1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024 |
- --[[
- Nether mod for minetest
- Copyright (C) 2013 PilzAdam
- Permission to use, copy, modify, and/or distribute this software for
- any purpose with or without fee is hereby granted, provided that the
- above copyright notice and this permission notice appear in all copies.
- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
- WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
- WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR
- BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES
- OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
- ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
- SOFTWARE.
- ]]--
- local S = nether.get_translator
- -- Portal/wormhole nodes
- nether.register_wormhole_node("nether:portal", {
- description = S("Nether Portal"),
- post_effect_color = {
- -- post_effect_color can't be changed dynamically in Minetest like the portal colour is.
- -- If you need a different post_effect_color then use register_wormhole_node to create
- -- another wormhole node and set it as the wormhole_node_name in your portaldef.
- -- Hopefully this colour is close enough to magenta to work with the traditional magenta
- -- portals, close enough to red to work for a red portal, and also close enough to red to
- -- work with blue & cyan portals - since blue portals are sometimes portrayed as being red
- -- from the opposite side / from the inside.
- a = 160, r = 128, g = 0, b = 80
- }
- })
- local portal_animation2 = {
- name = "nether_portal_alt.png",
- animation = {
- type = "vertical_frames",
- aspect_w = 16,
- aspect_h = 16,
- length = 0.5,
- },
- }
- nether.register_wormhole_node("nether:portal_alt", {
- description = S("Portal"),
- tiles = {
- "nether_transparent.png",
- "nether_transparent.png",
- "nether_transparent.png",
- "nether_transparent.png",
- portal_animation2,
- portal_animation2
- },
- post_effect_color = {
- -- hopefully blue enough to work with blue portals, and green enough to
- -- work with cyan portals.
- a = 120, r = 0, g = 128, b = 188
- }
- })
- --== Transmogrification functions ==--
- -- Functions enabling selected nodes to be temporarily transformed into other nodes.
- -- (so the light staff can temporarily turn netherrack into glowstone)
- -- Swaps the node at `nodePos` with `newNode`, unless `newNode` is nil in which
- -- case the node is swapped back to its original type.
- -- `monoSimpleSoundSpec` is optional.
- -- returns true if a node was transmogrified
- nether.magicallyTransmogrify_node = function(nodePos, playerName, newNode, monoSimpleSoundSpec, isPermanent)
- local meta = minetest.get_meta(nodePos)
- local playerEyePos = nodePos -- fallback value in case the player no longer exists
- local player = minetest.get_player_by_name(playerName)
- if player ~= nil then
- local playerPos = player:get_pos()
- playerEyePos = vector.add(playerPos, {x = 0, y = 1.5, z = 0}) -- not always the cameraPos, e.g. 3rd person mode.
- end
- local oldNode = minetest.get_node(nodePos)
- if oldNode.name == "air" then
- -- the node has been mined or otherwise destroyed, abort the operation
- return false
- end
- local oldNodeDef = minetest.registered_nodes[oldNode.name] or minetest.registered_nodes["air"]
- local specialFXSize = 1 -- a specialFXSize of 1 is for full SFX, 0.5 is half-sized
- local returningToNormal = newNode == nil
- if returningToNormal then
- -- This is the transmogrified node returning back to normal - a more subdued animation
- specialFXSize = 0.5
- -- read what the node used to be from the metadata
- newNode = {
- name = meta:get_string("transmogrified_name"),
- param1 = meta:get_string("transmogrified_param1"),
- param2 = meta:get_string("transmogrified_param2")
- }
- if newNode.name == "" then
- minetest.log("warning", "nether.magicallyTransmogrify_node() invoked to restore node which wasn't transmogrified")
- return false
- end
- end
- local soundSpec = monoSimpleSoundSpec
- if soundSpec == nil and oldNodeDef.sounds ~= nil then
- soundSpec = oldNodeDef.sounds.dug or oldNodeDef.sounds.dig
- if soundSpec == "__group" then soundSpec = "default_dig_cracky" end
- end
- if soundSpec ~= nil then
- minetest.sound_play(soundSpec, {pos = nodePos, max_hear_distance = 50})
- end
- -- Start the particlespawner nearer the player's side of the node to create
- -- more initial occlusion for an illusion of the old node breaking apart / falling away.
