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- -----------------------------------------------------------------------------------------------
- -- Grasses - More Tall Grass 0.0.2
- -----------------------------------------------------------------------------------------------
- -- by Mossmanikin
- -- Contains code from: biome_lib
- -- Looked at code from: default
- -----------------------------------------------------------------------------------------------
- abstract_dryplants.grow_grass = function(pos)
- local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
- local grass_size = math.random(1,5)
- if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
- or minetest.get_node(right_here).name == "default:junglegrass" then
- minetest.swap_node(right_here, {name="default:grass_"..grass_size})
- end
- end
- biome_lib:register_generate_plant({
- surface = {
- "default:dirt_with_grass",
- "stoneage:grass_with_silex",
- "sumpf:peat",
- "sumpf:sumpf"
- },
- max_count = TALL_GRASS_PER_MAPBLOCK,
- rarity = 101 - TALL_GRASS_RARITY,
- min_elevation = 1, -- above sea level
- plantlife_limit = -0.9,
- },
- abstract_dryplants.grow_grass
- )
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