barley.lua 2.3 KB

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  1. minetest.register_craftitem("lottfarming:barley_seed", {
  2. description = "Barley Seeds",
  3. inventory_image = "lottfarming_barley_seed.png",
  4. on_place = function(itemstack, placer, pointed_thing)
  5. return place_seed(itemstack, placer, pointed_thing, "lottfarming:barley_1", 3)
  6. end,
  7. })
  8. minetest.register_node("lottfarming:barley_1", {
  9. paramtype = "light",
  10. paramtype2 = "meshoptions",
  11. walkable = false,
  12. drawtype = "plantlike",
  13. drop = "",
  14. tiles = {"lottfarming_barley_1.png"},
  15. waving = 1,
  16. selection_box = {
  17. type = "fixed",
  18. fixed = {
  19. {-0.5, -0.5, -0.5, 0.5, -0.5+6/16, 0.5}
  20. },
  21. },
  22. groups = {snappy=3, flammable=2, not_in_creative_inventory=1,plant=1},
  23. sounds = default.node_sound_leaves_defaults(),
  24. })
  25. minetest.register_node("lottfarming:barley_2", {
  26. paramtype = "light",
  27. paramtype2 = "meshoptions",
  28. walkable = false,
  29. drawtype = "plantlike",
  30. drop = "",
  31. tiles = {"lottfarming_barley_2.png"},
  32. waving = 1,
  33. selection_box = {
  34. type = "fixed",
  35. fixed = {
  36. {-0.5, -0.5, -0.5, 0.5, -0.5+9/16, 0.5}
  37. },
  38. },
  39. groups = {snappy=3, flammable=2, not_in_creative_inventory=1,plant=1},
  40. sounds = default.node_sound_leaves_defaults(),
  41. })
  42. minetest.register_node("lottfarming:barley_3", {
  43. paramtype = "light",
  44. paramtype2 = "meshoptions",
  45. walkable = false,
  46. drawtype = "plantlike",
  47. tiles = {"lottfarming_barley_3.png"},
  48. waving = 1,
  49. drop = {
  50. max_items = 6,
  51. items = {
  52. { items = {'lottfarming:barley_seed'} },
  53. { items = {'lottfarming:barley_seed'}, rarity = 2},
  54. { items = {'lottfarming:barley_seed'}, rarity = 5},
  55. { items = {'lottfarming:barley'} },
  56. { items = {'lottfarming:barley'}, rarity = 2 },
  57. { items = {'lottfarming:barley'}, rarity = 5 }
  58. }
  59. },
  60. groups = {snappy=3, flammable=2, not_in_creative_inventory=1,plant=1},
  61. sounds = default.node_sound_leaves_defaults(),
  62. })
  63. minetest.register_craftitem("lottfarming:barley", {
  64. description = "Barley",
  65. inventory_image = "lottfarming_barley_3.png",
  66. })
  67. farming:add_plant("lottfarming:barley_3", {"lottfarming:barley_1", "lottfarming:barley_2"}, 50, 20, 3)
  68. minetest.register_craft({
  69. type = "cooking",
  70. cooktime = 15,
  71. output = "lottfarming:barley_cooked",
  72. recipe = "lottfarming:barley"
  73. })
  74. minetest.register_craftitem("lottfarming:barley_cooked", {
  75. description = "Cooked Barley",
  76. inventory_image = "lottfarming_barley_cooked.png",
  77. on_use = minetest.item_eat(2),
  78. })