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- local S = farming.intllib
- -- barley seeds
- minetest.register_node("farming:seed_barley", {
- description = S("Barley Seed"),
- tiles = {"farming_barley_seed.png"},
- inventory_image = "farming_barley_seed.png",
- wield_image = "farming_barley_seed.png",
- drawtype = "signlike",
- groups = {seed = 1, snappy = 3, attached_node = 1},
- paramtype = "light",
- paramtype2 = "wallmounted",
- walkable = false,
- sunlight_propagates = true,
- selection_box = farming.select,
- on_place = function(itemstack, placer, pointed_thing)
- return farming.place_seed(itemstack, placer, pointed_thing, "farming:barley_1")
- end
- })
- -- harvested barley
- minetest.register_craftitem("farming:barley", {
- description = S("Barley"),
- inventory_image = "farming_barley.png",
- groups = {food_barley = 1, flammable = 2}
- })
- -- flour
- minetest.register_craft({
- type = "shapeless",
- output = "farming:flour",
- recipe = {
- "farming:barley", "farming:barley", "farming:barley",
- "farming:barley", "farming:mortar_pestle"
- },
- replacements = {{"group:food_mortar_pestle", "farming:mortar_pestle"}}
- })
- -- barley definition
- local def = {
- drawtype = "plantlike",
- tiles = {"farming_barley_1.png"},
- paramtype = "light",
- paramtype2 = "meshoptions",
- place_param2 = 3,
- sunlight_propagates = true,
- walkable = false,
- buildable_to = true,
- drop = "",
- selection_box = farming.select,
- groups = {
- snappy = 3, flammable = 2, plant = 1, attached_node = 1,
- not_in_creative_inventory = 1, growing = 1
- },
- sounds = default.node_sound_leaves_defaults()
- }
- -- stage 1
- minetest.register_node("farming:barley_1", table.copy(def))
- -- stage 2
- def.tiles = {"farming_barley_2.png"}
- minetest.register_node("farming:barley_2", table.copy(def))
- -- stage 3
- def.tiles = {"farming_barley_3.png"}
- minetest.register_node("farming:barley_3", table.copy(def))
- -- stage 4
- def.tiles = {"farming_barley_4.png"}
- minetest.register_node("farming:barley_4", table.copy(def))
- -- stage 5
- def.tiles = {"farming_barley_5.png"}
- def.drop = {
- items = {
- {items = {"farming:barley"}, rarity = 2},
- {items = {"farming:seed_barley"}, rarity = 2}
- }
- }
- minetest.register_node("farming:barley_5", table.copy(def))
- -- stage 6
- def.tiles = {"farming_barley_6.png"}
- def.drop = {
- items = {
- {items = {"farming:barley"}, rarity = 2},
- {items = {"farming:seed_barley"}, rarity = 1}
- }
- }
- minetest.register_node("farming:barley_6", table.copy(def))
- -- stage 7 (final)
- def.tiles = {"farming_barley_7.png"}
- def.groups.growing = nil
- def.drop = {
- items = {
- {items = {"farming:barley"}, rarity = 1},
- {items = {"farming:barley"}, rarity = 3},
- {items = {"farming:seed_barley"}, rarity = 1},
- {items = {"farming:seed_barley"}, rarity = 3}
- }
- }
- minetest.register_node("farming:barley_7", table.copy(def))
- -- add to registered_plants
- farming.registered_plants["farming:barley"] = {
- crop = "farming:barley",
- seed = "farming:seed_barley",
- minlight = farming.min_light,
- maxlight = farming.max_light,
- steps = 7
- }
- -- Fuel
- minetest.register_craft({
- type = "fuel",
- recipe = "farming:barley",
- burntime = 1
- })
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