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- -- mods/default/nodes.lua
- minetest.register_node("default:stone", {
- description = "Stone",
- tiles = {"default_stone.png"},
- is_ground_content = true,
- groups = {cracky=3, stone=1},
- drop = 'default:cobble',
- legacy_mineral = true,
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:desert_stone", {
- description = "Desert Stone",
- tiles = {"default_desert_stone.png"},
- is_ground_content = true,
- groups = {cracky=3, stone=1},
- drop = 'default:desert_cobble',
- legacy_mineral = true,
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:stone_with_coal", {
- description = "Coal Ore",
- tiles = {"default_stone.png^default_mineral_coal.png"},
- is_ground_content = true,
- groups = {cracky=3, stone=1},
- drop = 'default:coal_lump',
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:stone_with_iron", {
- description = "Iron Ore",
- tiles = {"default_stone.png^default_mineral_iron.png"},
- is_ground_content = true,
- groups = {cracky=2, stone=1},
- drop = 'default:iron_lump',
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:stone_with_copper", {
- description = "Copper Ore",
- tiles = {"default_stone.png^default_mineral_copper.png"},
- is_ground_content = true,
- groups = {cracky=2},
- drop = 'default:copper_lump',
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:stone_with_mese", {
- description = "Mese Ore",
- tiles = {"default_stone.png^default_mineral_mese.png"},
- is_ground_content = true,
- groups = {cracky=1},
- drop = "default:mese_crystal",
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:stone_with_gold", {
- description = "Gold Ore",
- tiles = {"default_stone.png^default_mineral_gold.png"},
- is_ground_content = true,
- groups = {cracky=2},
- drop = "default:gold_lump",
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:stonebrick", {
- description = "Stone Brick",
- tiles = {"default_stone_brick.png"},
- groups = {cracky=2, stone=1},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:stone_block", {
- description = "Stone Block",
- tiles = {"default_stone_block.png"},
- groups = {cracky=2, stone=1},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:cracked_stonebrick", {
- description = "Cracked Stone Brick",
- tiles = {"default_cracked_stone_brick.png"},
- groups = {cracky=2, stone=1},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:desert_stonebrick", {
- description = "Desert Stone Brick",
- tiles = {"default_desert_stone_brick.png"},
- groups = {cracky=2, stone=1},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:desert_stone_block", {
- description = "Desert Stone Block",
- tiles = {"default_desert_stone_block.png"},
- groups = {cracky=2, stone=1},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:dirt_with_grass", {
- description = "Dirt with Grass",
- tiles = {"default_grass.png", "default_dirt.png", {name = "default_dirt.png^default_grass_side.png", tileable_vertical = false}},
- is_ground_content = true,
- groups = {crumbly=3,soil=1},
- drop = 'default:dirt',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.25},
- }),
- })
- minetest.register_node("default:dirt_with_grass_footsteps", {
- description = "Dirt with Grass and Footsteps",
- tiles = {"default_grass_footsteps.png", "default_dirt.png", {name = "default_dirt.png^default_grass_side.png", tileable_vertical = false}},
- is_ground_content = true,
- groups = {crumbly=3,soil=1,not_in_creative_inventory=1},
- drop = 'default:dirt',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.25},
- }),
- })
- minetest.register_node("default:dirt_with_snow", {
- description = "Dirt with Snow",
- tiles = {"default_snow.png", "default_dirt.png", {name = "default_dirt.png^default_snow_side.png", tileable_vertical = false}},
- is_ground_content = true,
- groups = {crumbly=3},
- drop = 'default:dirt',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_snow_footstep", gain=0.25},
- }),
- })
- minetest.register_node("default:dirt", {
- description = "Dirt",
- tiles = {"default_dirt.png"},
- is_ground_content = true,
- groups = {crumbly=3,soil=1},
- sounds = default.node_sound_dirt_defaults(),
- })
- minetest.register_abm({
- nodenames = {"default:dirt"},
- interval = 2,
- chance = 200,
- action = function(pos, node)
- local above = {x=pos.x, y=pos.y+1, z=pos.z}
- local name = minetest.get_node(above).name
- local nodedef = minetest.registered_nodes[name]
- if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light")
- and nodedef.liquidtype == "none"
- and (minetest.get_node_light(above) or 0) >= 13 then
- if name == "default:snow" or name == "default:snowblock" then
- minetest.set_node(pos, {name = "default:dirt_with_snow"})
- else
- minetest.set_node(pos, {name = "default:dirt_with_grass"})
- end
- end
- end
- })
- minetest.register_abm({
- nodenames = {"default:dirt_with_grass"},
- interval = 2,
- chance = 20,
- action = function(pos, node)
- local above = {x=pos.x, y=pos.y+1, z=pos.z}
- local name = minetest.get_node(above).name
