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- local S = mobs.intllib
- local dirt_types = {
- { nodes = {"ethereal:dry_dirt"},
- skins = {"mobs_dirt_monster3.png"},
- drops = {
- {name = "ethereal:dry_dirt", chance = 1, min = 0, max = 2}
- }
- }
- }
- -- Dirt Monster by PilzAdam
- mobs:register_mob("mobs_monster:dirt_monster", {
- type = "monster",
- passive = false,
- attack_type = "dogfight",
- pathfinding = true,
- reach = 2,
- damage = 2,
- hp_min = 3,
- hp_max = 27,
- armor = 100,
- collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
- visual = "mesh",
- mesh = "mobs_stone_monster.b3d",
- textures = {
- {"mobs_dirt_monster.png"},
- {"mobs_dirt_monster2.png"},
- },
- blood_texture = "default_dirt.png",
- makes_footstep_sound = true,
- sounds = {
- random = "mobs_dirtmonster",
- },
- view_range = 15,
- walk_velocity = 1,
- run_velocity = 3,
- jump = true,
- drops = {
- {name = "default:dirt", chance = 1, min = 0, max = 2},
- },
- water_damage = 1,
- lava_damage = 5,
- light_damage = 3,
- fear_height = 4,
- animation = {
- speed_normal = 15,
- speed_run = 15,
- stand_start = 0,
- stand_end = 14,
- walk_start = 15,
- walk_end = 38,
- run_start = 40,
- run_end = 63,
- punch_start = 40,
- punch_end = 63,
- },
- -- check surrounding nodes and spawn a specific monster
- on_spawn = function(self)
- local pos = self.object:get_pos() ; pos.y = pos.y - 1
- local tmp
- for n = 1, #dirt_types do
- tmp = dirt_types[n]
- if minetest.find_node_near(pos, 1, tmp.nodes) then
- self.base_texture = tmp.skins
- self.object:set_properties({textures = tmp.skins})
- if tmp.drops then
- self.drops = tmp.drops
- end
- return true
- end
- end
- return true -- run only once, false/nil runs every activation
- end
- })
- if not mobs.custom_spawn_monster then
- mobs:spawn({
- name = "mobs_monster:dirt_monster",
- nodes = {"default:dirt_with_grass", "ethereal:gray_dirt", "ethereal:dry_dirt"},
- min_light = 0,
- max_light = 7,
- chance = 6000,
- active_object_count = 2,
- min_height = 0,
- day_toggle = false,
- })
- end
- mobs:register_egg("mobs_monster:dirt_monster", S("Dirt Monster"), "default_dirt.png", 1)
- mobs:alias_mob("mobs:dirt_monster", "mobs_monster:dirt_monster") -- compatibility
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