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- local cdoor_list = { --Number , Description , Inven Image , Image
- { "1", "Bronze Door" , "bronze", "bronze_ingot"},
- { "2", "Copper Door" , "copper", "copper_ingot"},
- { "3", "Gold Door" , "gold", "gold_ingot"},
- { "4", "Diamond Door" , "diamond", "diamond"},
- { "5", "Mese Door" , "mese", "mese_crystal"},
- }
- for i in ipairs(cdoor_list) do
- local num = cdoor_list[i][1]
- local desc = cdoor_list[i][2]
- local img = cdoor_list[i][3]
- local itm = cdoor_list[i][4]
- doors.register_door("my_default_doors:door"..num, {
- description = desc,
- inventory_image = "mydoors_"..img.."_inv.png",
- groups = {choppy=2,cracky=2,door=1},
- tiles = {{name="mydoors_"..img..".png", backface_culling = true}},
- protected = false,
- })
- -- Crafts
- minetest.register_craft({
- output = "my_default_doors:door"..num.." 1",
- recipe = {
- {"", "", ""},
- {"default:"..itm, "doors:door_steel", "default:"..itm},
- {"", "", ""}
- }
- })
- end
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