- local dirToPlayer = vector.normalize(vector.subtract(playerEyePos, nodePos))
- local impactPos = vector.add(nodePos, vector.multiply(dirToPlayer, 0.5))
- local velocity = 1 + specialFXSize
- minetest.add_particlespawner({
- amount = 50 * specialFXSize,
- time = 0.1,
- minpos = vector.add(impactPos, -0.3),
- maxpos = vector.add(impactPos, 0.3),
- minvel = {x = -velocity, y = -velocity, z = -velocity},
- maxvel = {x = velocity, y = 3 * velocity, z = velocity}, -- biased upward to counter gravity in the initial stages
- minacc = {x=0, y=-10, z=0},
- maxacc = {x=0, y=-10, z=0},
- minexptime = 1.5 * specialFXSize,
- maxexptime = 3 * specialFXSize,
- minsize = 0.5,
- maxsize = 5,
- node = {name = oldNodeDef.name},
- glow = oldNodeDef.light_source
- })
- if returningToNormal or isPermanent then
- -- clear the metadata that indicates the node is transformed
- meta:set_string("transmogrified_name", "")
- meta:set_int("transmogrified_param1", 0)
- meta:set_int("transmogrified_param2", 0)
- else
- -- save the original node so it can be restored
- meta:set_string("transmogrified_name", oldNode.name)
- meta:set_int("transmogrified_param1", oldNode.param1)
- meta:set_int("transmogrified_param2", oldNode.param2)
- end
- minetest.swap_node(nodePos, newNode)
- return true
- end
- local function transmogrified_can_dig (pos, player)
- if minetest.get_meta(pos):get_string("transmogrified_name") ~= "" then
- -- This node was temporarily transformed into its current form
- -- revert it back, rather than allow the player to mine transmogrified nodes.
- local playerName = ""
- if player ~= nil then playerName = player:get_player_name() end
- nether.magicallyTransmogrify_node(pos, playerName)
- return false
- end
- return true
- end
- -- Nether nodes
- minetest.register_node("nether:rack", {
- description = S("Netherrack"),
- tiles = {"nether_rack.png"},
- is_ground_content = true,
- -- setting workable_with_nether_tools reduces the wear on nether:pick_nether when mining this node
- groups = {cracky = 3, level = 2, workable_with_nether_tools = 3},
- sounds = default.node_sound_stone_defaults(),
- })
- -- Geode crystals can only be introduced by the biomes-based mapgen, since it requires the
- -- MT 5.0 world-align texture features.
- minetest.register_node("nether:geode", {
- description = S("Nether Beryl"),
- _doc_items_longdesc = S("Nether geode crystal, found lining the interior walls of Nether geodes"),
- tiles = {{
- name = "nether_geode.png",
- align_style = "world",
- scale = 4
- }},
- is_ground_content = true,
- groups = {cracky = 3, oddly_breakable_by_hand = 3, nether_crystal = 1},
- sounds = default.node_sound_glass_defaults(),
- })
- -- Nether Berylite is a Beryl that can seen in the dark, used to light up the internal structure
- -- of the geode, so to avoid player confusion we'll just have it drop plain Beryl, and have only
- -- plain Beryl in the creative inventory.
- minetest.register_node("nether:geodelite", {
- description = S("Nether Berylite"),
- _doc_items_longdesc = S("Nether geode crystal. A crystalline structure with faint glow found inside large Nether geodes"),
- tiles = {{
- name = "nether_geode.png",
- align_style = "world",
- scale = 4
- }},
- light_source = 2,
- drop = "nether:geode",
- is_ground_content = true,
- groups = {cracky = 3, oddly_breakable_by_hand = 3, nether_crystal = 1, not_in_creative_inventory = 1},
- sounds = default.node_sound_glass_defaults(),
- })
- if minetest.get_modpath("xpanes") and minetest.global_exists("xpanes") and xpanes.register_pane ~= nil then
- xpanes.register_pane("nether_crystal_pane", {
- description = S("Nether Crystal Pane"),
- textures = {
- {
- name = "nether_geode_glass.png",
- align_style = "world",
- scale = 2
- },
- "",
- "xpanes_edge_obsidian.png"
- },
- inventory_image = "([combine:32x32:-8,-8=nether_geode_glass.png:24,-8=nether_geode_glass.png:-8,24=nether_geode_glass.png:24,24=nether_geode_glass.png)^[resize:16x16^[multiply:#922^default_obsidian_glass.png",
- wield_image = "([combine:32x32:-8,-8=nether_geode_glass.png:24,-8=nether_geode_glass.png:-8,24=nether_geode_glass.png:24,24=nether_geode_glass.png)^[resize:16x16^[multiply:#922^default_obsidian_glass.png", use_texture_alpha = true,
