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- --= Default Minetest
- -- Wood
- stairs.register_all("wood", "default:wood",
- {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
- {"default_wood.png"},
- "Wooden",
- nil, false)
- stairs.register_all("junglewood", "default:junglewood",
- {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
- {"default_junglewood.png"},
- "Jungle Wood",
- nil, false)
- stairs.register_all("pine_wood", "default:pinewood",
- {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
- {"default_pine_wood.png"},
- "Pine Wood",
- nil, false)
- -- Register aliases for new pine node names
- minetest.register_alias("stairs:stair_pinewood", "stairs:stair_pine_wood")
- minetest.register_alias("stairs:slab_pinewood", "stairs:slab_pine_wood")
- stairs.register_all("acacia_wood", "default:acacia_wood",
- {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
- {"default_acacia_wood.png"},
- "Acacia Wood",
- nil, false)
- stairs.register_all("aspen_wood", "default:aspen_wood",
- {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
- {"default_aspen_wood.png"},
- "Aspen Wood",
- nil, false)
- -- Stone
- stairs.register_all("stone", "default:stone",
- {cracky = 3},
- {"default_stone.png"},
- "Stone",
- nil, true)
- stairs.register_all("stonebrick", "default:stonebrick",
- {cracky = 2},
- {"default_stone_brick.png"},
- "Stone Brick",
- nil, false)
- stairs.register_all("stone_block", "default:stone_block",
- {cracky = 2},
- {"default_stone_block.png"},
- "Stone Block",
- nil, true)
- stairs.register_all("cobble", "default:cobble",
- {cracky = 3},
- {"default_cobble.png"},
- "Cobble",
- nil, true)
- stairs.register_all("mossycobble", "default:mossycobble",
- {cracky = 3},
- {"default_mossycobble.png"},
- "Mossy Cobble",
- nil, true)
- stairs.register_all("desert_stone", "default:desert_stone",
- {cracky = 3},
- {"default_desert_stone.png"},
- "Desert Stone",
- nil, true)
- stairs.register_all("desert_stonebrick", "default:desert_stonebrick",
- {cracky = 2},
- {"default_desert_stone_brick.png"},
- "Desert Stone Brick",
- nil, false)
- stairs.register_all("desert_stone_block", "default:desert_stone_block",
- {cracky = 2},
- {"default_desert_stone_block.png"},
- "Desert Stone Block",
- nil, true)
- stairs.register_all("desert_cobble", "default:desert_cobble",
- {cracky = 3},
- {"default_desert_cobble.png"},
- "Desert Cobble",
- nil, true)
- -- Sandstone
- stairs.register_all("sandstone", "default:sandstone",
- {crumbly = 1, cracky = 3},
- {"default_sandstone.png"},
- "Sandstone",
- nil, true)
- stairs.register_all("sandstonebrick", "default:sandstonebrick",
- {cracky = 2},
- {"default_sandstone_brick.png"},
- "Sandstone Brick",
- nil, false)
- stairs.register_all("sandstone_block", "default:sandstone_block",
- {cracky = 2},
- {"default_sandstone_block.png"},
- "Sandstone Block",
- nil, true)
- stairs.register_all("desert_sandstone", "default:desert_sandstone",
- {crumbly = 1, cracky = 3},
- {"default_desert_sandstone.png"},
- "Desert Sandstone",
- nil, true)
- stairs.register_all("desert_sandstone_brick", "default:desert_sandstone_brick",
- {cracky = 2},
- {"default_desert_sandstone_brick.png"},
- "Desert Sandstone Brick",
- nil, false)
- stairs.register_all("desert_sandstone_block", "default:desert_sandstone_block",
