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- minetest.register_node("lottmapgen:hobbit_chest_spawner", {
- description = "HCS",
- tiles = {"lottother_air.png"},
- drop = "",
- drawtype = "airlike",
- groups = {not_in_creative_inventory=1},
- })
- minetest.register_node("lottmapgen:gondor_chest_spawner", {
- description = "GCS",
- tiles = {"lottother_air.png"},
- drop = "",
- drawtype = "airlike",
- groups = {not_in_creative_inventory=1},
- })
- minetest.register_node("lottmapgen:rohan_chest_spawner", {
- description = "RCS",
- tiles = {"lottother_air.png"},
- drop = "",
- drawtype = "airlike",
- groups = {not_in_creative_inventory=1},
- })
- minetest.register_node("lottmapgen:elfloth_chest_spawner", {
- description = "ELCS",
- tiles = {"lottother_air.png"},
- drop = "",
- drawtype = "airlike",
- groups = {not_in_creative_inventory=1},
- })
- minetest.register_node("lottmapgen:elfmirk_chest_spawner", {
- description = "EMCS",
- tiles = {"lottother_air.png"},
- drop = "",
- drawtype = "airlike",
- groups = {not_in_creative_inventory=1},
- })
- minetest.register_node("lottmapgen:mordor_chest_spawner", {
- description = "MCS",
- tiles = {"lottother_air.png"},
- drop = "",
- drawtype = "airlike",
- groups = {not_in_creative_inventory=1},
- })
- minetest.register_node("lottmapgen:angmar_chest_spawner", {
- description = "ACS",
- tiles = {"lottother_air.png"},
- drop = "",
- drawtype = "airlike",
- groups = {not_in_creative_inventory=1},
- })
- minetest.register_node("lottmapgen:dwarf_chest_spawner", {
- description = "DCS",
- tiles = {"lottother_air.png"},
- drop = "",
- drawtype = "airlike",
- groups = {not_in_creative_inventory=1},
- })
- minetest.register_node("lottmapgen:furnace_spawner", {
- description = "FURNS",
- tiles = {"lottother_air.png"},
- drop = "",
- drawtype = "airlike",
- groups = {not_in_creative_inventory = 1},
- })
- minetest.register_node("lottmapgen:dual_furnace_spawner", {
- description = "DFURNS",
- tiles = {"lottother_air.png"},
- drop = "",
- drawtype = "airlike",
- groups = {not_in_creative_inventory = 1},
- })
- minetest.register_node("lottmapgen:ringsilver_furnace_spawner", {
- description = "RSFURNS",
- tiles = {"lottother_air.png"},
- drop = "",
- drawtype = "airlike",
- groups = {not_in_creative_inventory = 1},
- })
- minetest.register_node("lottmapgen:ring_chest_spawner", {
- description = "RCS",
- tiles = {"lottother_air.png"},
- drop = "",
- drawtype = "airlike",
- groups = {not_in_creative_inventory=1},
- })
- local r = math.random
- minetest.register_abm({
- nodenames = {"lottmapgen:hobbit_chest_spawner"},
- interval = 9,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- minetest.set_node(pos, {name="lottblocks:hobbit_chest", param2 = node.param2})
- local item_count = r(2, 13)
- local items_available = {
- [0] = "lottfarming:barley_seed 2",
- [1] = "lottfarming:barley_cooked",
- [2] = "lottfarming:berries_seed",
- [3] = "lottfarming:berries 3",
- [4] = "lottfarming:brown_mushroom_spore 3",
- [5] = "lottfarming:brown_mushroom 6",
- [6] = "lottfarming:corn_seed 4",
- [7] = "lottfarming:corn 4",
- [8] = "lottfarming:pipeweed_seed 2",
- [9] = "lottfarming:pipeweed 5",
- [10] = "lottfarming:pipeweed_cooked 5",
