123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136 |
- -----------------------------------------------------------------------------------------------
- -- Grasses - Juncus 0.0.5
- -----------------------------------------------------------------------------------------------
- -- by Mossmanikin
- -- textures & ideas partly by Neuromancer
- -- Contains code from: biome_lib
- -- Looked at code from: default
- -----------------------------------------------------------------------------------------------
- -- support for i18n
- local S = minetest.get_translator("dryplants")
- abstract_dryplants.grow_juncus = function(pos)
- local juncus_type = math.random(2,3)
- local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
- if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
- or minetest.get_node(right_here).name == "default:junglegrass" then
- if juncus_type == 2 then
- minetest.swap_node(right_here, {name="dryplants:juncus_02"})
- else
- minetest.swap_node(right_here, {name="dryplants:juncus"})
- end
- end
- end
- minetest.register_node("dryplants:juncus", {
- description = S("Juncus"),
- drawtype = "plantlike",
- visual_scale = math.sqrt(8),
- paramtype = "light",
- tiles = {"dryplants_juncus_03.png"},
- inventory_image = "dryplants_juncus_inv.png",
- walkable = false,
- buildable_to = true,
- groups = {
- snappy=3,
- flammable=2,
- attached_node=1,
- flora=1
- --not_in_creative_inventory=1
- },
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
- },
- on_place = function(itemstack, placer, pointed_thing)
- local playername = placer:get_player_name()
- if minetest.is_protected(pointed_thing.above, playername) or
- minetest.is_protected(pointed_thing.under, playername) then
- minetest.chat_send_player(playername, "Someone else owns that spot.")
- return
- end
- local pos = pointed_thing.under
- local juncus_type = math.random(2,3)
- local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
- if juncus_type == 2 then
- minetest.swap_node(right_here, {name="dryplants:juncus_02"})
- else
- minetest.swap_node(right_here, {name="dryplants:juncus"})
- end
- if not minetest.setting_getbool("creative_mode") then
- itemstack:take_item()
- end
- return itemstack
- end,
- })
- minetest.register_node("dryplants:juncus_02", {
- description = S("Juncus"),
- drawtype = "plantlike",
- visual_scale = math.sqrt(8),
- paramtype = "light",
- tiles = {"dryplants_juncus_02.png"},
- walkable = false,
- buildable_to = true,
- groups = {
- snappy=3,
- flammable=2,
- attached_node=1,
- flora=1,
- not_in_creative_inventory=1
- },
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
- },
- drop = "dryplants:juncus",
- })
- -----------------------------------------------------------------------------------------------
- -- GENERATE SMALL JUNCUS
- -----------------------------------------------------------------------------------------------
- -- near water or swamp
- biome_lib:register_generate_plant({
- surface = {
- "default:dirt_with_grass",
- --"default:desert_sand",
- --"default:sand",
- "stoneage:grass_with_silex",
- "sumpf:peat",
- "sumpf:sumpf"
- },
- max_count = JUNCUS_NEAR_WATER_PER_MAPBLOCK,
- rarity = 101 - JUNCUS_NEAR_WATER_RARITY,
- min_elevation = 1, -- above sea level
- near_nodes = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
- near_nodes_size = 2,
- near_nodes_vertical = 1,
- near_nodes_count = 1,
- plantlife_limit = -0.9,
- },
- abstract_dryplants.grow_juncus
- )
- -- at dunes/beach
- biome_lib:register_generate_plant({
- surface = {
- --"default:dirt_with_grass",
- --"default:desert_sand",
- "default:sand",
- --"stoneage:grass_with_silex",
- --"sumpf:peat",
- --"sumpf:sumpf"
- },
- max_count = JUNCUS_AT_BEACH_PER_MAPBLOCK,
- rarity = 101 - JUNCUS_AT_BEACH_RARITY,
- min_elevation = 1, -- above sea level
- near_nodes = {"default:dirt_with_grass"},
- near_nodes_size = 2,
- near_nodes_vertical = 1,
- near_nodes_count = 1,
- plantlife_limit = -0.9,
- },
- abstract_dryplants.grow_juncus
- )
|