1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253 |
- -- Here you can enable/disable the different plants
- REEDMACE_GENERATES = true
- SMALL_JUNCUS_GENERATES = true
- EXTRA_TALL_GRASS_GENERATES = true
- -- Amount of Reedmace near water or swamp
- REEDMACE_NEAR_WATER_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number)
- REEDMACE_NEAR_WATER_RARITY = 40 -- percent
- -- Amount of Reedmace in water
- REEDMACE_IN_WATER_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number)
- REEDMACE_IN_WATER_RARITY = 65 -- percent
- -- Amount of Reedmace for oases, tropical beaches and tropical swamps
- REEDMACE_FOR_OASES_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number)
- REEDMACE_FOR_OASES_RARITY = 90 -- percent
- -- growing of reedmace sapling
- REEDMACE_GROWING_TIME = 600 -- seconds
- REEDMACE_GROWING_CHANCE = 5 -- percent
- -- Amount of small Juncus near water or swamp
- JUNCUS_NEAR_WATER_PER_MAPBLOCK = 70 -- plants per 80x80x80 nodes (absolute maximum number)
- JUNCUS_NEAR_WATER_RARITY = 75 -- percent
- -- Amount of small Juncus at dunes/beach
- JUNCUS_AT_BEACH_PER_MAPBLOCK = 70 -- plants per 80x80x80 nodes (absolute maximum number)
- JUNCUS_AT_BEACH_RARITY = 75 -- percent
- -- Tall Grass on dirt with grass
- TALL_GRASS_PER_MAPBLOCK = 4800 -- plants per 80x80x80 nodes (absolute maximum number)
- TALL_GRASS_RARITY = 75 -- percent
- -- short grass becomes dirt with grass again
- GRASS_REGROWING_TIME = 1200 -- seconds
- GRASS_REGROWING_CHANCE = 5 -- percent
- HAY_DRYING_TIME = 3600 -- seconds
- REED_WILL_DRY = false -- wet reed nodes will become dry reed nodes
- REED_DRYING_TIME = 3600 -- seconds
- AUTO_ROOF_CORNER = true
-
|