- [11] = "lottfarming:pipe",
- [12] = "lottfarming:potato_seed 2",
- [13] = "lottfarming:potato",
- [14] = "lottfarming:potato_cooked 7",
- [15] = "lottfarming:turnips_seed 3",
- [16] = "lottfarming:turnips",
- [17] = "lottfarming:turnips_cooked 7",
- [18] = "lottplants:plum",
- [19] = "lottweapons:bronze_dagger",
- [20] = "lottweapons:steel_dagger",
- [21] = "lottweapons:copper_spear",
- [22] = "lottweapons:tin_battleaxe",
- [23] = "vessels:glass_bottle 3",
- [24] = "farming:hoe_steel",
- [25] = "lottblocks:farmer_handbook",
- [26] = "lottblocks:farmer_handbook_2",
- [27] = "lottblocks:brewing_guide",
- [28] = "lottblocks:explorer_guide",
- [29] = "lottblocks:explorer_guide_2",
- [30] = "lottblocks:explorer_guide_3"
- }
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- for i = 0, item_count do
- local stack = r(0, 36)
- local item = items_available[r(0, 36)]
- if inv:get_stack("main", stack) ~= "" then
- stack = stack + 1
- end
- if item ~= nil then
- inv:set_stack("main", stack, item)
- end
- end
- end,
- })
- minetest.register_abm({
- nodenames = {"lottmapgen:gondor_chest_spawner"},
- interval = 9,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- minetest.set_node(pos, {name="lottblocks:gondor_chest", param2 = node.param2})
- local item_count = r(2,13)
- local items_available = {
- [0] = "lottores:marble 6",
- [1] = "lottblocks:marble_brick 10",
- [2] = "lottarmor:helmet_silver",
- [3] = "lottarmor:chestplate_steel",
- [4] = "lottarmor:leggings_tin",
- [5] = "lottarmor:boots_bronze",
- [10] = "lottarmor:shield_copper",
- [11] = "lottores:goldsword",
- [12] = "default:sword_bronze",
- [13] = "farming:bread 5",
- [14] = "lottmobs:meat 2",
- [15] = "lottfarming:potato_cooked 4",
- [16] = "lottfarming:melon 3",
- [17] = "lottfarming:tomatoes_cooked 2",
- [18] = "lottfarming:corn 6",
- [19] = "lottfarming:turnips_cooked 3",
- [20] = "lottweapons:bronze_warhammer",
- [21] = "lottweapons:gold_spear",
- [22] = "lottweapons:copper_battleaxe",
- [23] = "lottweapons:galvorn_dagger",
- [24] = "lottpotion:beer 10",
- [25] = "lottpotion:cider 10",
- [26] = "lottpotion:wine 5",
- [27] = "lottpotion:wine 2",
- [29] = "lottthrowing:bow_wood_alder",
- [30] = "lottblocks:explorer_guide",
- [31] = "lottblocks:explorer_guide_2",
- [32] = "lottblocks:explorer_guide_3",
- [33] = "lottblocks:farmer_handbook",
- [34] = "lottblocks:farmer_handbook_2",
- [35] = "lottblocks:brewing_guide"
- }
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- for i = 0, item_count do
- local stack = r(0, 36)
- local item = items_available[r(0, 36)]
- if inv:get_stack("main", stack) ~= "" then
- stack = stack + 1
- end
- if item ~= nil then
- inv:set_stack("main", stack, item)
- end
- end
- end,
- })
- minetest.register_abm({
- nodenames = {"lottmapgen:rohan_chest_spawner"},
- interval = 9,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- minetest.set_node(pos, {name="lottblocks:rohan_chest", param2 = node.param2})
- local item_count = r(2,13)
- local items_available = {
- [0] = "lottores:lead_block",
- [1] = "lottores:pearl 3",
- [2]="lottarmor:helmet_tin",
- [3]="lottarmor:chestplate_copper",
- [4]="lottarmor:leggings_bronze",
- [5]="lottarmor:boots_steel",
