README.txt 2.1 KB

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  1. Minetest Game mod: bones
  2. ========================
  3. See license.txt for license information.
  4. Authors of source code
  5. ----------------------
  6. Originally by PilzAdam (MIT)
  7. Various Minetest developers and contributors (MIT)
  8. Authors of media (textures)
  9. ---------------------------
  10. All textures: paramat (CC BY-SA 3.0)
  11. Bonemeal mod [bonemeal]
  12. This mod adds four new items into the game, bones which can be dug from normal
  13. dirt which can be made into bonemeal, mulch which is is crafted using a tree and
  14. 8x leaves, and fertiliser which is a mixture of them both.
  15. Each item can be used on saplings and crops for a chance to grow them quicker as
  16. well as dirt which will generate random grass, flowers or whichever decoration
  17. is registered.
  18. Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3 which means the stronger
  19. the item, the more chance of growing saplings in low light, making crops sprout
  20. quicker or simply decorate a larger area with grass and flowers.
  21. The api.txt document shows how to add your own saplings, crops and grasses to
  22. the list by using one of the 3 commands included and the mod.lua file gives you
  23. many examples by using some of the popular mods available.
  24. https://forum.minetest.net/viewtopic.php?f=9&t=16446
  25. Changelog:
  26. - 0.1 - Initial release
  27. - 0.2 - Added global on_use function for bonemeal growth
  28. - 0.3 - Added strength to on_use global for new items (mulch and fertiliser)
  29. - 0.4 - Added Intllib support and fr.txt file
  30. - 0.5 - Added support for default bush and acacia bush saplings
  31. - 0.6 - Using newer functions, Minetest 0.4.16 and above needed to run
  32. - 0.7 - Can be used on papyrus and cactus now, added coral recipe, api addition
  33. - 0.8 - Added support for farming redo's new garlic, pepper and onion crops
  34. - 0.9 - Added support for farming redo's pea and beetroot crops, checks for place_param
  35. - 1.0 - add_deco() now adds to existing item list while set_deco() replaces item list (thanks h-v-smacker)
  36. - 1.1 - Added {can_bonemeal=1} group for special nodes
  37. - 1.2 - Added support for minetest 5.0 cactus seedling, blueberry bush sapling and emergent jungle tree saplings, additional flowers and pine bush sapling.
  38. Lucky Blocks: 6