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- #pragma once
- #include <stdint.h>
- namespace TLAC::Components
- {
- enum GameState : uint32_t
- {
- GS_STARTUP,
- GS_ADVERTISE,
- GS_GAME,
- GS_DATA_TEST,
- GS_TEST_MODE,
- GS_APP_ERROR,
- GS_MAX,
- };
- enum SubGameState : uint32_t
- {
- SUB_DATA_INITIALIZE,
- SUB_SYSTEM_STARTUP,
- SUB_SYSTEM_STARTUP_ERROR,
- SUB_WARNING,
- SUB_LOGO,
- SUB_RATING,
- SUB_DEMO,
- SUB_TITLE,
- SUB_RANKING,
- SUB_SCORE_RANKING,
- SUB_CM,
- SUB_PHOTO_MODE_DEMO,
- SUB_SELECTOR,
- SUB_GAME_MAIN,
- SUB_GAME_SEL,
- SUB_STAGE_RESULT,
- SUB_SCREEN_SHOT_SEL,
- SUB_SCREEN_SHOT_RESULT,
- SUB_GAME_OVER,
- SUB_DATA_TEST_MAIN,
- SUB_DATA_TEST_MISC,
- SUB_DATA_TEST_OBJ,
- SUB_DATA_TEST_STG,
- SUB_DATA_TEST_MOT,
- SUB_DATA_TEST_COLLISION,
- SUB_DATA_TEST_SPR,
- SUB_DATA_TEST_AET,
- SUB_DATA_TEST_AUTH_3D,
- SUB_DATA_TEST_CHR,
- SUB_DATA_TEST_ITEM,
- SUB_DATA_TEST_PERF,
- SUB_DATA_TEST_PVSCRIPT,
- SUB_DATA_TEST_PRINT,
- SUB_DATA_TEST_CARD,
- SUB_DATA_TEST_OPD,
- SUB_DATA_TEST_SLIDER,
- SUB_DATA_TEST_GLITTER,
- SUB_DATA_TEST_GRAPHICS,
- SUB_DATA_TEST_COLLECTION_CARD,
- SUB_TEST_MODE_MAIN,
- SUB_APP_ERROR,
- SUB_MAX,
- };
- }
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