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- extends Node2D
- # member variables here, example:
- # var a=2
- # var b="textvar"
- export(float) var aquarium_filth = 0.0
- export(float) var aquarium_ammonia = 0.0
- export(float) var aquarium_temperature = 0.0
- export(float) var aquarium_ph = 0.0
- export(float) var aquarium_salinity = 0.0
- func _ready():
- # Initialization here
- pass
- func open_menu():
- get_node("menu").show()
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