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- -- default/furnace.lua
- -- support for MT game translation.
- local S = default.get_translator
- --
- -- Formspecs
- --
- function default.get_furnace_active_formspec(fuel_percent, item_percent)
- return "size[8,8.5]"..
- "list[context;src;2.75,0.5;1,1;]"..
- "list[context;fuel;2.75,2.5;1,1;]"..
- "image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
- (fuel_percent)..":default_furnace_fire_fg.png]"..
- "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
- (item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
- "list[context;dst;4.75,0.96;2,2;]"..
- "list[current_player;main;0,4.25;8,1;]"..
- "list[current_player;main;0,5.5;8,3;8]"..
- "listring[context;dst]"..
- "listring[current_player;main]"..
- "listring[context;src]"..
- "listring[current_player;main]"..
- "listring[context;fuel]"..
- "listring[current_player;main]"..
- default.get_hotbar_bg(0, 4.25)
- end
- function default.get_furnace_inactive_formspec()
- return "size[8,8.5]"..
- "list[context;src;2.75,0.5;1,1;]"..
- "list[context;fuel;2.75,2.5;1,1;]"..
- "image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
- "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
- "list[context;dst;4.75,0.96;2,2;]"..
- "list[current_player;main;0,4.25;8,1;]"..
- "list[current_player;main;0,5.5;8,3;8]"..
- "listring[context;dst]"..
- "listring[current_player;main]"..
- "listring[context;src]"..
- "listring[current_player;main]"..
- "listring[context;fuel]"..
- "listring[current_player;main]"..
- default.get_hotbar_bg(0, 4.25)
- end
- --
- -- Node callback functions that are the same for active and inactive furnace
- --
- local function on_destruct(pos)
- local drop = ""
- local temp = {}
- default.get_inventory_drops(pos, "src", temp)
- default.get_inventory_drops(pos, "fuel", temp)
- default.get_inventory_drops(pos, "dst", temp)
- for i,v in ipairs(temp) do
- drop = v.name .. " " .. v.count
- minetest.add_item(pos, drop)
- end
- end
- local function allow_metadata_inventory_put(pos, listname, index, stack, player)
- if minetest.is_protected(pos, player:get_player_name()) then
- return 0
- end
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- if listname == "fuel" then
- if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
- if inv:is_empty("src") then
- meta:set_string("infotext", S("Furnace is empty"))
- end
- return stack:get_count()
- else
- return 0
- end
- elseif listname == "src" then
- return stack:get_count()
- elseif listname == "dst" then
- return 0
- end
- end
- local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local stack = inv:get_stack(from_list, from_index)
- return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
- end
- local function allow_metadata_inventory_take(pos, listname, index, stack, player)
- if minetest.is_protected(pos, player:get_player_name()) then
- return 0
- end
- return stack:get_count()
- end
- local function swap_node(pos, name)
- local node = minetest.get_node(pos)
- if node.name == name then
- return
- end
- node.name = name
- minetest.swap_node(pos, node)
- end
- local function furnace_node_timer(pos, elapsed)
- --
- -- Initialize metadata
- --
- local meta = minetest.get_meta(pos)
- local fuel_time = meta:get_float("fuel_time") or 0
- local src_time = meta:get_float("src_time") or 0
- local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
- local inv = meta:get_inventory()
- local srclist, fuellist
- local dst_full = false
- local cookable, cooked
- local fuel
- local update = true
- while elapsed > 0 and update do
- update = false
- srclist = inv:get_list("src")
- fuellist = inv:get_list("fuel")
- --
- -- Cooking
- --
- -- Check if we have cookable content
- local aftercooked
- cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
- cookable = cooked.time ~= 0
- local el = math.min(elapsed, fuel_totaltime - fuel_time)
- if cookable then -- fuel lasts long enough, adjust el to cooking duration
- el = math.min(el, cooked.time - src_time)
- end
- -- Check if we have enough fuel to burn
- if fuel_time < fuel_totaltime then
- -- The furnace is currently active and has enough fuel
- fuel_time = fuel_time + el
- -- If there is a cookable item then check if it is ready yet
- if cookable then
- src_time = src_time + el
- if src_time >= cooked.time then
- -- Place result in dst list if possible
- if inv:room_for_item("dst", cooked.item) then
- inv:add_item("dst", cooked.item)
- inv:set_stack("src", 1, aftercooked.items[1])
- src_time = src_time - cooked.time
- update = true
- else
- dst_full = true
- end
- else
- -- Item could not be cooked: probably missing fuel
- update = true
- end
- end
- else
- -- Furnace ran out of fuel
- if cookable then
- -- We need to get new fuel
- local afterfuel
- fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
- if fuel.time == 0 then
- -- No valid fuel in fuel list
- fuel_totaltime = 0
- src_time = 0
- else
- -- Take fuel from fuel list
- inv:set_stack("fuel", 1, afterfuel.items[1])
- -- Put replacements in dst list or drop them on the furnace.
