README.md 853 B

fire_plus

API

  • fire_plus.burnplayer(player) Sets player on fire

    • player - player object
  • fire_plus.get_burn_dmg(player) Returns how much damage player should take from fire default is 1

    • player - player object
  • fire_plus.tnt_explode_radius How close to a TNT node a player has to be to detonate it

  • fire_plus.ignition_nodes Nodes that set player on fire. Example:

    • table.insert(fire_plus.ignition_nodes, "fire") All nodes with fire in their itemstring will set a player on fire
  • fire_plus.put_outs Nodes that put out burning players. Example:

    • table.insert(fire_plus.ignition_nodes, "water") All nodes with water in their itemstring will put out a burning player
  • Fire tools Allows modders to make tools set any players they hit on fire. Just set tool_capabilities.damage_groups.burn = 1