fireball.xscn 10 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <resource_file type="PackedScene" subresource_count="4" version="1.0" version_name="Godot Engine v1.0.3917-beta1">
  3. <ext_resource path="res://Sprites/Characters/Mage/fireball.png" type="Texture"></ext_resource>
  4. <ext_resource path="res://Scripts/fireball.gd" type="Script"></ext_resource>
  5. <resource type="CircleShape2D" path="local://1">
  6. <real name="custom_solver_bias"> 0 </real>
  7. <real name="radius"> 4 </real>
  8. </resource>
  9. <main_resource>
  10. <dictionary name="_bundled" shared="false">
  11. <string> "names" </string>
  12. <string_array len="96">
  13. <string> "fireball" </string>
  14. <string> "KinematicBody2D" </string>
  15. <string> "_import_path" </string>
  16. <string> "visibility/visible" </string>
  17. <string> "visibility/opacity" </string>
  18. <string> "visibility/self_opacity" </string>
  19. <string> "visibility/behind_parent" </string>
  20. <string> "transform/pos" </string>
  21. <string> "transform/rot" </string>
  22. <string> "transform/scale" </string>
  23. <string> "shape_count" </string>
  24. <string> "shapes/0/shape" </string>
  25. <string> "shapes/0/transform" </string>
  26. <string> "shapes/0/trigger" </string>
  27. <string> "layers" </string>
  28. <string> "collide_with/static" </string>
  29. <string> "collide_with/kinematic" </string>
  30. <string> "collide_with/rigid" </string>
  31. <string> "collide_with/character" </string>
  32. <string> "collision/margin" </string>
  33. <string> "script/script" </string>
  34. <string> "__meta__" </string>
  35. <string> "Sprite" </string>
  36. <string> "texture" </string>
  37. <string> "centered" </string>
  38. <string> "offset" </string>
  39. <string> "flip_h" </string>
  40. <string> "flip_v" </string>
  41. <string> "vframes" </string>
  42. <string> "hframes" </string>
  43. <string> "frame" </string>
  44. <string> "modulate" </string>
  45. <string> "region" </string>
  46. <string> "region_rect" </string>
  47. <string> "CollisionShape2D" </string>
  48. <string> "shape" </string>
  49. <string> "trigger" </string>
  50. <string> "particles" </string>
  51. <string> "Particles2D" </string>
  52. <string> "config/amount" </string>
  53. <string> "config/lifetime" </string>
  54. <string> "config/time_scale" </string>
  55. <string> "config/preprocess" </string>
  56. <string> "config/emit_timeout" </string>
  57. <string> "config/emitting" </string>
  58. <string> "config/offset" </string>
  59. <string> "config/half_extents" </string>
  60. <string> "config/local_space" </string>
  61. <string> "config/explosiveness" </string>
  62. <string> "config/flip_h" </string>
  63. <string> "config/flip_v" </string>
  64. <string> "config/texture" </string>
  65. <string> "config/h_frames" </string>
  66. <string> "config/v_frames" </string>
  67. <string> "params/direction" </string>
  68. <string> "params/spread" </string>
  69. <string> "params/linear_velocity" </string>
  70. <string> "params/spin_velocity" </string>
  71. <string> "params/orbit_velocity" </string>
  72. <string> "params/gravity_direction" </string>
  73. <string> "params/gravity_strength" </string>
  74. <string> "params/radial_accel" </string>
  75. <string> "params/tangential_accel" </string>
  76. <string> "params/damping" </string>
  77. <string> "params/initial_angle" </string>
  78. <string> "params/initial_size" </string>
  79. <string> "params/final_size" </string>
  80. <string> "params/hue_variation" </string>
  81. <string> "params/anim_speed_scale" </string>
  82. <string> "params/anim_initial_pos" </string>
  83. <string> "randomness/direction" </string>
  84. <string> "randomness/spread" </string>
  85. <string> "randomness/linear_velocity" </string>
  86. <string> "randomness/spin_velocity" </string>
  87. <string> "randomness/orbit_velocity" </string>
  88. <string> "randomness/gravity_direction" </string>
  89. <string> "randomness/gravity_strength" </string>
  90. <string> "randomness/radial_accel" </string>
  91. <string> "randomness/tangential_accel" </string>
  92. <string> "randomness/damping" </string>
  93. <string> "randomness/initial_angle" </string>
  94. <string> "randomness/initial_size" </string>
  95. <string> "randomness/final_size" </string>
  96. <string> "randomness/hue_variation" </string>
  97. <string> "randomness/anim_speed_scale" </string>
  98. <string> "randomness/anim_initial_pos" </string>
  99. <string> "color_phases/count" </string>
  100. <string> "phase_0/pos" </string>
  101. <string> "phase_0/color" </string>
  102. <string> "phase_1/pos" </string>
  103. <string> "phase_1/color" </string>
  104. <string> "phase_2/pos" </string>
  105. <string> "phase_2/color" </string>
  106. <string> "phase_3/pos" </string>
  107. <string> "phase_3/color" </string>
  108. <string> "emission_points" </string>
  109. </string_array>
  110. <string> "version" </string>
  111. <int> 1 </int>
  112. <string> "conn_count" </string>
  113. <int> 0 </int>
  114. <string> "node_count" </string>