- sounds = default.node_sound_glass_defaults(),
- groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3},
- recipe = {
- {"group:nether_crystal", "group:nether_crystal", "group:nether_crystal"},
- {"group:nether_crystal", "group:nether_crystal", "group:nether_crystal"}
- }
- })
- end
- -- Deep Netherrack, found in the mantle / central magma layers
- minetest.register_node("nether:rack_deep", {
- description = S("Deep Netherrack"),
- _doc_items_longdesc = S("Netherrack from deep in the mantle"),
- tiles = {"nether_rack_deep.png"},
- is_ground_content = true,
- -- setting workable_with_nether_tools reduces the wear on nether:pick_nether when mining this node
- groups = {cracky = 3, level = 2, workable_with_nether_tools = 3},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("nether:sand", {
- description = S("Nethersand"),
- tiles = {"nether_sand.png"},
- is_ground_content = true,
- groups = {crumbly = 3, level = 2, falling_node = 1},
- sounds = default.node_sound_gravel_defaults({
- footstep = {name = "default_gravel_footstep", gain = 0.45},
- }),
- })
- minetest.register_node("nether:glowstone", {
- description = S("Glowstone"),
- tiles = {"nether_glowstone.png"},
- is_ground_content = true,
- light_source = 14,
- paramtype = "light",
- groups = {cracky = 3, oddly_breakable_by_hand = 3},
- sounds = default.node_sound_glass_defaults(),
- can_dig = transmogrified_can_dig, -- to ensure glowstone temporarily created by the lightstaff can't be kept
- })
- -- Deep glowstone, found in the mantle / central magma layers
- minetest.register_node("nether:glowstone_deep", {
- description = S("Deep Glowstone"),
- tiles = {"nether_glowstone_deep.png"},
- is_ground_content = true,
- light_source = 14,
- paramtype = "light",
- groups = {cracky = 3, oddly_breakable_by_hand = 3},
- sounds = default.node_sound_glass_defaults(),
- can_dig = transmogrified_can_dig, -- to ensure glowstone temporarily created by the lightstaff can't be kept
- })
- minetest.register_node("nether:brick", {
- description = S("Nether Brick"),
- tiles = {"nether_brick.png"},
- is_ground_content = false,
- groups = {cracky = 2, level = 2},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("nether:brick_compressed", {
- description = S("Compressed Netherbrick"),
- tiles = {"nether_brick_compressed.png"},
- groups = {cracky = 3, level = 2},
- is_ground_content = false,
- sounds = default.node_sound_stone_defaults(),
- })
- -- A decorative node which can only be obtained from dungeons or structures
- minetest.register_node("nether:brick_cracked", {
- description = S("Cracked Nether Brick"),
- tiles = {"nether_brick_cracked.png"},
- is_ground_content = false,
- groups = {cracky = 2, level = 2},
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node("nether:brick_deep", {
- description = S("Deep Nether Brick"),
- tiles = {{
- name = "nether_brick_deep.png",
- align_style = "world",
- scale = 2
- }},
- is_ground_content = false,
- groups = {cracky = 2, level = 2},
- sounds = default.node_sound_stone_defaults()
- })
- -- Register fence and rails
- local fence_texture =
- "default_fence_overlay.png^nether_brick.png^default_fence_overlay.png^[makealpha:255,126,126"
- local rail_texture =
- "default_fence_rail_overlay.png^nether_brick.png^default_fence_rail_overlay.png^[makealpha:255,126,126"
- default.register_fence("nether:fence_nether_brick", {
- description = S("Nether Brick Fence"),
- texture = "nether_brick.png",
- inventory_image = fence_texture,
- wield_image = fence_texture,
- material = "nether:brick",
- groups = {cracky = 2, level = 2},
- sounds = default.node_sound_stone_defaults()
- })
- default.register_fence_rail("nether:fence_rail_nether_brick", {
- description = S("Nether Brick Fence Rail"),
- texture = "nether_brick.png",
- inventory_image = rail_texture,
- wield_image = rail_texture,
- material = "nether:brick",
- groups = {cracky = 2, level = 2},
- sounds = default.node_sound_stone_defaults()
- })
- -- Register stair and slab
