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- -- please keep any non-generic nodeboxe with its node definition
- -- this file should not accumulate any left over nodeboxes
- -- but is meant to host any abstractions or calculations based on nodeboxes
- -- a box is defined as {x1, y1, z1, x2, y2, z2}
- homedecor.box = {
- -- slab starting from -x (after rotation: left)
- slab_x = function(depth) return { -0.5, -0.5, -0.5, -0.5+depth, 0.5, 0.5 } end,
- -- bottom slab (starting from -y) with height optionally shifted upwards
- slab_y = function(height, shift) return { -0.5, -0.5+(shift or 0), -0.5, 0.5, -0.5+height+(shift or 0), 0.5 } end,
- -- slab starting from -z (+z with negative depth)
- slab_z = function(depth)
- -- for consistency with the other functions here, we have to assume that a "z" slab starts from -z and extends by depth,
- -- but since conventionally a lot of nodes place slabs against +z for player convenience, we define
- -- a "negative" depth as a depth extending from the other side, i.e. +z
- if depth > 0 then
- -- slab starting from -z
- return { -0.5, -0.5, -0.5, 0.5, 0.5, -0.5+depth }
- else
- -- slab starting from +z (z1=0.5-(-depth))
- return { -0.5, -0.5, 0.5+depth, 0.5, 0.5, 0.5 }
- end
- end,
- bar_y = function(radius) return {-radius, -0.5, -radius, radius, 0.5, radius} end,
- cuboid = function(radius_x, radius_y, radius_z)
- return {-radius_x, -radius_y, -radius_z, radius_x, radius_y, radius_z} end,
- }
- homedecor.nodebox = {
- -- { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
- -- can be used in-place as:
- -- { type="regular" },
- regular = { type="regular" },
- null = { type = "fixed", fixed = { 0, 0, 0, 0, 0, 0 } },
- corner_xz = function(depth_x, depth_z) return {
- type="fixed",
- fixed={
- homedecor.box.slab_x(depth_x),
- homedecor.box.slab_z(depth_z),
- -- { -0.5, -0.5, -0.5, 0.5-depth, 0.5, -0.5+depth } -- slab_x without the overlap, but actually looks a bit worse
- }
- } end,
- }
- local mt = {}
- mt.__index = function(table, key)
- local ref = homedecor.box[key]
- local ref_type = type(ref)
- if ref_type == "function" then
- return function(...)
- return { type = "fixed", fixed = ref(...) }
- end
- elseif ref_type == "table" then
- return { type = "fixed", fixed = ref }
- elseif ref_type == "nil" then
- error(key .. "could not be found among nodebox presets and functions")
- end
- error("unexpected datatype " .. tostring(type(ref)) .. " while looking for " .. key)
- end
- setmetatable(homedecor.nodebox, mt)
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