- local replacements = fuel.replacements
- if replacements[1] then
- local leftover = inv:add_item("dst", replacements[1])
- if not leftover:is_empty() then
- local above = vector.new(pos.x, pos.y + 1, pos.z)
- local drop_pos = minetest.find_node_near(above, 1, {"air"}) or above
- minetest.item_drop(replacements[1], nil, drop_pos)
- end
- end
- update = true
- fuel_totaltime = fuel.time + (fuel_totaltime - fuel_time)
- end
- else
- -- We don't need to get new fuel since there is no cookable item
- fuel_totaltime = 0
- src_time = 0
- end
- fuel_time = 0
- end
- elapsed = elapsed - el
- end
- if fuel and fuel_totaltime > fuel.time then
- fuel_totaltime = fuel.time
- end
- if srclist and srclist[1]:is_empty() then
- src_time = 0
- end
- --
- -- Update formspec, infotext and node
- --
- local formspec
- local item_state
- local item_percent = 0
- if cookable then
- item_percent = math.floor(src_time / cooked.time * 100)
- if dst_full then
- item_state = S("100% (output full)")
- else
- item_state = S("@1%", item_percent)
- end
- else
- if srclist and not srclist[1]:is_empty() then
- item_state = S("Not cookable")
- else
- item_state = S("Empty")
- end
- end
- local fuel_state = S("Empty")
- local active = false
- local result = false
- if fuel_totaltime ~= 0 then
- active = true
- local fuel_percent = 100 - math.floor(fuel_time / fuel_totaltime * 100)
- fuel_state = S("@1%", fuel_percent)
- formspec = default.get_furnace_active_formspec(fuel_percent, item_percent)
- swap_node(pos, "default:furnace_active")
- -- make sure timer restarts automatically
- result = true
- else
- if fuellist and not fuellist[1]:is_empty() then
- fuel_state = S("@1%", 0)
- end
- formspec = default.get_furnace_inactive_formspec()
- swap_node(pos, "default:furnace")
- -- stop timer on the inactive furnace
- minetest.get_node_timer(pos):stop()
- end
- local infotext
- if active then
- infotext = S("Furnace active")
- else
- infotext = S("Furnace inactive")
- end
- infotext = infotext .. "\n" .. S("(Item: @1; Fuel: @2)", item_state, fuel_state)
- --
- -- Set meta values
- --
- meta:set_float("fuel_totaltime", fuel_totaltime)
- meta:set_float("fuel_time", fuel_time)
- meta:set_float("src_time", src_time)
- meta:set_string("formspec", formspec)
- meta:set_string("infotext", infotext)
- return result
- end
- --
- -- Node definitions
- --
- minetest.register_node("default:furnace", {
- description = S("Furnace"),
- tiles = {
- "default_furnace_top.png", "default_furnace_bottom.png",
- "default_furnace_side.png", "default_furnace_side.png",
- "default_furnace_side.png", "default_furnace_front.png"
- },
- paramtype2 = "facedir",
- groups = {cracky=2},
- legacy_facedir_simple = true,
- is_ground_content = false,
- sounds = default.node_sound_stone_defaults(),
- on_destruct = on_destruct,
- on_timer = furnace_node_timer,
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- inv:set_size('src', 1)
- inv:set_size('fuel', 1)
- inv:set_size('dst', 4)
- furnace_node_timer(pos, 0)
- end,
- on_metadata_inventory_move = function(pos)
- minetest.get_node_timer(pos):start(1.0)
- end,
- on_metadata_inventory_put = function(pos)
- -- start timer function, it will sort out whether furnace can burn or not.
- minetest.get_node_timer(pos):start(1.0)
- end,
- on_blast = function(pos)
- local drops = {}
- default.get_inventory_drops(pos, "src", drops)
- default.get_inventory_drops(pos, "fuel", drops)
- default.get_inventory_drops(pos, "dst", drops)
- drops[#drops+1] = "default:furnace"
- minetest.remove_node(pos)
- return drops
- end,
- allow_metadata_inventory_put = allow_metadata_inventory_put,
- allow_metadata_inventory_move = allow_metadata_inventory_move,
- allow_metadata_inventory_take = allow_metadata_inventory_take,
- })
- minetest.register_node("default:furnace_active", {
- description = S("Furnace"),
- tiles = {
- "default_furnace_top.png", "default_furnace_bottom.png",
- "default_furnace_side.png", "default_furnace_side.png",
- "default_furnace_side.png",
- {
- image = "default_furnace_front_active.png",
- backface_culling = false,
- animation = {
- type = "vertical_frames",
- aspect_w = 16,
- aspect_h = 16,
- length = 1.5
- },
- }
- },
- paramtype2 = "facedir",
- light_source = 8,
- drop = "default:furnace",
- groups = {cracky=2, not_in_creative_inventory=1},
- legacy_facedir_simple = true,
- is_ground_content = false,
- sounds = default.node_sound_stone_defaults(),
- on_timer = furnace_node_timer,
- on_destruct = on_destruct,
- allow_metadata_inventory_put = allow_metadata_inventory_put,
- allow_metadata_inventory_move = allow_metadata_inventory_move,
- allow_metadata_inventory_take = allow_metadata_inventory_take,
- })
- minetest.register_craft({
- output = "default:furnace",
- recipe = {
- {"group:stone", "group:stone", "group:stone"},
- {"group:stone", "", "group:stone"},
- {"group:stone", "group:stone", "group:stone"},
- }
- })
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