- local nodedef = minetest.registered_nodes[name]
- if name ~= "ignore" and nodedef
- and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
- and nodedef.liquidtype == "none") then
- minetest.set_node(pos, {name = "default:dirt"})
- end
- end
- })
- minetest.register_node("default:gravel", {
- description = "Gravel",
- tiles = {"default_gravel.png"},
- is_ground_content = true,
- groups = {crumbly=2, falling_node=1},
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_gravel_footstep", gain=0.5},
- dug = {name="default_gravel_footstep", gain=1.0},
- }),
- })
- minetest.register_node("default:sand", {
- description = "Sand",
- tiles = {"default_sand.png"},
- is_ground_content = true,
- groups = {crumbly=3, falling_node=1, sand=1},
- sounds = default.node_sound_sand_defaults(),
- })
- minetest.register_node("default:sandstone", {
- description = "Sandstone",
- tiles = {"default_sandstone.png"},
- is_ground_content = true,
- groups = {crumbly=2,cracky=3},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:sandstone_block", {
- description = "Sandstone Block",
- tiles = {"default_sandstone_block.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:sandstonebrick", {
- description = "Sandstone Brick",
- tiles = {"default_sandstone_brick.png"},
- is_ground_content = true,
- groups = {cracky=2},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:desert_sand", {
- description = "Desert Sand",
- tiles = {"default_desert_sand.png"},
- is_ground_content = true,
- groups = {crumbly=3, falling_node=1, sand=1},
- sounds = default.node_sound_sand_defaults(),
- })
- minetest.register_node("default:desert_sandstone", {
- description = "Desert Sandstone",
- tiles = {"default_desert_sandstone.png"},
- is_ground_content = true,
- groups = {crumbly=2,cracky=3},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:desert_sandstone_block", {
- description = "Desert Sandstone Block",
- tiles = {"default_desert_sandstone_block.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:desert_sandstonebrick", {
- description = "Desert Sandstone Brick",
- tiles = {"default_desert_sandstone_brick.png"},
- is_ground_content = true,
- groups = {cracky=2},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:silver_sand", {
- description = "Silver Sand",
- tiles = {"default_silver_sand.png"},
- is_ground_content = true,
- groups = {crumbly=3, falling_node=1, sand=1},
- sounds = default.node_sound_sand_defaults(),
- })
- minetest.register_node("default:silver_sandstone", {
- description = "Silver Sandstone",
- tiles = {"default_silver_sandstone.png"},
- is_ground_content = true,
- groups = {crumbly=2,cracky=3},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:silver_sandstone_block", {
- description = "Siver Sandstone Block",
- tiles = {"default_silver_sandstone_block.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:silver_sandstonebrick", {
- description = "Silver Sandstone Brick",
- tiles = {"default_silver_sandstone_brick.png"},
- is_ground_content = true,
- groups = {cracky=2},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:clay", {
- description = "Clay",
- tiles = {"default_clay.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- drop = 'default:clay_lump 4',
- sounds = default.node_sound_dirt_defaults(),
- })
- minetest.register_node("default:brick", {
- description = "Brick Block",
- tiles = {"default_brick.png"},
- is_ground_content = false,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:tree", {
- description = "Tree",
- tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
- paramtype2 = "facedir",
- is_ground_content = false,
- groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
- sounds = default.node_sound_wood_defaults(),
- on_place = minetest.rotate_node,
- on_dig = function(pos, node, digger)
- default.dig_tree(pos, node, "default:tree", digger, 20, 2)
- end,
- })
- minetest.register_node("default:jungletree", {
- description = "Jungle Tree",
- tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
- paramtype2 = "facedir",
- is_ground_content = false,
- groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
- sounds = default.node_sound_wood_defaults(),
- on_place = minetest.rotate_node,
- on_dig = function(pos, node, digger)
- default.dig_tree(pos, node, "default:jungletree", digger, 12, 5)
- end,
- })
- minetest.register_node("default:junglewood", {
- description = "Junglewood Planks",
- tiles = {"default_junglewood.png"},
- groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
- sounds = default.node_sound_wood_defaults(),
- })
- minetest.register_node("default:jungleleaves", {
- description = "Jungle Leaves",
- drawtype = "allfaces_optional",
- visual_scale = 1.3,
- tiles = {"default_jungleleaves.png"},
- paramtype = "light",
- waving = 1,
- is_ground_content = false,
- groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
- drop = {
- max_items = 1,
- items = {
- {
- -- player will get sapling with 1/20 chance
- items = {'default:junglesapling'},