- {cracky = 2},
- {"default_desert_sandstone_block.png"},
- "Desert Sandstone Block",
- nil, true)
- stairs.register_all("silver_sandstone", "default:silver_sandstone",
- {crumbly = 1, cracky = 3},
- {"default_silver_sandstone.png"},
- "Silver Sandstone",
- nil, true)
- stairs.register_all("silver_sandstone_brick", "default:silver_sandstone_brick",
- {cracky = 2},
- {"default_silver_sandstone_brick.png"},
- "Silver Sandstone Brick",
- nil, false)
- stairs.register_all("silver_sandstone_block", "default:silver_sandstone_block",
- {cracky = 2},
- {"default_silver_sandstone_block.png"},
- "Silver Sandstone Block",
- nil, true)
- -- Obsidian
- stairs.register_all("obsidian", "default:obsidian",
- {cracky = 1, level = 2},
- {"default_obsidian.png"},
- "Obsidian",
- nil, true)
- stairs.register_all("obsidianbrick", "default:obsidianbrick",
- {cracky = 1, level = 2},
- {"default_obsidian_brick.png"},
- "Obsidian Brick",
- nil, false)
- stairs.register_all("obsidian_block", "default:obsidian_block",
- {cracky = 1, level = 2},
- {"default_obsidian_block.png"},
- "Obsidian block",
- nil, true)
- -- Cloud (with overrides)
- stairs.register_stair("cloud", "default:cloud",
- {unbreakable = 1, not_in_creative_inventory = 1},
- {"default_cloud.png"},
- "Cloud Stair",
- nil)
- minetest.override_item("stairs:stair_cloud", {
- on_blast = function() end,
- on_drop = function(itemstack, dropper, pos) end,
- drop = {},
- })
- stairs.register_slab("cloud", "default:cloud",
- {unbreakable = 1, not_in_creative_inventory = 1},
- {"default_cloud.png"},
- "Cloud Slab",
- nil)
- minetest.override_item("stairs:slab_cloud", {
- on_blast = function() end,
- on_drop = function(itemstack, dropper, pos) end,
- drop = {},
- })
- -- Ores
- stairs.register_all("coal", "default:coalblock",
- {cracky = 3},
- {"default_coal_block.png"},
- "Coal",
- nil, true)
- stairs.register_all("steelblock", "default:steelblock",
- {cracky = 1, level = 2},
- {"default_steel_block.png"},
- "Steel",
- nil, true)
- stairs.register_all("copperblock", "default:copperblock",
- {cracky = 1, level = 2},
- {"default_copper_block.png"},
- "Copper",
- nil, true)
- stairs.register_all("bronzeblock", "default:bronzeblock",
- {cracky = 1, level = 2},
- {"default_bronze_block.png"},
- "Bronze",
- nil, true)
- stairs.register_all("tinblock", "default:tinblock",
- {cracky = 1, level = 2},
- {"default_tin_block.png"},
- "Tin",
- nil, true)
- stairs.register_all("mese", "default:mese",
- {cracky = 1, level = 2},
- {"default_mese_block.png"},
- "Mese",
- nil)
- stairs.register_all("goldblock", "default:goldblock",
- {cracky = 1},
- {"default_gold_block.png"},
- "Gold",
- nil)
- stairs.register_all("diamondblock", "default:diamondblock",
- {cracky = 1, level = 3},
- {"default_diamond_block.png"},
- "Diamond",
- nil)
- -- Setting to show glass stair sides
- local gsides = minetest.settings:get_bool("stairs.glass_sides") ~= false
- -- Old glass stairs
- --stairs.register_all("glass", "default:glass",
- -- {cracky = 3, oddly_breakable_by_hand = 3},
- -- {"default_glass.png"},
- -- "Glass",
- -- stairs.glass)
- -- Glass (stairs registered seperately to use special texture)
- local face_tex = "default_glass.png"
- local side_tex = gsides and "stairs_glass_quarter.png" or face_tex
- stairs.register_stair(
- "glass",
- "default:glass",
