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- local function shorten(number, decimal)
- if number > 1000 then
- number = number / 1000
- local mult = 10^(decimal or 0)
- number = (math.floor(number * mult + 0.5) / mult)..' K'
- end
- return number
- end
- core.register_on_joinplayer(function(player)
- player:hud_set_flags({wielditem = false, minimap_radar = false, minimap = false})
- local name = player:get_player_name()
- local resources = kobo.resources[name]
- kobo.hud[name] = {
- background = player:hud_add({
- type = 'image',
- text = 'kobo_hud_bg.png',
- position = {x = 1, y = 0},
- offset = {x = 0, y = 0},
- alignment = {x = -1, y = 1},
- scale = {x = 1, y = 1},
- size = {x = 2},
- z_index = -100
- }),
- food = player:hud_add({
- type = 'text',
- position = {x = 1, y = 0},
- offset = {x = -850, y = 20},
- text = 'Food: '..shorten(resources.food, 2),
- alignment = {x = 1, y = 0},
- scale = {x = 100, y = 100},
- size = {x = 2}
- }),
- food_ico = player:hud_add({
- type = 'image',
- text = 'kobo_food.png',
- position = {x = 1, y = 0},
- offset = {x = -900, y = 20},
- alignment = {x = 1, y = 0},
- scale = {x = .3, y = .3},
- }),
- lumber = player:hud_add({
- type = 'text',
- position = {x = 1, y = 0},
- offset = {x = -850, y = 60},
- text = 'Lumber: '..shorten(resources.lumber, 2),
- alignment = {x = 1, y = 0},
- scale = {x = 100, y = 100},
- size = {x = 2}
- }),
- lumber_ico = player:hud_add({
- type = 'image',
- text = 'kobo_lumber.png',
- position = {x = 1, y = 0},
- offset = {x = -900, y = 60},
- alignment = {x = 1, y = 0},
- scale = {x = .3, y = .3},
- }),
- stone = player:hud_add({
- type = 'text',
- position = {x = 1, y = 0},
- offset = {x = -550, y = 20},
- text = 'Stone: '..shorten(resources.stone, 2),
- alignment = {x = 1, y = 0},
- scale = {x = 100, y = 100},
- size = {x = 2}
- }),
- stone_ico = player:hud_add({
- type = 'image',
- text = 'kobo_stone.png',
- position = {x = 1, y = 0},
- offset = {x = -600, y = 20},
- alignment = {x = 1, y = 0},
- scale = {x = .3, y = .3},
- }),
- metal = player:hud_add({
- type = 'text',
- position = {x = 1, y = 0},
- offset = {x = -550, y = 60},
- text = 'Metal: '..shorten(resources.metal, 2),
- alignment = {x = 1, y = 0},
- scale = {x = 100, y = 100},
- size = {x = 2}
- }),
- metal_ico = player:hud_add({
- type = 'image',
- text = 'kobo_metal.png',
- position = {x = 1, y = 0},
- offset = {x = -600, y = 60},
- alignment = {x = 1, y = 0},
- scale = {x = .3, y = .3},
- }),
- inv = player:hud_add({
- type = 'inventory',
- position = {x = .01, y = .5},
- offset = {x = 0, y = 0},
- size = {x = 8, y = 8},
- text = 'hand',
- number = 1,
- direction = 0,
- item = 1,
- }),
- map = player:hud_add({
- type = 'minimap',
- position = {x = 1, y = 0},
- size = {x = 650, y = 650},
- }),
- }
- end)
- function kobo.hud_refresh(player)
- local name = player:get_player_name()
- local resources = kobo.resources[name]
- local idx = kobo.hud[name]
- player:hud_change(idx.food, 'text', 'Food: '..shorten(resources.food, 2))
- player:hud_change(idx.lumber, 'text', 'Lumber: '..shorten(resources.lumber, 2))
- player:hud_change(idx.stone, 'text', 'Stone: '..shorten(resources.stone, 2))
- player:hud_change(idx.metal, 'text', 'Metal: '..shorten(resources.metal, 2))
- end
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