2, -0.15, 0.15, -1/16, 0.15 },
- { -0.15, -1/2, -0.15, 0.15, 1/16, 0.15 },
- { -0.15, -1/2, -0.15, 0.15, 4/16, 0.15 },
- { -0.15, -1/2, -0.15, 0.15, 7/16, 0.15 },
- }
- for i = 1, 4 do
- local node_name = "ferns:horsetail_" .. string.format("%02d", i)
- local node_img = "ferns_horsetail_" .. string.format("%02d", i) .. ".png"
- local node_desc
- local node_on_use = nil
- local node_drop = "ferns:horsetail_04"
- if i == 1 then
- node_desc = S("Young Horsetail (Equisetum)")
- node_on_use = minetest.item_eat(1) -- young ones edible https://en.wikipedia.org/wiki/Equisetum
- node_drop = node_name
- elseif i == 4 then
- node_desc = S("Horsetail (Equisetum)")
- else
- node_desc = S("Horsetail (Equisetum)").." ".. string.format("%02d", i)
- end
- node_names[i] = node_name
- minetest.register_node(node_name, {
- description = node_desc,
- drawtype = "plantlike",
- paramtype = "light",
- tiles = { node_img },
- inventory_image = node_img,
- walkable = false,
- buildable_to = true,
- groups = {snappy=3,flammable=2,attached_node=1,horsetail=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = selection_boxes[i],
- },
- on_use = node_on_use,
- drop = node_drop,
- })
- end
- end
- -----------------------------------------------------------------------------------------------
- -- Init
- -----------------------------------------------------------------------------------------------
- create_nodes()
- -----------------------------------------------------------------------------------------------
- -- Spawning
- -----------------------------------------------------------------------------------------------
- if abstract_ferns.config.enable_horsetails_spawning == true then
- biome_lib:spawn_on_surfaces({
- spawn_delay = 1200,
- spawn_plants = node_names,
- spawn_chance = 400,
- spawn_surfaces = {
- "default:dirt_with_grass",
- "default:dirt_with_coniferous_litter", -- minetest >= 0.5
- "default:desert_sand",
- "default:sand",
- "dryplants:grass_short",
- "stoneage:grass_with_silex",
- "default:mossycobble",
- "default:gravel"
- },
- seed_diff = 329,
- min_elevation = 1, -- above sea level
- near_nodes = {"default:water_source","default:river_water_source","default:gravel"},
- near_nodes_size = 2,
- near_nodes_vertical = 1,
- near_nodes_count = 1,
- --random_facedir = { 0, 179 },
- })
- end
- -----------------------------------------------------------------------------------------------
- -- Generating
- -----------------------------------------------------------------------------------------------
- if abstract_ferns.config.enable_horsetails_on_grass == true then
- biome_lib:register_generate_plant({
- surface = {
- "default:dirt_with_grass",
- "default:dirt_with_coniferous_litter", -- minetest >= 0.5
- "sumpf:sumpf"
- },
- max_count = 35,
- rarity = 40,
- min_elevation = 1, -- above sea level
- near_nodes = {
- "group:water", -- likes water (of course)
- "default:gravel", -- near those on gravel
- "default:sand", -- some like sand
- "default:clay", -- some like clay
- "stoneage:grass_with_silex",
- "default:mossycobble",
- "default:cobble",
- "sumpf:sumpf"
- },
- near_nodes_size = 3,
- near_nodes_vertical = 2,--3,
- near_nodes_count = 1,
- plantlife_limit = -0.9,
- humidity_min = 0.4,
- temp_max = -0.5, -- 55 °C
- temp_min = 0.53, -- 0 °C, dies back in winter
- --random_facedir = { 0, 179 },
- },
- node_names
- )
- end
- if abstract_ferns.config.enable_horsetails_on_stones == true then
- biome_lib:register_generate_plant({
- surface = {
- "default:gravel", -- roots go deep
- "default:mossycobble",
- "stoneage:dirt_with_silex",
- "stoneage:grass_with_silex",
- "stoneage:sand_with_silex", -- roots go deep
- },
- max_count = 35,
- rarity = 20,
- min_elevation = 1, -- above sea level
- plantlife_limit = -0.9,
- humidity_min = 0.4,
- temp_max = -0.5, -- 55 °C
- temp_min = 0.53, -- 0 °C, dies back in winter
- --random_facedir = { 0, 179 },
- },
- node_names
- )
- end
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