- {cracky = 3, oddly_breakable_by_hand = 3},
- {side_tex, face_tex, side_tex, side_tex, face_tex, side_tex},
- "Glass Stair",
- nil,
- false
- )
- stairs.register_slab(
- "glass",
- "default:glass",
- {cracky = 3, oddly_breakable_by_hand = 3},
- {face_tex, face_tex, side_tex},
- "Glass Slab",
- nil,
- false
- )
- stairs.register_stair_inner(
- "glass",
- "default:glass",
- {cracky = 3, oddly_breakable_by_hand = 3},
- {side_tex, face_tex, side_tex, face_tex, face_tex, side_tex},
- "",
- nil,
- false,
- "Inner Glass Stair"
- )
- stairs.register_stair_outer(
- "glass",
- "default:glass",
- {cracky = 3, oddly_breakable_by_hand = 3},
- {side_tex, face_tex, side_tex, side_tex, side_tex, side_tex},
- "",
- nil,
- false,
- "Outer Glass Stair"
- )
- stairs.register_slope(
- "glass",
- "default:glass",
- {cracky = 3, oddly_breakable_by_hand = 3},
- {face_tex},
- "Glass Slope",
- nil
- )
- stairs.register_slope_inner(
- "glass",
- "default:glass",
- {cracky = 3, oddly_breakable_by_hand = 3},
- {face_tex},
- "Glass Inner Slope",
- nil
- )
- stairs.register_slope_outer(
- "glass",
- "default:glass",
- {cracky = 3, oddly_breakable_by_hand = 3},
- {face_tex},
- "Glass Outer Slope",
- nil
- )
- -- Old obsidian glass stairs
- --stairs.register_all("obsidian_glass", "default:obsidian_glass",
- -- {cracky = 2},
- -- {"default_obsidian_glass.png"},
- -- "Obsidian Glass",
- -- stairs.glass)
- -- Obsidian Glass (stairs registered seperately to use special texture)
- face_tex = "default_obsidian_glass.png"
- side_tex = gsides and "stairs_obsidian_glass_quarter.png" or face_tex
- stairs.register_stair(
- "obsidian_glass",
- "default:obsidian_glass",
- {cracky = 2},
- {side_tex, face_tex, side_tex, side_tex, face_tex, side_tex},
- "Obsidian Glass Stair",
- nil,
- false
- )
- stairs.register_slab(
- "obsidian_glass",
- "default:obsidian_glass",
- {cracky = 2},
- {face_tex, face_tex, side_tex},
- "Obsidian Glass Slab",
- nil,
- false
- )
- stairs.register_stair_inner(
- "obsidian_glass",
- "default:obsidian_glass",
- {cracky = 2},
- {side_tex, face_tex, side_tex, face_tex, face_tex, side_tex},
- "",
- nil,
- false,
- "Inner Obsidian Glass Stair"
- )
- stairs.register_stair_outer(
- "obsidian_glass",
- "default:obsidian_glass",
- {cracky = 2},
- {side_tex, face_tex, side_tex, side_tex, side_tex, side_tex},
- "",
- nil,
- false,
- "Outer Obsidian Glass Stair"
- )
- stairs.register_slope(
- "obsidian_glass",
- "default:obsidian_glass",
- {cracky = 2},
- {face_tex},
- "Obsidian Glass Slope",
- nil
- )
- stairs.register_slope_inner(
- "obsidian_glass",
- "default:obsidian_glass",
- {cracky = 2},
- {face_tex},
- "Obsidian Glass Inner Slope",
- nil
- )
- stairs.register_slope_outer(
- "obsidian_glass",
- "default:obsidian_glass",
- {cracky = 2},
- {face_tex},
- "Obsidian Glass Outer Slope",
- nil
- )
- -- Brick, Snow and Ice
- stairs.register_all("brick", "default:brick",
- {cracky = 3},
- {"default_brick.png"},
- "Brick",
- nil, false)
- stairs.register_all("snowblock", "default:snowblock",
- {crumbly = 3, cools_lava = 1, snowy = 1},
- {"default_snow.png"},
- "Snow Block",
- nil, true)
- stairs.register_all("ice", "default:ice",
- {cracky = 3, cools_lava = 1},
- {"default_ice.png"},
- "Ice",
- nil, true)
- -- More Ores mod
- if minetest.get_modpath("moreores") then