- [10]="lottarmor:shield_silver",
- [11]="lottores:silversword",
- [12]="lottweapons:bronze_spear",
- [13]="farming:bread 4",
- [14]="lottmobs:meat 6",
- [15]="lottfarming:potato_cooked 2",
- [16]="lottfarming:brown_mushroom 4",
- [17]="lottfarming:red_mushroom 3",
- [18]="lottfarming:corn 7",
- [19]="lottweapons:gold_spear",
- [20]="lottweapons:bronze_battleaxe",
- [21]="lottweapons:tin_spear",
- [22]="lottweapons:steel_spear",
- [23]="lottweapons:tin_dagger",
- [24]="lottpotion:ale 7",
- [25]="lottpotion:mead 7",
- [26]="lottpotion:wine 5",
- [27]="lottpotion:cider 2",
- [29]="lottmobs:horseh1",
- [30]="lottmobs:horsepegh1",
- [31]="lottmobs:horsepegh1",
- [32]="lottthrowing:crossbow_tin",
- [33]="lottthrowing:bolt 5",
- [34] = "lottblocks:explorer_guide",
- [35] = "lottblocks:explorer_guide_2",
- [36] = "lottblocks:explorer_guide_3"
- }
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- for i = 0, item_count do
- local stack = r(0, 36)
- local item = items_available[r(0, 36)]
- if inv:get_stack("main", stack) ~= "" then
- stack = stack + 1
- end
- if item ~= nil then
- inv:set_stack("main", stack, item)
- end
- end
- end,
- })
- minetest.register_abm({
- nodenames = {"lottmapgen:elfloth_chest_spawner"},
- interval = 9,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- minetest.set_node(pos, {name="lottblocks:elfloth_chest", param2 = node.param2})
- local item_count = r(2,13)
- local items_available = {
- [0] = "lottores:mithril_ingot",
- [1] = "default:gold_ingot 3",
- [2]="lottweapons:elven_sword",
- [3]="lottblocks:door_mallorn",
- [4]="lottblocks:bed_blue",
- [5]="lottblocks:fence_mallorn 3",
- [6]="lottblocks:mallorn_table",
- [9]="lottarmor:helmet_gold",
- [10]="lottblocks:mallorn_chair",
- [11]="lottores:silversword",
- [12]="lottweapons:silver_spear",
- [13]="lottweapons:silver_dagger",
- [14]="lottweapons:silver_warhammer",
- [15]="lottweapons:silver_battleaxe",
- [16]="lottores:silveraxe",
- [17]="lottores:silverpick",
- [18]="lottores:silvershovel",
- [19]="lottfarming:tomato_soup",
- [20]="lottfarming:mushroom_soup",
- [21]="lottfarming:salad",
- [22]="lottfarming:athelas_seed",
- [23]="lottfarming:athelas",
- [24]="lottplants:mallornsapling",
- [25]="lottpotion:mead 6",
- [26]="lottplants:honey 5",
- [27]="lottpotion:athelasbrew_power1",
- [29]="lottmobs:horsepegh1",
- [30]="lottpotion:athelasbrew_power1",
- [31]="lottthrowing:bow_wood_mallorn",
- [32]="lottthrowing:arrow 20",
- [34]="lottthrowing:arrow_fire_blue",
- [35]="lottthrowing:arrow_fire 3",
- [36]="lottblocks:elf_torch 10",
- [37]="lottores:white_gem",
- [38]="lottblocks:elven_rope " .. r(10, 40),
- [39]="lottblocks:brewing_guide_2",
- [40] = "lottblocks:explorer_guide",
- [41] = "lottblocks:explorer_guide_2",
- [42] = "lottblocks:explorer_guide_3"
- }
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- for i = 0, item_count do
- local stack = r(0, 36)
- local item = items_available[r(0, 50)]
- if inv:get_stack("main", stack) ~= "" then
- stack = stack + 1
- end
- if item ~= nil then
- inv:set_stack("main", stack, item)
- end
- end
- end,
- })
- minetest.register_abm({
- nodenames = {"lottmapgen:elfmirk_chest_spawner"},