- rarity = 20,
- },
- {
- -- player will get leaves only if he get no saplings,
- -- this is because max_items is 1
- items = {'default:jungleleaves'},
- }
- }
- },
- sounds = default.node_sound_leaves_defaults(),
- })
- minetest.register_node("default:junglesapling", {
- description = "Jungle Sapling",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {"default_junglesapling.png"},
- inventory_image = "default_junglesapling.png",
- wield_image = "default_junglesapling.png",
- paramtype = "light",
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
- },
- groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
- sounds = default.node_sound_leaves_defaults(),
- })
- minetest.register_node("default:junglegrass", {
- description = "Jungle Grass",
- drawtype = "plantlike",
- visual_scale = 1.3,
- tiles = {"default_junglegrass.png"},
- inventory_image = "default_junglegrass.png",
- wield_image = "default_junglegrass.png",
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- is_ground_content = true,
- groups = {snappy=3,flammable=2,flora=1,attached_node=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
- })
- minetest.register_node("default:leaves", {
- description = "Leaves",
- drawtype = "allfaces_optional",
- visual_scale = 1.3,
- tiles = {"default_leaves.png"},
- paramtype = "light",
- waving = 1,
- is_ground_content = false,
- groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
- drop = {
- max_items = 1,
- items = {
- {
- -- player will get sapling with 1/20 chance
- items = {'default:sapling'},
- rarity = 20,
- },
- {
- -- player will get leaves only if he get no saplings,
- -- this is because max_items is 1
- items = {'default:leaves'},
- }
- }
- },
- sounds = default.node_sound_leaves_defaults(),
- })
- minetest.register_node("default:cactus", {
- description = "Cactus",
- tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
- paramtype2 = "facedir",
- is_ground_content = true,
- groups = {snappy=1,choppy=3,flammable=2},
- sounds = default.node_sound_wood_defaults(),
- on_place = minetest.rotate_node
- })
- minetest.register_node("default:papyrus", {
- description = "Papyrus",
- drawtype = "plantlike",
- tiles = {"default_papyrus.png"},
- inventory_image = "default_papyrus.png",
- wield_image = "default_papyrus.png",
- paramtype = "light",
- paramtype2 = "meshoptions",
- place_param2 = 3,
- walkable = false,
- is_ground_content = true,
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
- },
- groups = {snappy=3,flammable=2},
- sounds = default.node_sound_leaves_defaults(),
- after_dig_node = function(pos, node, metadata, digger)
- default.dig_up(pos, node, digger)
- end,
- })
- default.bookshelf_formspec =
- "size[8,7;]"..
- "background[8,7;1,1;gui_chestbg.png;true]"..
- "listcolors[#606060AA;#888;#141318;#30434C;#FFF]"..
- "list[context;books;0,0.3;8,2;]"..
- "list[current_player;main;0,2.85;8,1;]"..
- "list[current_player;main;0,4.08;8,3;8]"..
- "listring[context;books]"..
- "listring[current_player;main]"
- minetest.register_node("default:bookshelf", {
- description = "Bookshelf",
- tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
- is_ground_content = false,
- groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec", default.bookshelf_formspec)
- local inv = meta:get_inventory()
- inv:set_size("books", 8*2)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("books")
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local to_stack = inv:get_stack(listname, index)
- if listname == "books" then
- if stack:get_definition().groups["book"] == 1
- and to_stack:is_empty() then
- return 1
- else
- return 0
- end
- end
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local stack = inv:get_stack(from_list, from_index)
- local to_stack = inv:get_stack(to_list, to_index)
- if to_list == "books" then
- if stack:get_definition().groups["book"] == 1
- and to_stack:is_empty() then
- return 1
- else
- return 0
- end
- end
- end,
- on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff in bookshelf at "..minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff to bookshelf at "..minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " takes stuff from bookshelf at "..minetest.pos_to_string(pos))
- end,
- })
- minetest.register_node("default:glass", {
- description = "Glass",
- drawtype = "glasslike_framed_optional",
- tiles = {"default_glass.png", "default_glass_detail.png"},
- paramtype = "light",
- sunlight_propagates = true,
- is_ground_content = false,
- groups = {cracky=3,oddly_breakable_by_hand=3},
- sounds = default.node_sound_glass_defaults(),
- })
- minetest.register_node("default:rail", {
- description = "Rail",
- drawtype = "raillike",
- tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
- inventory_image = "default_rail.png",
- wield_image = "default_rail.png",
- paramtype = "light",
- walkable = false,
- is_ground_content = false,
- selection_box = {
- type = "fixed",
- -- but how to specify the dimensions for curved and sideways rails?
- fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
- },
- groups = {bendy=2,dig_immediate=2,attached_node=1},
- })
- minetest.register_node("default:wood", {
- description = "Wooden Planks",
- tiles = {"default_wood.png"},
- groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
- sounds = default.node_sound_wood_defaults(),
- })
- minetest.register_node("default:cloud", {
- description = "Cloud",
- tiles = {"default_cloud.png"},
- sounds = default.node_sound_defaults(),
- groups = {not_in_creative_inventory=1},
- })
- minetest.register_node("default:water_flowing", {
- description = "Flowing Water",
- drawtype = "flowingliquid",
- tiles = {"default_water.png"},
- special_tiles = {
- {
- image="default_water_flowing_animated.png",
- backface_culling=false,
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
- },
- {
- image="default_water_flowing_animated.png",
- backface_culling=true,
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
- },
- },
- alpha = WATER_ALPHA,
- paramtype = "light",
- paramtype2 = "flowingliquid",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- drop = "",
- drowning = 1,
- liquidtype = "flowing",
- liquid_alternative_flowing = "default:water_flowing",
- liquid_alternative_source = "default:water_source",
- liquid_viscosity = WATER_VISC,
- freezemelt = "default:snow",
- post_effect_color = {a=64, r=100, g=100, b=200},
- groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1},
- })
- minetest.register_node("default:water_source", {
- description = "Water Source",
- drawtype = "liquid",
- tiles = {
- {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
- },
- special_tiles = {
- -- New-style water source material (mostly unused)
- {
- name="default_water_source_animated.png",
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
- backface_culling = false,
- }
- },
- alpha = WATER_ALPHA,
- paramtype = "light",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- drop = "",
- drowning = 1,
- liquidtype = "source",
- liquid_alternative_flowing = "default:water_flowing",
- liquid_alternative_source = "default:water_source",
- liquid_viscosity = WATER_VISC,
- freezemelt = "default:ice",
- post_effect_color = {a=64, r=100, g=100, b=200},
- groups = {water=3, liquid=3, puts_out_fire=1, freezes=1},
- })
- minetest.register_node("default:river_water_source", {
- description = "River Water Source",
- drawtype = "liquid",
- tiles = {
- {
- name = "default_river_water_source_animated.png",
- animation = {
- type = "vertical_frames",
- aspect_w = 16,
- aspect_h = 16,
- length = 2.0,
- },
- },
- },
- special_tiles = {
- {
- name = "default_river_water_source_animated.png",
- animation = {
- type = "vertical_frames",
- aspect_w = 16,
- aspect_h = 16,
- length = 2.0,
- },
- backface_culling = false,
- },
- },
- alpha = 160,
- paramtype = "light",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- is_ground_content = false,
- drop = "",
- drowning = 1,
- liquidtype = "source",
- liquid_alternative_flowing = "default:river_water_flowing",
- liquid_alternative_source = "default:river_water_source",
- liquid_viscosity = 1,
- liquid_renewable = false,
- liquid_range = 2,
- post_effect_color = {a = 120, r = 30, g = 76, b = 90},
- groups = {water = 3, liquid = 3, puts_out_fire = 1},
- })
- minetest.register_node("default:river_water_flowing", {
- description = "Flowing River Water",
- drawtype = "flowingliquid",
- tiles = {"default_river_water.png"},
- special_tiles = {
- {
- name = "default_river_water_flowing_animated.png",
- backface_culling = false,
- animation = {
- type = "vertical_frames",
- aspect_w = 16,
- aspect_h = 16,
- length = 0.8,
- },
- },
- {
- name = "default_river_water_flowing_animated.png",
- backface_culling = true,
- animation = {
- type = "vertical_frames",
- aspect_w = 16,
- aspect_h = 16,
- length = 0.8,
- },
- },
- },
- alpha = 160,
- paramtype = "light",
- paramtype2 = "flowingliquid",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- is_ground_content = false,
- drop = "",
- drowning = 1,
- liquidtype = "flowing",
- liquid_alternative_flowing = "default:river_water_flowing",
- liquid_alternative_source = "default:river_water_source",
- liquid_viscosity = 1,
- liquid_renewable = false,
- liquid_range = 2,
- post_effect_color = {a = 120, r = 30, g = 76, b = 90},
- groups = {water = 3, liquid = 3, puts_out_fire = 1,
- not_in_creative_inventory = 1},
- })
- minetest.register_node("default:lava_flowing", {
- description = "Flowing Lava",
- drawtype = "flowingliquid",
- tiles = {"default_lava.png"},
- special_tiles = {
- {
- image="default_lava_flowing_animated.png",
- backface_culling=false,
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
- },
- {
- image="default_lava_flowing_animated.png",
- backface_culling=true,
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
- },
- },
- paramtype = "light",
- paramtype2 = "flowingliquid",
- light_source = LIGHT_MAX - 1,
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- drop = "",
- drowning = 1,
- liquidtype = "flowing",
- liquid_alternative_flowing = "default:lava_flowing",
- liquid_alternative_source = "default:lava_source",