- -- Nether bricks can be made into stairs, slabs, inner stairs, and outer stairs
- stairs.register_stair_and_slab( -- this function also registers inner and outer stairs
- "nether_brick", -- subname
- "nether:brick", -- recipeitem
- {cracky = 2, level = 2}, -- groups
- {"nether_brick.png"}, -- images
- S("Nether Stair"), -- desc_stair
- S("Nether Slab"), -- desc_slab
- minetest.registered_nodes["nether:brick"].sounds, -- sounds
- false, -- worldaligntex
- S("Inner Nether Stair"), -- desc_stair_inner
- S("Outer Nether Stair") -- desc_stair_outer
- )
- stairs.register_stair_and_slab( -- this function also registers inner and outer stairs
- "nether_brick_deep", -- subname
- "nether:brick_deep", -- recipeitem
- {cracky = 2, level = 2}, -- groups
- {"nether_brick_deep.png"}, -- images
- S("Deep Nether Stair"), -- desc_stair
- S("Deep Nether Slab"), -- desc_slab
- minetest.registered_nodes["nether:brick_deep"].sounds, -- sounds
- false, -- worldaligntex
- S("Inner Deep Nether Stair"), -- desc_stair_inner
- S("Outer Deep Nether Stair") -- desc_stair_outer
- )
- -- Netherrack can be shaped into stairs, slabs and walls
- stairs.register_stair(
- "netherrack",
- "nether:rack",
- {cracky = 2, level = 2},
- {"nether_rack.png"},
- S("Netherrack Stair"),
- minetest.registered_nodes["nether:rack"].sounds
- )
- stairs.register_slab( -- register a slab without adding inner and outer stairs
- "netherrack",
- "nether:rack",
- {cracky = 2, level = 2},
- {"nether_rack.png"},
- S("Netherrack Slab"),
- minetest.registered_nodes["nether:rack"].sounds
- )
- stairs.register_stair(
- "netherrack_deep",
- "nether:rack_deep",
- {cracky = 2, level = 2},
- {"nether_rack_deep.png"},
- S("Deep Netherrack Stair"),
- minetest.registered_nodes["nether:rack_deep"].sounds
- )
- stairs.register_slab( -- register a slab without adding inner and outer stairs
- "netherrack_deep",
- "nether:rack_deep",
- {cracky = 2, level = 2},
- {"nether_rack_deep.png"},
- S("Deep Netherrack Slab"),
- minetest.registered_nodes["nether:rack_deep"].sounds
- )
- -- Connecting walls
- if minetest.get_modpath("walls") and minetest.global_exists("walls") and walls.register ~= nil then
- walls.register("nether:rack_wall", S("A Netherrack Wall"), "nether_rack.png", "nether:rack", minetest.registered_nodes["nether:rack"].sounds)
- walls.register("nether:rack_deep_wall", S("A Deep Netherrack Wall"), "nether_rack_deep.png", "nether:rack_deep", minetest.registered_nodes["nether:rack_deep"].sounds)
- end
- -- StairsPlus
- if minetest.get_modpath("moreblocks") then
- -- Registers about 49 different shapes of nether brick, replacing the stairs & slabs registered above.
- -- (This could also be done for deep nether brick, but I've left that out to avoid a precedent of 49 new
- -- nodes every time the nether gets a new material. Nether structures won't be able to use them because
- -- they can't depend on moreblocks)
- stairsplus:register_all(
- "nether", "brick", "nether:brick", {
- description = S("Nether Brick"),
- groups = {cracky = 2, level = 2},
- tiles = {"nether_brick.png"},
- sounds = minetest.registered_nodes["nether:brick"].sounds,
- })
- end
- -- Mantle nodes
- -- Nether basalt is intended as a valuable material and possible portalstone - an alternative to
- -- obsidian that's available for other mods to use.
- -- It cannot be found in the regions of the nether where Nether portals link to, so requires a journey to obtain.
- minetest.register_node("nether:basalt", {
- description = S("Nether Basalt"),
- _doc_items_longdesc = S("Columns of dark basalt found only in magma oceans deep within the Nether."),
- tiles = {
- "nether_basalt.png",
- "nether_basalt.png",
- "nether_basalt_side.png",
- "nether_basalt_side.png",
- "nether_basalt_side.png",
- "nether_basalt_side.png"
- },
- is_ground_content = true,
- groups = {cracky = 1, level = 3}, -- set proper digging times and uses, and maybe explosion immune if api handles that
- on_blast = function() --[[blast proof]] end,
- sounds = default.node_sound_stone_defaults(),
- })
- -- Potentially a portalstone, but will also be a stepping stone between basalt
- -- and chiseled basalt.