- stairs.register_all("silver_block", "moreores:silver_block",
- {cracky = 1, level = 2},
- {"moreores_silver_block.png"},
- "Silver",
- nil, true)
- stairs.register_all("mithril_block", "moreores:mithril_block",
- {cracky = 1, level = 2},
- {"moreores_mithril_block.png"},
- "Mithril",
- nil, true)
- end
- -- Mobs mod
- if minetest.registered_nodes["mobs:cheeseblock"] then
- stairs.register_all("cheeseblock", "mobs:cheeseblock",
- {crumbly = 3, flammable = 2},
- {"mobs_cheeseblock.png"},
- "Cheese Block",
- nil)
- stairs.register_all("honey_block", "mobs:honey_block",
- {crumbly = 3, flammable = 2},
- {"mobs_honey_block.png"},
- "Honey Block",
- nil)
- end
- -- Lapis mod
- if minetest.get_modpath("lapis") then
- stairs.register_all("lapis_block", "lapis:lapis_block",
- {cracky = 3},
- {"lapis_block_side.png"},
- "Lapis",
- nil)
- stairs.register_all("lapis_brick", "lapis:lapis_brick",
- {cracky = 3},
- {"lapis_brick.png"},
- "Lapis Brick",
- nil)
- stairs.register_all("lapis_cobble", "lapis:lapis_cobble",
- {cracky = 3},
- {"lapis_cobble.png"},
- "Lapis Cobble",
- nil)
- end
- -- Homedecor mod
- if minetest.get_modpath("homedecor") then
- stairs.register_all("shingles_asphalt", "homedecor:shingles_asphalt",
- {snappy = 3},
- {"homedecor_shingles_asphalt.png"},
- "Asphalt Shingle",
- nil)
- stairs.register_all("shingles_terracotta", "homedecor:shingles_terracotta",
- {snappy = 3},
- {"homedecor_shingles_terracotta.png"},
- "Terracotta Shingle",
- nil)
- stairs.register_all("shingles_wood", "homedecor:shingles_wood",
- {snappy = 3},
- {"homedecor_shingles_wood.png"},
- "Wooden Shingle",
- nil)
- end
- -- Xanadu mod
- if minetest.get_modpath("xanadu") then
- stairs.register_all("stained_wood_white", "xanadu:stained_wood_white",
- {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
- {"stained_wood_white.png"},
- "White Wooden",
- nil, false)
- stairs.register_all("stained_wood_red", "xanadu:stained_wood_red",
- {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
- {"stained_wood_red.png"},
- "Red Wooden",
- nil, false)
- stairs.register_all("stone1", "xanadu:stone1",
- {cracky = 3},
- {"stone1.png"},
- "Decorative Stone 1",
- nil)
- stairs.register_all("stone2", "xanadu:stone2",
- {cracky = 3},
- {"stone2.png"},
- "Decorative Stone 2",
- nil)
- stairs.register_all("stone3", "xanadu:stone3",
- {cracky = 3},
- {"stone3.png"},
- "Decorative Stone 3",
- nil)
- stairs.register_all("stone4", "xanadu:stone4",
- {cracky = 3},
- {"stone4.png"},
- "Decorative Stone 4",
- nil)
- stairs.register_all("stone5", "xanadu:stone5",
- {cracky = 3},
- {"stone5.png"},
- "Decorative Stone 5",
- nil)
- stairs.register_all("stone6", "moreblocks:stone_tile",--"xanadu:stone6",
- {cracky = 3},
- {"stone6.png"},
- "Decorative Stone 6",
- nil)
- stairs.register_all("sandstonebrick1", "xanadu:sandstonebrick1",
- {cracky = 3},
- {"sandstonebrick1.png"},
- "Decorative Sandstone 1",
- nil)
- stairs.register_all("sandstonebrick2", "xanadu:sandstonebrick2",
- {cracky = 3},
- {"sandstonebrick2.png"},
- "Decorative Sandstone 2",
- nil)
- stairs.register_all("sandstonebrick4", "xanadu:sandstonebrick4",
- {cracky = 3},
- {"sandstonebrick4.png"},
- "Decorative Sandstone 4",
- nil)
- stairs.register_slab("desert_cobble1", "xanadu:desert_cobble1",
- {cracky = 3},
- {"desert_cobble1.png"},
