Tried to use with techage but it seems techage uses tubelib2 and not tubelib. I am guessing in init.lua it should be tubelib2 not tubelib for get_mod?
Again this doesn't break the game at all.
Tried to use with techage but it seems techage uses tubelib2 and not tubelib. I am guessing in init.lua it should be tubelib2 not tubelib for get_mod?
Again this doesn't break the game at all.
It appears as if tubelib and tubelib2 use different APIs. I'll have to see how tubelib2 works and get support added. I did some tests with tubelib and it works, but I don't know who/what actually uses that seeing as how techage actually uses a different mod.
It appears as if tubelib and tubelib2 use different APIs. I'll have to see how tubelib2 works and get support added. I did some tests with tubelib and it works, but I don't know who/what actually uses that seeing as how techage actually uses a different mod.
Tried to use with techage but it seems techage uses tubelib2 and not tubelib. I am guessing in init.lua it should be tubelib2 not tubelib for get_mod?
Again this doesn't break the game at all.
It appears as if tubelib and tubelib2 use different APIs. I'll have to see how tubelib2 works and get support added. I did some tests with tubelib and it works, but I don't know who/what actually uses that seeing as how techage actually uses a different mod.
Yea. No clue here. I leave this stuff up to the smart people now.
I believe I have added support for techage now.