- interval = 9,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- minetest.set_node(pos, {name="lottblocks:elfmirk_chest", param2 = node.param2})
- local item_count = r(2,13)
- local items_available = {
- [0] = "lottores:galvorn_ingot 3",
- [1] = "lottores:tin_ingot 5",
- [2] = "lottweapons:elven_sword",
- [3] = "lottblocks:door_alder",
- [4] = "lottblocks:bed_green",
- [5] = "lottblocks:fence_alder 5",
- [6] = "lottblocks:lebethron_table",
- [7] = "lottarmor:helmet_gold",
- [8] = "lottblocks:lebethron_chair",
- [9] = "lottores:galvornsword",
- [10] = "lottweapons:galvorn_spear",
- [11] = "lottweapons:galvorn_dagger",
- [12] = "bucket:bucket_water",
- [14] = "lottfarming:tomatoes_seed 3",
- [15] = "lottfarming:barley_seed 2",
- [16] = "lottfarming:berries_seed 6",
- [17] = "lottfarming:cabbage_seed 4",
- [18] = "lottfarming:mushroom_soup",
- [19] = "lottfarming:salad",
- [20] = "lottfarming:corn_seed",
- [21] = "lottfarming:melon_seed 2",
- [22] = "lottfarming:potato_seed 4",
- [23] = "lottfarming:turnips_seed 2",
- [24] = "lottfarming:blue_mushroom_spore 5",
- [27] = "lottfarming:brown_mushroom_spore 5",
- [29] = "lottmobs:horseh1",
- [30] = "lottfarming:green_mushroom_spore",
- [31] = "lottfarming:red_mushroom_spore",
- [32] = "lottthrowing:arrow 7",
- [34] = "lottthrowing:arrow_fire_blue",
- [35] = "lottthrowing:arrow_fire 3",
- [36] = "lottthrowing:bow_wood_lebethron",
- [37] = "lottores:blue_gem",
- [38] = "farming:hoe_bronze",
- [39] = "lottblocks:elven_rope " .. r(10, 40),
- [40]="lottblocks:brewing_guide_2"
- }
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- for i = 0, item_count do
- local stack = r(0, 36)
- local item = items_available[r(0, 50)]
- if inv:get_stack("main", stack) ~= "" then
- stack = stack + 1
- end
- if item ~= nil then
- inv:set_stack("main", stack, item)
- end
- end
- end,
- })
- minetest.register_abm({
- nodenames = {"lottmapgen:mordor_chest_spawner"},
- interval = 9,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- minetest.set_node(pos, {name="lottblocks:mordor_chest", param2 = node.param2})
- local item_count = r(2,13)
- local items_available = {
- [0] = "lottmapgen:mordor_stone 6",
- [1] = "lottblocks:orc_brick 7",
- [2] = "lottblocks:orc_torch 4",
- [3] = "lottmobs:meat 5",
- [4] = "lottfarming:blue_mushroom",
- [5] = "lottfarming:green_mushroom",
- [6] = "lottthrowing:crossbow_steel",
- [7] = "lottthrowing:bolt 15",
- [8] = "lottthrowing:bolt_fire 2",
- [11] = "lottpotion:wine",
- [12] = "lottpotion:orcdraught_power1 2",
- [13] = "lottpotion:orcdraught_power2",
- [14] = "lottweapons:orc_sword",
- [15] = "bones:bone 3",
- [16] = "lottarmor:helmet_bronze",
- [17] = "lottarmor:chestplate_bronze",
- [18] = "lottarmor:leggings_bronze",
- [19] = "lottarmor:boots_bronze",
- [20] = "lottpotion:beer",
- [21] = "lottmobs:meat_raw",
- [22] = "bones:skeleton_body",
- [23] = "lottweapons:steel_warhammer",
- [24] = "lottfarming:blue_mushroom_spore 2",
- [25] = "lottmobs:horsearah1",
- [26] = "lottores:red_gem",
- [27] = "lottfarming:orc_food 4",
- [28] = "lottfarming:orc_medicine 2"
- }
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- for i = 0, item_count do
- local stack = r(0, 36)
- local item = items_available[r(0, 36)]
- if inv:get_stack("main", stack) ~= "" then