- liquid_viscosity = LAVA_VISC,
- liquid_renewable = false,
- damage_per_second = 4*2,
- post_effect_color = {a=192, r=255, g=64, b=0},
- groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
- })
- minetest.register_node("default:lava_source", {
- description = "Lava Source",
- drawtype = "liquid",
- tiles = {
- {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
- },
- special_tiles = {
- -- New-style lava source material (mostly unused)
- {
- name="default_lava_source_animated.png",
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0},
- backface_culling = false,
- }
- },
- paramtype = "light",
- light_source = LIGHT_MAX - 1,
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- drop = "",
- drowning = 1,
- liquidtype = "source",
- liquid_alternative_flowing = "default:lava_flowing",
- liquid_alternative_source = "default:lava_source",
- liquid_viscosity = LAVA_VISC,
- liquid_renewable = false,
- damage_per_second = 4*2,
- post_effect_color = {a=192, r=255, g=64, b=0},
- groups = {lava=3, liquid=2, hot=3, igniter=1},
- })
- minetest.register_node("default:sign_wall", {
- description = "Sign",
- drawtype = "nodebox",
- tiles = {"default_sign.png"},
- inventory_image = "default_sign_wall.png",
- wield_image = "default_sign_wall.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- sunlight_propagates = true,
- is_ground_content = false,
- walkable = false,
- node_box = {
- type = "wallmounted",
- wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
- wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
- wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},
- },
- groups = {choppy = 2, dig_immediate = 2, attached_node = 1},
- legacy_wallmounted = true,
- sounds = default.node_sound_defaults(),
- on_construct = function(pos)
- --local n = minetest.get_node(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec", "field[text;;${text}]")
- meta:set_string("infotext", "\"\"")
- end,
- on_receive_fields = function(pos, formname, fields, sender)
- --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
- if minetest.is_protected(pos, sender:get_player_name()) then
- minetest.record_protection_violation(pos, sender:get_player_name())
- return
- end
- local meta = minetest.get_meta(pos)
- if not fields.text then return end
- minetest.log("action", (sender:get_player_name() or "") .. " wrote \"" ..
- fields.text .. "\" to sign at " .. minetest.pos_to_string(pos))
- meta:set_string("text", fields.text)
- meta:set_string("infotext", '"' .. fields.text .. '"')
- end,
- })
- default.chest_formspec =
- "size[8,9]"..
- "list[current_name;main;0,0;8,4;]"..
- "list[current_player;main;0,5;8,4;]"..
- "listring[current_name;main]"..
- "listring[current_player;main]"..
- "background[-0.5,-0.65;9,10.35;gui_chestbg.png]"..
- "listcolors[#606060AA;#888;#141318;#30434C;#FFF]"
- function default.get_chest_formspec(pos,image)
- local spos = pos.x .. "," .. pos.y .. "," ..pos.z
- local lid_state = "neither"
- local formspec =
- "size[8,9]"..
- "list[nodemeta:".. spos .. ";main;0,0;8,4;]"..
- "list[current_player;main;0,5;8,4;]"..
- "listring[nodemeta:".. spos .. ";main]"..
- "listring[current_player;main]"..
- "background[-0.5,-0.65;9,10.35;"..image.."]"..
- "listcolors[#606060AA;#888;#141318;#30434C;#FFF]"
- return formspec
- end
- minetest.register_node("default:chest", {
- description = "Chest",
- tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
- "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
- paramtype2 = "facedir",
- groups = {choppy=2,oddly_breakable_by_hand=2},
- legacy_facedir_simple = true,
- is_ground_content = false,
- sounds = default.node_sound_wood_defaults(),
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("infotext", "Chest")
- meta:set_string("formspec", default.chest_formspec)
- local inv = meta:get_inventory()
- inv:set_size("main", 8*4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main")
- end,
- on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff in chest at "..minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff to chest at "..minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " takes stuff from chest at "..minetest.pos_to_string(pos))
- end,
- --backwards compatibility: punch to set formspec
- on_punch = function(pos,player)
- local meta = minetest.get_meta(pos)
- meta:set_string("infotext", "Chest")
- meta:set_string("formspec",default.chest_formspec)
- end
- })
- local function has_locked_chest_privilege(meta, player)
- if player:get_player_name() ~= meta:get_string("owner") then
- return false
- end
- return true
- end
- minetest.register_node("default:chest_locked", {
- description = "Locked Chest",
- tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
- "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
- paramtype2 = "facedir",
- groups = {choppy=2,oddly_breakable_by_hand=2},
- legacy_facedir_simple = true,
- is_ground_content = false,
- sounds = default.node_sound_wood_defaults(),
- after_place_node = function(pos, placer)
- local meta = minetest.get_meta(pos)
- meta:set_string("owner", placer:get_player_name() or "")
- meta:set_string("infotext", "Locked Chest (owned by " ..
