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- --Bees
- ------
- --Author Bas080
- --Version 2.0
- --License WTFPL
- --[[TODO
- smoker maybe
- Spreading bee colonies
- x Grafting Tool - to remove queen bees from wild hives
- x Make flowers reproduce when near a hive
- x Add formspec to twild hive when using grafting tool
- ]]
- --VARIABLES
- local sound = {}
- local particles = {}
- local bees = {}
- local formspecs = {}
- --FUNCTIONS
- function formspecs.hive_wild(pos, grafting)
- local spos = pos.x .. ',' .. pos.y .. ',' ..pos.z
- local formspec =
- 'size[8,9]'..
- 'list[nodemeta:'.. spos .. ';combs;1.5,3;5,1;]'..
- 'list[current_player;main;0,5;8,4;]'
- if grafting then
- formspec = formspec..'list[nodemeta:'.. spos .. ';queen;3.5,1;1,1;]'
- end
- return formspec
- end
- function formspecs.hive_artificial(pos)
- local spos = pos.x..','..pos.y..','..pos.z
- local formspec =
- 'size[8,9]'..
- 'list[nodemeta:'..spos..';queen;3.5,1;1,1;]'..
- 'list[nodemeta:'..spos..';frames;0,3;8,1;]'..
- 'list[current_player;main;0,5;8,4;]'
- return formspec
- end
- function bees.polinate_flower(pos, flower)
- local spawn_pos = { x=pos.x+math.random(-3,3) , y=pos.y+math.random(-3,3) , z=pos.z+math.random(-3,3) }
- local floor_pos = { x=spawn_pos.x , y=spawn_pos.y-1 , z=spawn_pos.z }
- local spawn = minetest.get_node(spawn_pos).name
- local floor = minetest.get_node(floor_pos).name
- if floor == 'default:dirt_with_grass' and spawn == 'air' then
- minetest.set_node(spawn_pos, {name=flower})
- end
- end
- --NODES
- minetest.register_node('bees:bees', {
- description = 'Flying Bees',
- drawtype = 'plantlike',
- paramtype = 'light',
- tiles = {
- {
- name='bees_strip.png',
- animation={type='vertical_frames', aspect_w=16,aspect_h=16, length=2.0}
- }
- },
- damage_per_second = 1,
- walkable = false,
- buildable_to = true,
- pointable = false,
- on_punch = function(pos, node, puncher)
- local health = puncher:get_hp()
- puncher:set_hp(health-2)
- end,
- })
- minetest.register_node('bees:hive_wild', {
- description = 'wild bee hive',
- tile_images = {'bees_hive_wild.png','bees_hive_wild.png','bees_hive_wild.png', 'bees_hive_wild.png', 'bees_hive_wild_bottom.png'}, --Neuromancer's base texture
- drawtype = 'nodebox',
- paramtype = 'light',
- paramtype2 = 'wallmounted',
- drop = {
- max_items = 6,
- items = {
- { items = {'bees:honey_comb'}, rarity = 5}
- }
- },
- groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,attached_node=1},
- node_box = { --VanessaE's wild hive nodebox contribution
- type = 'fixed',
- fixed = {
- {-0.250000,-0.500000,-0.250000,0.250000,0.375000,0.250000}, --NodeBox 2
- {-0.312500,-0.375000,-0.312500,0.312500,0.250000,0.312500}, --NodeBox 4
- {-0.375000,-0.250000,-0.375000,0.375000,0.125000,0.375000}, --NodeBox 5
- {-0.062500,-0.500000,-0.062500,0.062500,0.500000,0.062500}, --NodeBox 6
- }
- },
- on_timer = function(pos)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local timer= minetest.get_node_timer(pos)
- local rad = 10
- local minp = {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad}
- local maxp = {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad}
- local flowers = minetest.find_nodes_in_area(minp, maxp, 'group:flower')
- if #flowers == 0 then
- inv:set_stack('queen', 1, '')
- meta:set_string('infotext', 'this colony died, not enough flowers in area')
- return
- end --not any flowers nearby The queen dies!
- if #flowers < 3 then return end --requires 2 or more flowers before can make honey
- local flower = flowers[math.random(#flowers)]
- bees.polinate_flower(flower, minetest.get_node(flower).name)
- local stacks = inv:get_list('combs')
- for k, v in pairs(stacks) do
- if inv:get_stack('combs', k):is_empty() then --then replace that with a full one and reset pro..
