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- local S = farming.intllib
- -- place trellis
- local function place_grapes(itemstack, placer, pointed_thing, plantname)
- local pt = pointed_thing
- -- check if pointing at a node
- if not pt or pt.type ~= "node" then
- return
- end
- local under = minetest.get_node(pt.under)
- -- return if any of the nodes are not registered
- if not minetest.registered_nodes[under.name] then
- return
- end
- -- am I right-clicking on something that has a custom on_place set?
- -- thanks to Krock for helping with this issue :)
- local def = minetest.registered_nodes[under.name]
- if placer and itemstack and def and def.on_rightclick then
- return def.on_rightclick(pt.under, under, placer, itemstack)
- end
- -- is player planting seed?
- local name = placer and placer:get_player_name() or ""
- -- check for protection
- if minetest.is_protected(pt.under, name) then
- return
- end
- -- check if pointing at trellis
- if under.name ~= "farming:trellis" then
- return
- end
- -- add the node and remove 1 item from the itemstack
- minetest.set_node(pt.under, {name = plantname})
- minetest.sound_play("default_place_node", {pos = pt.under, gain = 1.0})
- if placer and not farming.is_creative(placer:get_player_name()) then
- itemstack:take_item()
- -- check for refill
- if itemstack:get_count() == 0 then
- minetest.after(0.20,
- farming.refill_plant,
- placer,
- "farming:grapes",
- placer:get_wield_index()
- )
- end
- end
- return itemstack
- end
- -- grapes
- minetest.register_craftitem("farming:grapes", {
- description = S("Grapes"),
- inventory_image = "farming_grapes.png",
- on_use = minetest.item_eat(2),
- groups = {seed = 2, food_grapes = 1, flammable = 3},
- on_place = function(itemstack, placer, pointed_thing)
- return place_grapes(itemstack, placer, pointed_thing, "farming:grapes_1")
- end
- })
- -- grapes can be used for violet dye
- minetest.register_craft({
- output = "dye:violet",
- recipe = {
- {"farming:grapes"}
- }
- })
- -- trellis
- minetest.register_node("farming:trellis", {
- description = S("Trellis (place on soil before planting grapes)"),
- drawtype = "plantlike",
- tiles = {"farming_trellis.png"},
- inventory_image = "farming_trellis.png",
- visual_scale = 1.9,
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- sunlight_propagates = true,
- drop = "farming:trellis",
- selection_box = farming.select,
- groups = {snappy = 3, flammable = 2, attached_node = 1},
- sounds = default.node_sound_leaves_defaults(),
- on_place = function(itemstack, placer, pointed_thing)
- local pt = pointed_thing
- -- check if pointing at a node
- if not pt or pt.type ~= "node" then
- return
- end
- local under = minetest.get_node(pt.under)
- -- return if any of the nodes are not registered
- if not minetest.registered_nodes[under.name] then
- return
- end
- -- am I right-clicking on something that has a custom on_place set?
- -- thanks to Krock for helping with this issue :)
- local def = minetest.registered_nodes[under.name]
- if def and def.on_rightclick then
- return def.on_rightclick(pt.under, under, placer, itemstack)
- end
- if minetest.is_protected(pt.above, placer:get_player_name()) then
- return
- end
- local nodename = under.name
- if minetest.get_item_group(nodename, "soil") < 2 then
- return
- end
- local top = {
- x = pointed_thing.above.x,
- y = pointed_thing.above.y + 1,
- z = pointed_thing.above.z
- }
- nodename = minetest.get_node(top).name
- if nodename ~= "air" then
- return
- end
- minetest.set_node(pointed_thing.above, {name = "farming:trellis"})
- if not farming.is_creative(placer:get_player_name()) then
- itemstack:take_item()
- end
- return itemstack
- end
- })
- minetest.register_craft({
- output = "farming:trellis",
- recipe = {
- {"default:stick", "default:stick", "default:stick"},
- {"default:stick", "default:stick", "default:stick"},
- {"default:stick", "default:stick", "default:stick"}
- }
- })
- minetest.register_craft({
- type = "fuel",
- recipe = "farming:trellis",
- burntime = 15
- })
- -- grapes definition
- local def = {
- drawtype = "plantlike",
- tiles = {"farming_grapes_1.png"},
- visual_scale = 1.9,
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- sunlight_propagates = true,
- drop = {
- items = {
- {items = {"farming:trellis"}, rarity = 1},
- }
- },
- selection_box = farming.select,
- groups = {
- snappy = 3, flammable = 3, not_in_creative_inventory = 1,
- attached_node = 1, growing = 1, plant = 1
- },
- sounds = default.node_sound_leaves_defaults()
- }
- -- stage 1
- minetest.register_node("farming:grapes_1", table.copy(def))
- -- stage2
- def.tiles = {"farming_grapes_2.png"}
- minetest.register_node("farming:grapes_2", table.copy(def))
- -- stage 3
- def.tiles = {"farming_grapes_3.png"}
- minetest.register_node("farming:grapes_3", table.copy(def))
- -- stage 4
- def.tiles = {"farming_grapes_4.png"}
- minetest.register_node("farming:grapes_4", table.copy(def))
- -- stage 5
- def.tiles = {"farming_grapes_5.png"}
- minetest.register_node("farming:grapes_5", table.copy(def))
- -- stage 6
- def.tiles = {"farming_grapes_6.png"}
- minetest.register_node("farming:grapes_6", table.copy(def))
- -- stage 7
- def.tiles = {"farming_grapes_7.png"}
- minetest.register_node("farming:grapes_7", table.copy(def))
- -- stage 8 (final)
- def.tiles = {"farming_grapes_8.png"}
- def.groups.growing = nil
- def.drop = {
- items = {
- {items = {"farming:trellis"}, rarity = 1},
- {items = {"farming:grapes 3"}, rarity = 1},
- {items = {"farming:grapes 1"}, rarity = 2},
- {items = {"farming:grapes 1"}, rarity = 3}
- }
- }
- minetest.register_node("farming:grapes_8", table.copy(def))
- -- add to registered_plants
- farming.registered_plants["farming:grapes"] = {
- crop = "farming:grapes",
- seed = "farming:grapes",
- minlight = farming.min_light,
- maxlight = farming.max_light,
- steps = 8
- }
- -- wild grape vine (this is what you find on the map)
- minetest.register_node("farming:grapebush", {
- drawtype = "plantlike",
- tiles = {"farming_grapebush.png"},
- paramtype = "light",
- waving = 1,
- walkable = false,
- buildable_to = true,
- sunlight_propagates = true,
- drop = {
- items = {
- {items = {"farming:grapes 1"}, rarity = 1},
- {items = {"farming:grapes 1"}, rarity = 2},
- {items = {"farming:grapes 1"}, rarity = 3}
- }
- },
- selection_box = farming.select,
- groups = {
- snappy = 3, flammable = 2, plant = 1, attached_node = 1,
- not_in_creative_inventory = 1
- },
- sounds = default.node_sound_leaves_defaults()
- })
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