- meta:get_string("owner") .. ")")
- end,
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("infotext", "Locked Chest")
- meta:set_string("owner", "")
- local inv = meta:get_inventory()
- inv:set_size("main", 8*4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index,
- to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- return 0
- end
- return count
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- return 0
- end
- return stack:get_count()
- end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- return 0
- end
- return stack:get_count()
- end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name() ..
- " moves stuff to locked chest at " .. minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name() ..
- " takes stuff from locked chest at " .. minetest.pos_to_string(pos))
- end,
- on_rightclick = function(pos, node, clicker)
- local meta = minetest.get_meta(pos)
- if has_locked_chest_privilege(meta, clicker) then
- minetest.show_formspec(
- clicker:get_player_name(),
- "default:chest_locked",
- default.get_chest_formspec(pos, "gui_chestbg.png")
- )
- end
- end,
- })
- function default.get_furnace_active_formspec(pos, percent, item_percent)
- local formspec =
- "size[8,9]"..
- "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
- (100-percent)..":default_furnace_fire_fg.png]"..
- "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
- (item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
- "list[current_name;fuel;2,3;1,1;]"..
- "list[current_name;src;2,1;1,1;]"..
- "list[current_name;dst;5,1;2,2;]"..
- "list[current_player;main;0,5;8,4;]"..
- "background[-0.5,-0.65;9,10.35;gui_furnacebg.png]"..
- "listcolors[#606060AA;#888;#141318;#30434C;#FFF]" ..
- "listring[current_name;src]"..
- "listring[current_player;main]"
- return formspec
- end
- default.furnace_inactive_formspec =
- "size[8,9]"..
- "image[2,2;1,1;default_furnace_fire_bg.png]"..
- "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
- "list[current_name;fuel;2,3;1,1;]"..
- "list[current_name;src;2,1;1,1;]"..
- "list[current_name;dst;5,1;2,2;]"..
- "list[current_player;main;0,5;8,4;]"..
- "background[-0.5,-0.65;9,10.35;gui_furnacebg.png]"..
- "listcolors[#606060AA;#888;#141318;#30434C;#FFF]" ..
- "listring[current_name;src]"..
- "listring[current_player;main]"
- minetest.register_node("default:furnace", {
- description = "Furnace",
- tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
- "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
- paramtype2 = "facedir",
- groups = {cracky=2},
- legacy_facedir_simple = true,
- is_ground_content = false,
- sounds = default.node_sound_stone_defaults(),
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec", default.furnace_inactive_formspec)
- meta:set_string("infotext", "Furnace")
- local inv = meta:get_inventory()
- inv:set_size("fuel", 1)
- inv:set_size("src", 1)
- inv:set_size("dst", 4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- if not inv:is_empty("fuel") then
- return false
- elseif not inv:is_empty("dst") then
- return false
- elseif not inv:is_empty("src") then
- return false
- end
- return true
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- if listname == "fuel" then
- if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
- if inv:is_empty("src") then
- meta:set_string("infotext","Furnace is empty")
- end
- return stack:get_count()
- else
- return 0
- end
- elseif listname == "src" then
- return stack:get_count()
- elseif listname == "dst" then
- return 0
- end
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local stack = inv:get_stack(from_list, from_index)
- if to_list == "fuel" then
- if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
- if inv:is_empty("src") then
- meta:set_string("infotext","Furnace is empty")
- end
- return count
- else
- return 0
- end
- elseif to_list == "src" then
- return count
- elseif to_list == "dst" then
- return 0
- end
- end,
- --backwards compatibility: punch to set formspec
- on_punch = function(pos,player)
- local meta = minetest.get_meta(pos)
- meta:set_string("infotext", "Furnace")
- meta:set_string("formspec",default.furnace_inactive_formspec)
- end
- })
- minetest.register_node("default:furnace_active", {
- description = "Furnace",
- tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
- "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
- paramtype2 = "facedir",
- light_source = 8,
- drop = "default:furnace",
- groups = {cracky=2, not_in_creative_inventory=1,hot=1},
- legacy_facedir_simple = true,
- is_ground_content = false,
- sounds = default.node_sound_stone_defaults(),
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec", default.furnace_inactive_formspec)
- meta:set_string("infotext", "Furnace");
- local inv = meta:get_inventory()
- inv:set_size("fuel", 1)
- inv:set_size("src", 1)
- inv:set_size("dst", 4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- if not inv:is_empty("fuel") then
- return false
- elseif not inv:is_empty("dst") then
- return false
- elseif not inv:is_empty("src") then
- return false
- end
- return true
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- if listname == "fuel" then