- -- It can only be introduced by the biomes-based mapgen, since it requires the
- -- MT 5.0 world-align texture features.
- minetest.register_node("nether:basalt_hewn", {
- description = S("Hewn Basalt"),
- _doc_items_longdesc = S("A rough cut solid block of Nether Basalt."),
- tiles = {{
- name = "nether_basalt_hewn.png",
- align_style = "world",
- scale = 2
- }},
- inventory_image = minetest.inventorycube(
- "nether_basalt_hewn.png^[sheet:2x2:0,0",
- "nether_basalt_hewn.png^[sheet:2x2:0,1",
- "nether_basalt_hewn.png^[sheet:2x2:1,1"
- ),
- is_ground_content = false,
- groups = {cracky = 1, level = 2},
- on_blast = function() --[[blast proof]] end,
- sounds = default.node_sound_stone_defaults(),
- })
- -- Chiselled basalt is intended as a portalstone - an alternative to obsidian that's
- -- available for other mods to use. It is crafted from Hewn Basalt.
- -- It should only be introduced by the biomes-based mapgen, since in future it may
- -- require the MT 5.0 world-align texture features.
- minetest.register_node("nether:basalt_chiselled", {
- description = S("Chiselled Basalt"),
- _doc_items_longdesc = S("A finely finished block of solid Nether Basalt."),
- tiles = {
- "nether_basalt_chiselled_top.png",
- "nether_basalt_chiselled_top.png" .. "^[transformFY",
- "nether_basalt_chiselled_side.png",
- "nether_basalt_chiselled_side.png",
- "nether_basalt_chiselled_side.png",
- "nether_basalt_chiselled_side.png"
- },
- inventory_image = minetest.inventorycube(
- "nether_basalt_chiselled_top.png",
- "nether_basalt_chiselled_side.png",
- "nether_basalt_chiselled_side.png"
- ),
- paramtype2 = "facedir",
- is_ground_content = false,
- groups = {cracky = 1, level = 2},
- on_blast = function() --[[blast proof]] end,
- sounds = default.node_sound_stone_defaults(),
- })
- minetest.register_node('nether:basalt_brick', {
- description = 'Basalt Brick',
- tiles = {{name='nether_basalt_brick.png', align_style='world', scale=4}},
- inventory_image = '[inventorycube{nether_basalt_brick.png&[sheet:4x4:1,1{nether_basalt_brick.png&[sheet:4x4:1,1{nether_basalt_brick.png&[sheet:4x4:1,1',
- groups = {cracky = 2, level = 3},
- sounds = default.node_sound_stone_defaults(),
- })
- -- Lava-sea source
- -- This is a lava source using a different animated texture so that each node
- -- is out of phase in its animation from its neighbor. This prevents the magma
- -- ocean from visually clumping together into a patchwork of 16x16 squares.
- -- It can only be used by the biomes-based mapgen, since it requires the MT 5.0
- -- world-align texture features.
- local lavasea_source = {}
- local lava_source = minetest.registered_nodes["default:lava_source"]
- for key, value in pairs(lava_source) do lavasea_source[key] = value end
- lavasea_source.name = nil
- lavasea_source.tiles = {
- {
- name = "nether_lava_source_animated.png",
- backface_culling = false,
- align_style = "world",
- scale = 2,
- animation = {
- type = "vertical_frames",
- aspect_w = 32,
- aspect_h = 32,
- length = 3.0,
- },
- },
- {
- name = "nether_lava_source_animated.png",
- backface_culling = true,
- align_style = "world",
- scale = 2,
- animation = {
- type = "vertical_frames",
- aspect_w = 32,
- aspect_h = 32,
- length = 3.0,
- },
- },
- }
- lavasea_source.groups = { not_in_creative_inventory = 1 } -- Avoid having two lava source blocks in the inv.