- "Decorative desert cobble 1 slab",
- nil)
- stairs.register_slab("desert_cobble5", "xanadu:desert_cobble5",
- {cracky = 3},
- {"desert_cobble5.png"},
- "Decorative desert cobble 5 slab",
- nil)
- stairs.register_slab("desert_stone1", "xanadu:desert_stone1",
- {cracky = 3},
- {"desert_stone1.png"},
- "Decorative desert stone 1 slab",
- nil)
- stairs.register_slab("desert_stone3", "xanadu:desert_stone3",
- {cracky = 3},
- {"desert_stone3.png"},
- "Decorative desert stone 3 slab",
- nil)
- stairs.register_slab("desert_stone4", "xanadu:desert_stone4",
- {cracky = 3},
- {"desert_stone4.png"},
- "Decorative desert stone 4 slab",
- nil)
- stairs.register_stair("desert_stone4", "xanadu:desert_stone4",
- {cracky = 3},
- {"desert_stone4.png"},
- "Decorative desert stone 4 stair",
- nil)
- stairs.register_slab("desert_stone5", "xanadu:desert_stone5",
- {cracky = 3},
- {"desert_stone5.png"},
- "Decorative desert stone 5 slab",
- nil)
- stairs.register_slab("red1", "xanadu:red1",
- {cracky = 3},
- {"baked_clay_red1.png"},
- "Decorative baked red clay 1 slab",
- nil)
- stairs.register_all("bred2", "xanadu:red2",
- {cracky = 3},
- {"baked_clay_red2.png"},
- "Decorative baked red clay 2",
- nil)
- stairs.register_all("compressed_cobble", "xanadu:compressed_cobble",
- {cracky = 3, level = 2},
- {"compressed_cobble.png"},
- "Compressed Cobble",
- nil)
- stairs.register_all("compressed_dirt", "xanadu:compressed_dirt",
- {crumbly = 2},
- {"compressed_dirt.png"},
- "Compressed Dirt",
- nil)
- stairs.register_all("goldblock1", "xanadu:goldblock1",
- {cracky = 1},
- {"gold_block1.png"},
- "Decorative Goldblock 1",
- nil)
- stairs.register_slope("steelblock1", "xanadu:steelblock1",
- {cracky = 1, level = 2},
- {"steel_block1.png"},
- "Decorative Steelblock 1",
- nil)
- stairs.register_slab("steelblock3", "xanadu:steelblock3",
- {cracky = 1, level = 2},
- {"steel_block3.png"},
- "Decorative Steelblock 3",
- nil)
- stairs.register_slope("steelblock5", "xanadu:steelblock5",
- {cracky = 1, level = 2},
- {"steel_block5.png"},
- "Decorative Steelblock 5",
- nil)
- stairs.register_slab("sandstone4", "xanadu:sandstone4",
- {crumbly = 2, cracky = 3},
- {"sandstone4.png"},
- "Decorative sandstone 4 slab",
- nil)
- end
- -- Castle mod
- if minetest.get_modpath("castle") then
- stairs.register_all("dungeon_stone", "castle:dungeon_stone",
- {cracky = 2},
- {"castle_dungeon_stone.png"},
- "Dungeon",
- nil)
- stairs.register_all("stonewall", "castle:stonewall",
- {cracky = 2},
- {"castle_stonewall.png"},
- "Castle Wall",
- nil)
- end
- -- Wool mod
- if minetest.get_modpath("wool") then
- local colours = {
- {"black", "Black"},
- {"blue", "Blue"},
- {"brown", "Brown"},
- {"cyan", "Cyan"},
- {"dark_green", "Dark Green"},
- {"dark_grey", "Dark Grey"},
- {"green", "Green"},
- {"grey", "Grey"},
- {"magenta", "Magenta"},
- {"orange", "Orange"},
- {"pink", "Pink"},
- {"red", "Red"},
- {"violet", "Violet"},
- {"white", "White"},
- {"yellow", "Yellow"},
- }
- for i = 1, #colours, 1 do
- stairs.register_all("wool_" .. colours[i][1], "wool:" .. colours[i][1],
- {snappy = 2, choppy = 2, oddly_breakable_by_hand = 3, flammable = 3},
- {"wool_" .. colours[i][1] .. ".png"},
- colours[i][2] .. " Wool",
- nil) -- nil to use node's own sounds
- end
- end
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