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- #ifndef FREESHOP_TITLEKEYS_HPP
- #define FREESHOP_TITLEKEYS_HPP
- #include <map>
- #include <vector>
- #include <cpp3ds/System/FileInputStream.hpp>
- #include <cpp3ds/System/String.hpp>
- namespace FreeShop {
- class TitleKeys {
- public:
- enum TitleType {
- Game = 0x40000,
- Update = 0x4000E,
- Demo = 0x40002,
- DLC = 0x4008C,
- DSiWare = 0x48004,
- SystemApplication = 0x40010,
- SystemApplet = 0x40030,
- };
- static cpp3ds::Uint32 *get(cpp3ds::Uint64);
- static std::vector<cpp3ds::Uint64> &getIds();
- static std::vector<cpp3ds::Uint64> getRelated(cpp3ds::Uint64 titleId, TitleType type);
- static bool isValidUrl(const std::string &url, cpp3ds::String *errorOut);
- static bool isValidFile(cpp3ds::FileInputStream &file);
- static bool isValidFile(const std::string &filename);
- static bool isValidData(const void *data, size_t size);
- private:
- // Load title keys from file if not done already
- static void ensureTitleKeys();
- };
- } // namespace FreeShop
- #endif // FREESHOP_TITLEKEYS_HPP
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