Rojo is designed to be adopted incrementally. How much of your project Rojo manages is up to you!
There are two primary categories of ways to use Rojo: Fully Managed, where everything is managed by Rojo, and Partially Managed, where Rojo only manages a slice of your project.
In a fully managed game project, Rojo controls every instance. A fully managed Rojo project can be built from scratch using rojo build
.
Fully managed projects are most practical for libraries, plugins, and simple games.
Rojo's goal is to make it practical and easy for every project to be fully managed, but we're not quite there yet!
In a partially managed project, Rojo only handles a slice of the game. This could be as small as a couple scripts, or as large as everything except Workspace
!
The rest of the place's content can be versioned using Team Create or checked into source control.
Partially managed projects are most practical for complicated games, or games that are migrating to use Rojo.