- stack = stack + 1
- end
- if item ~= nil then
- inv:set_stack("main", stack, item)
- end
- end
- end,
- })
- minetest.register_abm({
- nodenames = {"lottmapgen:angmar_chest_spawner"},
- interval = 9,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- minetest.set_node(pos, {name="lottblocks:angmar_chest", param2 = node.param2})
- local item_count = r(2, 13)
- local items_available = {
- [0] = "lottmapgen:angsnowblock 3",
- [1] = "lottblocks:orc_brick 7",
- [2] = "lottblocks:orc_torch 4",
- [3] = "lottmobs:meat 5",
- [4] = "lottfarming:blue_mushroom",
- [5] = "lottfarming:green_mushroom",
- [6] = "lottthrowing:bow_wood_birch",
- [7] = "lottthrowing:arrow 15",
- [8] = "lottthrowing:arrow_fire 2",
- [10] = "lottweapons:steel_battleaxe",
- [11] = "lottpotion:wine",
- [12] = "lottpotion:orcdraught_power1 2",
- [13] = "lottweapons:steel_battleaxe",
- [14] = "lottweapons:orc_sword",
- [15] = "bones:bone 3",
- [16] = "lottarmor:helmet_steel",
- [17] = "lottarmor:chestplate_steel",
- [18] = "lottarmor:leggings_steel",
- [19] = "lottarmor:boots_steel",
- [20] = "lottpotion:beer",
- [21] = "lottmobs:meat_raw",
- [22] = "bones:skeleton_body",
- [23] = "lottweapons:steel_warhammer",
- [24] = "default:sword_steel",
- [25] = "lottmobs:horsepegh1",
- [26] = "bones:bones",
- [27] = "lottfarming:orc_food 4",
- [28] = "lottfarming:orc_medicine 2",
- [28] = "lottblocks:deep_depths"
- }
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- for i = 0, item_count do
- local stack = r(0, 36)
- local item = items_available[r(0, 36)]
- if inv:get_stack("main", stack) ~= "" then
- stack = stack + 1
- end
- if item ~= nil then
- inv:set_stack("main", stack, item)
- end
- end
- end,
- })
- minetest.register_abm({
- nodenames = {"lottmapgen:dwarf_chest_spawner"},
- interval = 9,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- minetest.set_node(pos, {name="lottblocks:dwarf_chest", param2 = node.param2})
- local item_count = r(1,9)
- local items_available = {
- [0] = "lottpotion:beer " .. r(1,10),
- [1] = "lottpotion:wine " .. r(2,6),
- [2] = "lottpotion:mead " .. r(2, 4),
- [3] = "lottpotion:ale " .. r(1, 15),
- [4] = "lottores:mithril_lump 2",
- [5] = "lottores:galvorn_ingot 3",
- [6] = "default:iron_lump " .. r(10, 20),
- [7] = "default:steel_ingot " .. r(5, 15),
- [8] = "lottores:tin_lump " .. r(5, 10),
- [9] = "default:copper_lump " .. r(5, 10),
- [10] = "lottplants:alderwood 13",
- [11] = "lottores:ithildin_stone_1 4",
- [12] = "lottores:ithildin_stonelamp_1 6",
- [13] = "lottthrowing:axe_dwarf " .. r(1, 4),
- [14] = "lottthrowing:axe_steel " .. r(1, 6),
- [15] = "lottthrowing:bow_wood_alder",
- [16] = "lottthrowing:arrow " .. r(5, 20),
- [17] = "lottores:goldsword",
- [18] = "lottweapons:gold_spear",
- [19] = "lottarmor:chestplate_gold",
- [20] = "lottarmor:helmet_gold",
- [21] = "lottarmor:leggings_gold",
- [22] = "lottarmor:boots_gold",
- [23] = "lottarmor:shield_gold",
- [24] = "default:gold_lump " .. r(6, 16),
- [25] = "default:gold_ingot " .. r(3, 9),
- [26] = "lottthrowing:crossbow_gold",
- [27] = "lottthrowing:bolt " .. r(5, 20),
- [28] = "lottblocks:dwarfstone_black " .. r(10, 20),
- [29] = "lottblocks:dwarfstone_white " .. r(10, 20),
