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- #pragma once
- #include <cmath>
- #include "Vec2.h"
- #include "Vec3.h"
- namespace TLAC::Utilities
- {
- float ToDegrees(float radians);
- float ToRadians(float degrees);
- Vec2 GetDirection(float degrees);
- Vec2 PointFromAngle(float degrees, float distance);
- float AngleFromPoints(Vec2 p0, Vec2 p1);
- float ConvertRange(float originalStart, float originalEnd, float newStart, float newEnd, float value);
- }
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