- if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
- if inv:is_empty("src") then
- meta:set_string("infotext","Furnace is empty")
- end
- return stack:get_count()
- else
- return 0
- end
- elseif listname == "src" then
- return stack:get_count()
- elseif listname == "dst" then
- return 0
- end
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local stack = inv:get_stack(from_list, from_index)
- if to_list == "fuel" then
- if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
- if inv:is_empty("src") then
- meta:set_string("infotext","Furnace is empty")
- end
- return count
- else
- return 0
- end
- elseif to_list == "src" then
- return count
- elseif to_list == "dst" then
- return 0
- end
- end,
- })
- local function swap_node(pos,name)
- local node = minetest.get_node(pos)
- if node.name == name then
- return
- end
- node.name = name
- minetest.swap_node(pos,node)
- end
- minetest.register_abm({
- nodenames = {"default:furnace","default:furnace_active"},
- interval = 1.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local meta = minetest.get_meta(pos)
- for i, name in ipairs({
- "fuel_totaltime",
- "fuel_time",
- "src_totaltime",
- "src_time"
- }) do
- if meta:get_string(name) == "" then
- meta:set_float(name, 0.0)
- end
- end
- local inv = meta:get_inventory()
- local srclist = inv:get_list("src")
- local cooked = nil
- local aftercooked
- if srclist then
- cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
- end
- local was_active = false
- if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
- was_active = true
- meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
- meta:set_float("src_time", meta:get_float("src_time") + 1)
- if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
- -- check if there's room for output in "dst" list
- if inv:room_for_item("dst",cooked.item) then
- -- Put result in "dst" list
- inv:add_item("dst", cooked.item)
- -- take stuff from "src" list
- inv:set_stack("src", 1, aftercooked.items[1])
- else
- --print("Could not insert '"..cooked.item:to_string().."'")
- end
- meta:set_string("src_time", 0)
- end
- end
- if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
- local percent = math.floor(meta:get_float("fuel_time") /
- meta:get_float("fuel_totaltime") * 100)
- local item_percent = math.floor(meta:get_float("src_time") / cooked.time * 100)
- meta:set_string("infotext","Furnace active: "..percent.."%")
- swap_node(pos,"default:furnace_active")
- meta:set_string("formspec",default.get_furnace_active_formspec(pos, percent, item_percent))
- return
- end
- local fuel = nil
- local afterfuel
- local cooked = nil
- local fuellist = inv:get_list("fuel")
- local srclist = inv:get_list("src")
- if srclist then
- cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
- end
- if fuellist then
- fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
- end
- if not fuel or fuel.time <= 0 then
- meta:set_string("infotext","Furnace out of fuel")
- swap_node(pos,"default:furnace")
- meta:set_string("formspec", default.furnace_inactive_formspec)
- return
- end
- if cooked.item:is_empty() then
- if was_active then
- meta:set_string("infotext","Furnace is empty")
- swap_node(pos,"default:furnace")
- meta:set_string("formspec", default.furnace_inactive_formspec)
- end
- return
- end
- meta:set_string("fuel_totaltime", fuel.time)
- meta:set_string("fuel_time", 0)
- inv:set_stack("fuel", 1, afterfuel.items[1])
- end,
- })
- minetest.register_node("default:cobble", {
- description = "Cobblestone",
- tiles = {"default_cobble.png"},
- is_ground_content = true,
- groups = {cracky=3, stone=2},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:desert_cobble", {
- description = "Desert Cobble",
- tiles = {"default_desert_cobble.png"},
- is_ground_content = true,
- groups = {cracky=3, stone=2},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:mossycobble", {
- description = "Mossy Cobblestone",
- tiles = {"default_mossycobble.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:coalblock", {
- description = "Coal Block",
- tiles = {"default_coal_block.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:steelblock", {
- description = "Steel Block",
- tiles = {"default_steel_block.png"},
- is_ground_content = true,
- groups = {cracky=1,level=2},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:copperblock", {
- description = "Copper Block",
- tiles = {"default_copper_block.png"},
- is_ground_content = true,
- groups = {cracky=1,level=2},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:bronzeblock", {
- description = "Bronze Block",
- tiles = {"default_bronze_block.png"},
- is_ground_content = true,
- groups = {cracky=1,level=2},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:mese", {
- description = "Mese Block",
- tiles = {"default_mese_block.png"},
- is_ground_content = true,
- groups = {cracky=1,level=2},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_alias("default:mese_block", "default:mese")
- minetest.register_node("default:goldblock", {
- description = "Gold Block",
- tiles = {"default_gold_block.png"},
- is_ground_content = true,