  115. <int> 4 </int>
  116. <string> "variants" </string>
  117. <array len="24" shared="false">
  118. <node_path> "" </node_path>
  119. <bool> True </bool>
  120. <real> 1 </real>
  121. <bool> False </bool>
  122. <vector2> 0, 0 </vector2>
  123. <real> 0 </real>
  124. <vector2> 1, 1 </vector2>
  125. <int> 1 </int>
  126. <resource resource_type="Shape2D" path="local://1"> </resource>
  127. <matrix32> 1, 0, 0, 1, 0, 0 </matrix32>
  128. <real> 0.08 </real>
  129. <resource resource_type="Script" path="res://Scripts/fireball.gd"> </resource>
  130. <dictionary shared="false">
  131. <string> "__editor_plugin_states__" </string>
  132. <dictionary shared="false">
  133. <string> "2D" </string>
  134. <dictionary shared="false">
  135. <string> "pixel_snap" </string>
  136. <bool> False </bool>
  137. <string> "zoom" </string>
  138. <real> 2.789511 </real>
  139. <string> "use_snap" </string>
  140. <bool> True </bool>
  141. <string> "ofs" </string>
  142. <vector2> -79.0022, -62.6158 </vector2>
  143. <string> "snap" </string>
  144. <int> 32 </int>
  145. </dictionary>
  146. <string> "3D" </string>
  147. <dictionary shared="false">
  148. <string> "deflight_rot_y" </string>
  149. <real> 0.628319 </real>
  150. <string> "zfar" </string>
  151. <real> 500 </real>
  152. <string> "fov" </string>
  153. <real> 45 </real>
  154. <string> "viewports" </string>
  155. <array len="4" shared="false">
  156. <dictionary shared="false">
  157. <string> "distance" </string>
  158. <real> 4 </real>
  159. <string> "x_rot" </string>
  160. <real> 0 </real>
  161. <string> "y_rot" </string>
  162. <real> 0 </real>
  163. <string> "listener" </string>
  164. <bool> True </bool>
  165. <string> "use_environment" </string>
  166. <bool> False </bool>
  167. <string> "use_orthogonal" </string>
  168. <bool> False </bool>
  169. <string> "pos" </string>
  170. <vector3> 0, 0, 0 </vector3>
  171. </dictionary>
  172. <dictionary shared="false">
  173. <string> "distance" </string>
  174. <real> 4 </real>
  175. <string> "x_rot" </string>
  176. <real> 0 </real>
  177. <string> "y_rot" </string>
  178. <real> 0 </real>
  179. <string> "listener" </string>
  180. <bool> False </bool>
  181. <string> "use_environment" </string>
  182. <bool> False </bool>
  183. <string> "use_orthogonal" </string>
  184. <bool> False </bool>
  185. <string> "pos" </string>
  186. <vector3> 0, 0, 0 </vector3>
  187. </dictionary>
  188. <dictionary shared="false">
  189. <string> "distance" </string>
  190. <real> 4 </real>
  191. <string> "x_rot" </string>
  192. <real> 0 </real>
  193. <string> "y_rot" </string>
  194. <real> 0 </real>
  195. <string> "listener" </string>
  196. <bool> False </bool>
  197. <string> "use_environment" </string>
  198. <bool> False </bool>
  199. <string> "use_orthogonal" </string>
  200. <bool> False </bool>
  201. <string> "pos" </string>
  202. <vector3> 0, 0, 0 </vector3>
  203. </dictionary>
  204. <dictionary shared="false">
  205. <string> "distance" </string>
  206. <real> 4 </real>
  207. <string> "x_rot" </string>
  208. <real> 0 </real>
  209. <string> "y_rot" </string>
  210. <real> 0 </real>
  211. <string> "listener" </string>
  212. <bool> False </bool>
  213. <string> "use_environment" </string>
  214. <bool> False </bool>
  215. <string> "use_orthogonal" </string>
  216. <bool> False </bool>
  217. <string> "pos" </string>
  218. <vector3> 0, 0, 0 </vector3>
  219. </dictionary>
  220. </array>
  221. <string> "viewport_mode" </string>
  222. <int> 1 </int>
  223. <string> "default_light" </string>
  224. <bool> True </bool>
  225. <string> "ambient_light_color" </string>
  226. <color> 0.15, 0.15, 0.15, 1 </color>
  227. <string> "show_grid" </string>
  228. <bool> True </bool>
  229. <string> "show_origin" </string>
  230. <bool> True </bool>
  231. <string> "znear" </string>
  232. <real> 0.1 </real>
  233. <string> "default_srgb" </string>
  234. <bool> False </bool>
  235. <string> "deflight_rot_x" </string>
  236. <real> 0.942478 </real>
  237. </dictionary>
  238. </dictionary>
  239. <string> "__editor_run_settings__" </string>
  240. <dictionary shared="false">
  241. <string> "custom_args" </string>
  242. <string> "-l $scene" </string>
  243. <string> "run_mode" </string>
  244. <int> 0 </int>
  245. </dictionary>
  246. <string> "__editor_plugin_screen__" </string>
  247. <string> "2D" </string>
  248. </dictionary>
  249. <resource resource_type="Texture" path="res://Sprites/Characters/Mage/fireball.png"> </resource>
  250. <int> 0 </int>
  251. <color> 1, 1, 1, 1 </color>
  252. <rect2> 0, 0, 0, 0 </rect2>
  253. <int> 32 </int>
  254. <real> 2 </real>
  255. <resource name=""></resource> <real> 10 </real>
  256. <real> 20 </real>
  257. <color> 0, 0, 0, 1 </color>
  258. <vector2_array len="0"> </vector2_array>
  259. </array>
  260. <string> "nodes" </string>
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  262. <string> "conns" </string>
  263. <int_array len="0"> </int_array>
  264. </dictionary>
  265. </main_resource>
  266. </resource_file>