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- -- support for i18n
- local S = armor_i18n.gettext
- local F = minetest.formspec_escape
- local has_technic = minetest.get_modpath("technic") ~= nil
- if not minetest.global_exists("unified_inventory") then
- minetest.log("warning", S("3d_armor_ui: Mod loaded but unused."))
- return
- end
- if unified_inventory.sfinv_compat_layer then
- return
- end
- armor:register_on_update(function(player)
- local name = player:get_player_name()
- if unified_inventory.current_page[name] == "armor" then
- unified_inventory.set_inventory_formspec(player, "armor")
- end
- end)
- unified_inventory.register_button("armor", {
- type = "image",
- image = "inventory_plus_armor.png",
- tooltip = S("3d Armor")
- })
- unified_inventory.register_page("armor", {
- get_formspec = function(player, perplayer_formspec)
- local fy = perplayer_formspec.formspec_y
- local name = player:get_player_name()
- if armor.def[name].init_time == 0 then
- return {formspec="label[0,0;"..F(S("Armor not initialized!")).."]"}
- end
- local formspec = "background[0.06,"..(fy-1)..";7.92,8.52;3d_armor_ui_form.png]"..
- "label[2.15,0;"..F(S("Armor")).."]"..
- "list[detached:"..name.."_armor;armor;0,"..(fy-.75)..";1,4;]"..
- "list[detached:"..name.."_armor;armor;4,"..(fy-.75)..";1,4;4]"..
- "image[1.6,"..(fy - 0.25)..";2,4;"..armor.textures[name].preview.."]"..
- "label[5.25,"..(fy + 0.00)..";"..F(S("Heal"))..": "..(math.floor(armor.def[name].heal))..' (Actual: '..(armor.def[name].heal)..')]'..
- "label[5.25,"..(fy + 0.25)..";"..F(S("Block"))..": "..armor.def[name].block.."]"..
- "label[5.25,"..(fy + 0.50)..";"..F(S("DMG Resistance"))..": "..(math.floor(armor.def[name].dmg_resist))..' (Actual: '..(armor.def[name].dmg_resist)..')]'..
- "label[5.25,"..(fy + 0.75)..";"..F(S("Fire"))..": "..(math.floor(armor.def[name].fire))..' (Actual: '..(armor.def[name].fire)..')]'..
- "label[5.25,"..(fy + 1.00)..";"..F(S("Oxygen Regen"))..": "..(math.floor(armor.def[name].water))..' (Actual: '..(armor.def[name].water)..')]'..
- "label[5.25,"..(fy + 1.25)..";"..F(S("Speed Multiplier"))..": "..armor.def[name].speed.."]"..
- "label[5.25,"..(fy + 1.50)..";"..F(S("Jump Multiplier"))..": "..armor.def[name].jump.."]"..
- "label[5.25,"..(fy + 1.75)..";"..F(S("Gravity Multiplier"))..": "..armor.def[name].gravity.."]"..
- "listring[current_player;main]"..
- "listring[detached:"..name.."_armor;armor]"
- return {formspec=formspec}
- end,
- })
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