- groups = {cracky=1},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("default:obsidian_glass", {
- description = "Obsidian Glass",
- drawtype = "glasslike_framed_optional",
- tiles = {"default_obsidian_glass.png", "default_obsidian_glass_detail.png"},
- paramtype = "light",
- is_ground_content = false,
- sunlight_propagates = true,
- sounds = default.node_sound_glass_defaults(),
- groups = {cracky=3,oddly_breakable_by_hand=3},
- })
- minetest.register_node("default:obsidian", {
- description = "Obsidian",
- tiles = {"default_obsidian.png"},
- is_ground_content = true,
- sounds = default.node_sound_stone_defaults(),
- groups = {cracky=1,level=2},
- })
- minetest.register_node("default:sapling", {
- description = "Sapling",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {"default_sapling.png"},
- inventory_image = "default_sapling.png",
- wield_image = "default_sapling.png",
- paramtype = "light",
- walkable = false,
- is_ground_content = true,
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
- },
- groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
- sounds = default.node_sound_leaves_defaults(),
- })
- minetest.register_node("default:apple", {
- description = "Apple",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {"default_apple.png"},
- inventory_image = "default_apple.png",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- is_ground_content = true,
- selection_box = {
- type = "fixed",
- fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
- },
- groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1},
- on_use = minetest.item_eat(1),
- sounds = default.node_sound_leaves_defaults(),
- after_place_node = function(pos, placer, itemstack)
- if placer:is_player() then
- minetest.set_node(pos, {name="default:apple", param2=1})
- end
- end,
- })
- minetest.register_node("default:dry_shrub", {
- description = "Dry Shrub",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {"default_dry_shrub.png"},
- inventory_image = "default_dry_shrub.png",
- wield_image = "default_dry_shrub.png",
- paramtype = "light",
- paramtype2 = "meshoptions",
- place_param2 = 42,
- waving = 1,
- walkable = false,
- is_ground_content = true,
- buildable_to = true,
- groups = {snappy=3,flammable=3,attached_node=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
- })
- minetest.register_node("default:grass_1", {
- description = "Grass",
- drawtype = "plantlike",
- tiles = {"default_grass_1.png"},
- -- use a bigger inventory image
- inventory_image = "default_grass_3.png",
- wield_image = "default_grass_3.png",
- paramtype = "light",
- paramtype2 = "meshoptions",
- walkable = false,
- is_ground_content = true,
- buildable_to = true,
- groups = {snappy=3,flammable=3,flora=1,attached_node=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
- on_place = function(itemstack, placer, pointed_thing)
- -- place a random grass node
- local stack = ItemStack("default:grass_"..math.random(1,5))
- local ret = minetest.item_place(stack, placer, pointed_thing, 40)
- return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
- end,
- })
- for i = 2, 5 do
- minetest.register_node("default:grass_" .. i, {
- description = "Grass",
- drawtype = "plantlike",
- tiles = {"default_grass_" .. i .. ".png"},
- inventory_image = "default_grass_" .. i .. ".png",
- wield_image = "default_grass_" .. i .. ".png",
- paramtype = "light",
- paramtype2 = "meshoptions",
- walkable = false,
- buildable_to = true,
- is_ground_content = true,
- drop = "default:grass_1",
- groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
- })
- end
- minetest.register_node("default:ice", {
- description = "Ice",
- tiles = {"default_ice.png"},
- is_ground_content = true,
- paramtype = "light",
- freezemelt = "default:water_source",
- groups = {cracky=3, melts=1},
- sounds = default.node_sound_glass_defaults(),
- })
- minetest.register_node("default:snow", {
- description = "Snow",
- tiles = {"default_snow.png"},
- inventory_image = "default_snowball.png",
- wield_image = "default_snowball.png",
- is_ground_content = true,
- paramtype = "light",
- buildable_to = true,
- leveled = 7,
- drawtype = "nodebox",
- freezemelt = "default:water_flowing",
- node_box = {
- type = "leveled",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
- },
- },
- groups = {crumbly=3,falling_node=1, melts=1, float=1},
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_snow_footstep", gain=0.25},
- dug = {name="default_snow_footstep", gain=0.75},
- }),
- on_construct = function(pos)
- pos.y = pos.y - 1
- if minetest.get_node(pos).name == "default:dirt_with_grass" then
- minetest.set_node(pos, {name="default:dirt_with_snow"})
- end
- end,
- })
- minetest.register_alias("snow", "default:snow")
- minetest.register_node("default:snowblock", {
- description = "Snow Block",
- tiles = {"default_snow.png"},
- is_ground_content = true,
- freezemelt = "default:water_source",
- groups = {crumbly=3, melts=1},
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_snow_footstep", gain=0.25},
- dug = {name="default_snow_footstep", gain=0.75},
- }),
- })
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