- [30] = "lottmobs:meat " .. r(1, 7),
- [31] = "farming:bread " .. r(2, 10),
- [32] = "lottblocks:deep_depths",
- [33] = "lottblocks:miner_handbook",
- [34] = "lottblocks:miner_handbook_2",
- [35] = "lottblocks:miner_handbook_3"
- }
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- for i = 0, item_count do
- local stack = r(0, 36)
- local item = items_available[r(0, 36)]
- if inv:get_stack("main", stack) ~= "" then
- stack = stack + 1
- end
- if item ~= nil then
- inv:set_stack("main", stack, item)
- end
- end
- end,
- })
- minetest.register_abm({
- nodenames = {"lottmapgen:ring_chest_spawner"},
- interval = 9,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- minetest.set_node(pos, {name="lottblocks:elfloth_chest", param2 = node.param2})
- local item_count = r(1,7)
- local items_available = {
- [0] = "default:gold_ingot " .. r(1, 10),
- [1] = "lottores:silver_ingot " .. r(1, 10),
- [2] = "lottother:pure_gold " .. r(1, 8),
- [3] = "lottother:pure_silver " .. r(1, 8),
- [4] = "lottother:goldsilver " .. r(1, 7),
- [5] = "lottores:rough_rock_lump " .. r(1, 8),
- [6] = "lottores:mithril_ingot " .. r(1, 5),
- [7] = "default:gold_lump " .. r(3, 7),
- [8] = "lottores:silver_lump " .. r(3, 7),
- [9] = "default:coalblock " .. r(1, 3),
- [10] = "lottother:ringsilver " .. r(1, 4),
- [11] = "lottother:stony_red_gem " .. r(1, 3),
- [12] = "lottother:stony_blue_gem " .. r(1, 3),
- [13] = "lottother:stony_white_gem " .. r(1, 3),
- [14] = "lottother:stony_purple_gem " .. r(1, 3),
- [15] = "lottother:unpolished_blue_gem",
- [16] = "lottother:unpolished_purple_gem",
- [17] = "lottother:uncut_red_gem",
- [18] = "lottother:uncut_white_gem",
- [19] = "lottother:quarter_ring " .. r(1, 4),
- [20] = "lottother:half_ring " .. r(1, 2),
- [21] = "lottother:ring",
- [22] = "lottother:pin " .. r(2, 10),
- [23] = "lottother:prepared_ring",
- [24] = "lottother:ring_furnace_inactive",
- [25] = "lottother:ringsilver_furnace_inactive",
- [26] = "lottfarming:corn " .. r(2, 10),
- [27] = "lottblocks:ring_guide_2"
- }
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- inv:set_stack("main", 1, "lottblocks:ring_guide")
- for i = 0, item_count do
- local stack = r(0, 36)
- local item = items_available[r(0, 36)]
- if inv:get_stack("main", stack) ~= "" then
- stack = stack + 1
- end
- if item ~= nil then
- inv:set_stack("main", stack, item)
- end
- end
- end,
- })
- minetest.register_abm({
- nodenames = {"lottmapgen:furnace_spawner"},
- interval = 9,
- chance = 1,
- action = function(pos)
- local p2 = minetest.get_node(pos).param2
- minetest.set_node(pos, {name = "default:furnace", param2 = p2})
- end
- })
- minetest.register_abm({
- nodenames = {"lottmapgen:dual_furnace_spawner"},
- interval = 9,
- chance = 1,
- action = function(pos)
- local p2 = minetest.get_node(pos).param2
- minetest.set_node(pos, {name = "lottblocks:dual_furnace_inactive", param2 = p2})
- end
- })
- minetest.register_abm({
- nodenames = {"lottmapgen:ringsilver_furnace_spawner"},
- interval = 9,
- chance = 1,
- action = function(pos)
- local p2 = minetest.get_node(pos).param2
- minetest.set_node(pos, {name = "lottother:ringsilver_furnace_inactive", param2 = p2})
- end
- })
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