- for key, value in pairs(lava_source.groups) do lavasea_source.groups[key] = value end
- lavasea_source.liquid_alternative_source = "nether:lava_source"
- lavasea_source.inventory_image = minetest.inventorycube(
- "nether_lava_source_animated.png^[sheet:2x16:0,0",
- "nether_lava_source_animated.png^[sheet:2x16:0,1",
- "nether_lava_source_animated.png^[sheet:2x16:1,1"
- )
- minetest.register_node("nether:lava_source", lavasea_source)
- -- a place to store the original ABM function so nether.cool_lava() can call it
- local original_cool_lava_action
- nether.cool_lava = function(pos, node)
- local pos_above = {x = pos.x, y = pos.y + 1, z = pos.z}
- local node_above = minetest.get_node(pos_above)
- -- Evaporate water sitting above lava, if it's in the Nether.
- -- (we don't want Nether mod to affect overworld lava mechanics)
- if minetest.get_item_group(node_above.name, "water") > 0 and
- pos.y < nether.DEPTH_CEILING and pos.y > nether.DEPTH_FLOOR_LAYERS then
- -- cools_lava might be a better group to check for, but perhaps there's
- -- something in that group that isn't a liquid and shouldn't be evaporated?
- minetest.swap_node(pos_above, {name="air"})
- end
- -- add steam to cooling lava
- minetest.add_particlespawner({
- amount = 20,
- time = 0.15,
- minpos = {x=pos.x - 0.4, y=pos.y - 0, z=pos.z - 0.4},
- maxpos = {x=pos.x + 0.4, y=pos.y + 0.5, z=pos.z + 0.4},
- minvel = {x = -0.5, y = 0.5, z = -0.5},
- maxvel = {x = 0.5, y = 1.5, z = 0.5},
- minacc = {x = 0, y = 0.1, z = 0},
- maxacc = {x = 0, y = 0.2, z = 0},
- minexptime = 0.5,
- maxexptime = 1.3,
- minsize = 1.5,
- maxsize = 3.5,
- texture = "nether_particle_anim4.png",
- animation = {
- type = "vertical_frames",
- aspect_w = 7,
- aspect_h = 7,
- length = 1.4,
- }
- })
- if node.name == "nether:lava_source" or node.name == "nether:lava_crust" then
- -- use swap_node to avoid triggering the lava_crust's after_destruct
- minetest.swap_node(pos, {name = "nether:basalt"})
- minetest.sound_play("default_cool_lava",
- {pos = pos, max_hear_distance = 16, gain = 0.25}, true)
- else
- -- chain the original ABM action to handle conventional lava
- original_cool_lava_action(pos, node)
- end
- end
- minetest.register_on_mods_loaded(function()
- -- register a bucket of Lava-sea source - but make it just the same bucket as default lava.
- -- (by doing this in register_on_mods_loaded we don't need to declare a soft dependency)
- if minetest.get_modpath("bucket") and minetest.global_exists("bucket") and type(bucket.liquids) == "table" then
- local lava_bucket = bucket.liquids["default:lava_source"]
- if lava_bucket ~= nil then
- local lavasea_bucket = {}
- for key, value in pairs(lava_bucket) do lavasea_bucket[key] = value end
- lavasea_bucket.source = "nether:lava_source"
- bucket.liquids[lavasea_bucket.source] = lavasea_bucket
- end
- end
- -- include "nether:lava_source" in any "default:lava_source" ABMs
- local function include_nether_lava(set_of_nodes)
- if (type(set_of_nodes) == "table") then
- for _, nodename in pairs(set_of_nodes) do
- if nodename == "default:lava_source" then
- -- I'm amazed this works, but it does
- table.insert(set_of_nodes, "nether:lava_source")
- break;
- end
- end
- end
- end
- for _, abm in pairs(minetest.registered_abms) do
- include_nether_lava(abm.nodenames)
- include_nether_lava(abm.neighbors)
- if abm.label == "Lava cooling" and abm.action ~= nil then
- -- lets have lava_crust cool as well
- original_cool_lava_action = abm.action
- abm.action = nether.cool_lava
- table.insert(abm.nodenames, "nether:lava_crust")
- end
- end
- for _, lbm in pairs(minetest.registered_lbms) do
- include_nether_lava(lbm.nodenames)
- end
- --minetest.log("minetest.registered_abms" .. dump(minetest.registered_abms))
- --minetest.log("minetest.registered_lbms" .. dump(minetest.registered_lbms))
- end)
- -- creates a lava splash, and leaves lava_source in place of the lava_crust