- inv:set_stack('combs',k,'bees:honey_comb')
- timer:start(1000/#flowers)
- return
- end
- end
- --what to do if all combs are filled
- end,
- on_construct = function(pos)
- minetest.get_node(pos).param2 = 0
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local timer = minetest.get_node_timer(pos)
- timer:start(100+math.random(100))
- inv:set_size('queen', 1)
- inv:set_size('combs', 5)
- inv:set_stack('queen', 1, 'bees:queen')
- for i=1,math.random(3) do
- inv:set_stack('combs', i, 'bees:honey_comb')
- end
- end,
- on_punch = function(pos, node, puncher)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- if inv:contains_item('queen','bees:queen') then
- local health = puncher:get_hp()
- puncher:set_hp(health-4)
- end
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, taker)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local timer= minetest.get_node_timer(pos)
- if listname == 'combs' and inv:contains_item('queen', 'bees:queen') then
- local health = taker:get_hp()
- timer:start(10)
- taker:set_hp(health-2)
- end
- end,
- on_metadata_inventory_put = function(pos, listname, index, stack, taker) --restart the colony by adding a queen
- local timer = minetest.get_node_timer(pos)
- if not timer:is_started() then
- timer:start(10)
- end
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- if listname == 'queen' and stack:get_name() == 'bees:queen' then
- return 1
- else
- return 0
- end
- end,
- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
- minetest.show_formspec(
- clicker:get_player_name(),
- 'bees:hive_artificial',
- formspecs.hive_wild(pos, (itemstack:get_name() == 'bees:grafting_tool'))
- )
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- if inv:is_empty('queen') and inv:is_empty('combs') then
- return true
- else
- return false
- end
- end,
- after_dig_node = function(pos, oldnode, oldmetadata, user)
- local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end
- if 'bees:grafting_tool' == wielded:get_name() then
- local inv = user:get_inventory()
- if inv then
- inv:add_item('main', ItemStack('bees:queen'))
- end
- end
- end
- })
- minetest.register_node('bees:hive_artificial', {
- description = 'Bee Hive',
- tiles = {'default_wood.png','default_wood.png','default_wood.png', 'default_wood.png','default_wood.png','bees_hive_artificial.png'},
- drawtype = 'nodebox',
- paramtype = 'light',
- paramtype2 = 'facedir',
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
- sounds = default.node_sound_wood_defaults(),
- node_box = {
- type = 'fixed',
- fixed = {
- {-4/8, 2/8, -4/8, 4/8, 3/8, 4/8},
- {-3/8, -4/8, -2/8, 3/8, 2/8, 3/8},
- {-3/8, 0/8, -3/8, 3/8, 2/8, -2/8},
- {-3/8, -4/8, -3/8, 3/8, -1/8, -2/8},
- {-3/8, -1/8, -3/8, -1/8, 0/8, -2/8},
- {1/8, -1/8, -3/8, 3/8, 0/8, -2/8},
- }
- },
- on_construct = function(pos)
- local timer = minetest.get_node_timer(pos)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- inv:set_size('queen', 1)
- inv:set_size('frames', 8)
- meta:set_string('infotext','requires queen bee to function')
- end,
- on_rightclick = function(pos, node, clicker, itemstack)
- minetest.show_formspec(
- clicker:get_player_name(),
- 'bees:hive_artificial',
- formspecs.hive_artificial(pos)
- )
- end,
- on_timer = function(pos,elapsed)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local timer = minetest.get_node_timer(pos)
- if inv:contains_item('queen', 'bees:queen') then
- if inv:contains_item('frames', 'bees:frame_empty') then
- timer:start(30)
- local rad = 10
- local minp = {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad}
- local maxp = {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad}
- local flowers = minetest.find_nodes_in_area(minp, maxp, 'group:flower')
- local progress = meta:get_int('progress')
- progress = progress + #flowers
- meta:set_int('progress', progress)
- if progress > 1000 then
- local flower = flowers[math.random(#flowers)]
- bees.polinate_flower(flower, minetest.get_node(flower).name)
- local stacks = inv:get_list('frames')
- for k, v in pairs(stacks) do
- if inv:get_stack('frames', k):get_name() == 'bees:frame_empty' then --then replace that with a full one and reset pro..
