HoldState.h 162 B

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  1. #pragma once
  2. namespace TLAC::Components
  3. {
  4. enum HoldState
  5. {
  6. HOLD_NONE,
  7. HOLD_SANKAKU = 64,
  8. HOLD_MARU = 128,
  9. HOLD_BATSU = 256,
  10. HOLD_SHIKAKU = 512,
  11. };
  12. }