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- -- Minetest 0.4 mod: default
- -- See README.txt for licensing and other information.
- -- Map Generation
- dofile(minetest.get_modpath("flowers").."/mapgen.lua")
- -- Aliases for original flowers mod
- minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
- minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow")
- minetest.register_alias("flowers:flower_geranium", "flowers:geranium")
- minetest.register_alias("flowers:flower_rose", "flowers:rose")
- minetest.register_alias("flowers:flower_tulip", "flowers:tulip")
- minetest.register_alias("flowers:flower_viola", "flowers:viola")
- minetest.register_node("flowers:dandelion_white", {
- description = "White Dandelion",
- drawtype = "plantlike",
- tiles = { "flowers_dandelion_white.png" },
- inventory_image = "flowers_dandelion_white.png",
- wield_image = "flowers_dandelion_white.png",
- sunlight_propagates = true,
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_white=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
- },
- })
- minetest.register_node("flowers:dandelion_yellow", {
- description = "Yellow Dandelion",
- drawtype = "plantlike",
- tiles = { "flowers_dandelion_yellow.png" },
- inventory_image = "flowers_dandelion_yellow.png",
- wield_image = "flowers_dandelion_yellow.png",
- sunlight_propagates = true,
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_yellow=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
- },
- })
- minetest.register_node("flowers:geranium", {
- description = "Blue Geranium",
- drawtype = "plantlike",
- tiles = { "flowers_geranium.png" },
- inventory_image = "flowers_geranium.png",
- wield_image = "flowers_geranium.png",
- sunlight_propagates = true,
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_blue=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
- },
- })
- minetest.register_node("flowers:rose", {
- description = "Rose",
- drawtype = "plantlike",
- tiles = { "flowers_rose.png" },
- inventory_image = "flowers_rose.png",
- wield_image = "flowers_rose.png",
- sunlight_propagates = true,
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_red=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
- },
- })
- minetest.register_node("flowers:tulip", {
- description = "Tulip",
- drawtype = "plantlike",
- tiles = { "flowers_tulip.png" },
- inventory_image = "flowers_tulip.png",
- wield_image = "flowers_tulip.png",
- sunlight_propagates = true,
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_orange=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
- },
- })
- minetest.register_node("flowers:viola", {
- description = "Viola",
- drawtype = "plantlike",
- tiles = { "flowers_viola.png" },
- inventory_image = "flowers_viola.png",
- wield_image = "flowers_viola.png",
- sunlight_propagates = true,
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_violet=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
- },
- })
- minetest.register_abm({
- nodenames = {"group:flora"},
- neighbors = {"default:dirt_with_grass", "default:desert_sand"},
- interval = 50,
- chance = 25,
- action = function(pos, node)
- pos.y = pos.y - 1
- local under = minetest.get_node(pos)
- pos.y = pos.y + 1
- if under.name == "default:desert_sand" then
- minetest.set_node(pos, {name="default:dry_shrub"})
- elseif under.name ~= "default:dirt_with_grass" then
- return
- end
-
- local light = minetest.get_node_light(pos)
- if not light or light < 13 then
- return
- end
-
- local pos0 = {x=pos.x-4,y=pos.y-4,z=pos.z-4}
- local pos1 = {x=pos.x+4,y=pos.y+4,z=pos.z+4}
- if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
- return
- end
-
- local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora")
- if #flowers > 3 then
- return
- end
-
- local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass")
- if #seedling > 0 then
- seedling = seedling[math.random(#seedling)]
- seedling.y = seedling.y + 1
- light = minetest.get_node_light(seedling)
- if not light or light < 13 then
- return
- end
- if minetest.get_node(seedling).name == "air" then
- minetest.set_node(seedling, {name=node.name})
- end
- end
- end,
- })
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