- meta:set_int('progress', 0)
- inv:set_stack('frames',k,'bees:frame_full')
- return
- end
- end
- else
- meta:set_string('infotext', 'progress: '..progress..'+'..#flowers..'/1000')
- end
- else
- meta:set_string('infotext', 'does not have empty frame(s)')
- timer:stop()
- end
- end
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- if listname == 'queen' then
- local timer = minetest.get_node_timer(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string('infotext','requires queen bee to function')
- timer:stop()
- end
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- if from_list ~= to_list then
- return 1
- else
- return 0
- end
- end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local timer = minetest.get_node_timer(pos)
- if listname == 'queen' or listname == 'frames' then
- meta:set_string('queen', stack:get_name())
- meta:set_string('infotext','queen is inserted, now for the empty frames');
- if inv:contains_item('frames', 'bees:frame_empty') then
- timer:start(30)
- meta:set_string('infotext','bees are aclimating');
- end
- end
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- if listname == 'queen' then
- if stack:get_name():match('bees:queen*') then
- return 1
- end
- elseif listname == 'frames' then
- if stack:get_name() == ('bees:frame_empty') then
- return 1
- end
- end
- return 0
- end,
- })
- --ABMS
- minetest.register_abm({ --spawn abm. This should be changed to a more realistic type of spawning
- nodenames = {'group:leaves'},
- neighbors = {''},
- interval = 1600,
- chance = 20,
- action = function(pos, node, _, _)
- local p = {x=pos.x, y=pos.y-1, z=pos.z}
- if minetest.get_node(p).walkable == false then return end
- if (minetest.find_node_near(p, 5, 'group:flora') ~= nil and minetest.find_node_near(p, 40, 'bees:hive_wild') == nil) then
- minetest.add_node(p, {name='bees:hive_wild'})
- end
- end,
- })
- minetest.register_abm({ --spawning bees around bee hive
- nodenames = {'bees:hive_wild', 'bees:hive_artificial'},
- neighbors = {'group:flowers', 'group:leaves'},
- interval = 30,
- chance = 4,
- action = function(pos, node, _, _)
- local p = {x=pos.x+math.random(-5,5), y=pos.y-math.random(0,3), z=pos.z+math.random(-5,5)}
- if minetest.get_node(p).name == 'air' then
- minetest.add_node(p, {name='bees:bees'})
- end
- end,
- })
- minetest.register_abm({ --remove bees
- nodenames = {'bees:bees'},
- interval = 30,
- chance = 5,
- action = function(pos, node, _, _)
- minetest.remove_node(pos)
- end,
- })
- --ITEMS
- minetest.register_craftitem('bees:frame_empty', {
- description = 'empty hive frame',
- inventory_image = 'bees_frame_empty.png',
- stack_max = 20,
- })
- minetest.register_craftitem('bees:frame_full', {
- description = 'filled hive frame',
- inventory_image = 'bees_frame_full.png',
- stack_max = 4,
- })
- minetest.register_craftitem('bees:honey_comb', {
- description = 'Honey Comb',
- inventory_image = 'bees_comb.png',
- on_use = minetest.item_eat(2),
- stack_max = 8,
- })
- minetest.register_craftitem('bees:queen', {
- description = 'Queen Bee',
- inventory_image = 'bees_particle_bee.png',
- stack_max = 1,
- })
- --CRAFTS
- minetest.register_craft({
- output = 'bees:hive_artificial',
- recipe = {
- {'group:wood','group:wood','group:wood'},
- {'group:wood','default:stick','group:wood'},
- {'group:wood','default:stick','group:wood'},
- }
- })
- minetest.register_craft({
- output = 'bees:grafting_tool',
- recipe = {
- {'', '', 'default:steel_ingot'},
- {'', 'default:stick', ''},
- {'', '', ''},
- }
- })
-
- minetest.register_craft({
- output = 'bees:frame_empty',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'default:stick', 'default:stick', 'default:stick'},
- {'default:stick', 'default:stick', 'default:stick'},
- }
- })
- --TOOLS
- minetest.register_tool('bees:grafting_tool', {
- description = 'Grafting Tool',
- inventory_image = 'bees_grafting_tool.png',
- tool_capabilities = {
- full_punch_interval = 3.0,
- max_drop_level=0,
- groupcaps={
- choppy = {times={[2]=3.00, [3]=2.00}, uses=10, maxlevel=1},
- },
- damage_groups = {fleshy=2},
- },
- })
- --ALIASES
- minetest.register_alias('bees:hive', 'bees:hive_wild')
- minetest.register_alias('bees:hive_artificial_inhabited', 'bees:hive_artificial')
- print('[Mod]Bees Loaded!')
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