- local function smash_lava_crust(pos, playsound)
- local lava_particlespawn_def = {
- amount = 6,
- time = 0.1,
- minpos = {x=pos.x - 0.5, y=pos.y + 0.3, z=pos.z - 0.5},
- maxpos = {x=pos.x + 0.5, y=pos.y + 0.5, z=pos.z + 0.5},
- minvel = {x = -1.5, y = 1.5, z = -1.5},
- maxvel = {x = 1.5, y = 5, z = 1.5},
- minacc = {x = 0, y = -10, z = 0},
- maxacc = {x = 0, y = -10, z = 0},
- minexptime = 1,
- maxexptime = 1,
- minsize = .2,
- maxsize = .8,
- texture = "^[colorize:#A00:255",
- glow = 8
- }
- minetest.add_particlespawner(lava_particlespawn_def)
- lava_particlespawn_def.texture = "^[colorize:#FB0:255"
- lava_particlespawn_def.maxvel.y = 3
- lava_particlespawn_def.glow = 12
- minetest.add_particlespawner(lava_particlespawn_def)
- if pos.y < 0 then
- minetest.set_node(pos, {name = "default:lava_source"})
- else
- minetest.remove_node(pos)
- end
- if math.random(1, 3) == 1 and minetest.registered_nodes["fire:basic_flame"] ~= nil then
- -- occasionally brief flames will be seen when breaking lava crust
- local posAbove = {x = pos.x, y = pos.y + 1, z = pos.z}
- if minetest.get_node(posAbove).name == "air" then
- minetest.set_node(posAbove, {name = "fire:basic_flame"})
- minetest.get_node_timer(posAbove):set(math.random(7, 15) / 10, 0)
- --[[ commented out because the flame sound plays for too long
- if minetest.global_exists("fire") and fire.update_player_sound ~= nil then
- -- The fire mod only updates its sound every 3 seconds, these flames will be
- -- out by then, so start the sound immediately
- local players = minetest.get_connected_players()
- for n = 1, #players do fire.update_player_sound(players[n]) end
- end]]
- end
- end
- if playsound then
- minetest.sound_play(
- "nether_lava_bubble",
- -- this sample was encoded at 3x speed to reduce .ogg file size
- -- at the expense of higher frequencies, so pitch it down ~3x
- {pos = pos, pitch = 0.3, max_hear_distance = 8, gain = 0.4}
- )
- end
- end
- -- lava_crust nodes can only be used in the biomes-based mapgen, since they require
- -- the MT 5.0 world-align texture features.
- minetest.register_node("nether:lava_crust", {
- description = S("Lava Crust"),
- _doc_items_longdesc = S("A thin crust of cooled lava with liquid lava beneath"),
- _doc_items_usagehelp = S("Lava crust is strong enough to walk on, but still hot enough to inflict burns."),
- tiles = {
- {
- name="nether_lava_crust_animated.png",
- backface_culling=true,
- tileable_vertical=true,
- tileable_horizontal=true,
- align_style="world",
- scale=2,
- animation = {
- type = "vertical_frames",
- aspect_w = 32,
- aspect_h = 32,
- length = 1.8,
- },
- }
- },
- inventory_image = minetest.inventorycube(
- "nether_lava_crust_animated.png^[sheet:2x48:0,0",
- "nether_lava_crust_animated.png^[sheet:2x48:0,1",
- "nether_lava_crust_animated.png^[sheet:2x48:1,1"
- ),
- collision_box = {
- type = "fixed",
- fixed = {
- -- Damage is calculated "starting 0.1 above feet
- -- and progressing upwards in 1 node intervals", so
- -- lower this node's collision box by more than 0.1
- -- to ensure damage will be taken when standing on
- -- the node.
- {-0.5, -0.5, -0.5, 0.5, 0.39, 0.5}
- },
- },
- selection_box = {
- type = "fixed",
- fixed = {
- -- Keep the selection box matching the visual node,
- -- rather than the collision_box.
- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
- },
- },
- after_destruct = function(pos, oldnode)
- smash_lava_crust(pos, true)
- end,
- after_dig_node = function(pos, oldnode, oldmetadata, digger)
- end,
- on_blast = function(pos, intensity)
- smash_lava_crust(pos, false)
- end,
- paramtype = "light",
- light_source = default.LIGHT_MAX - 3,
- buildable_to = false,
- walkable = true,
- is_ground_content = true,
- drop = {
- items = {{
- -- Allow SilkTouch-esque "pickaxes of preservation" to mine the lava crust intact, if PR #10141 gets merged.
- tools = {"this line will block early MT versions which don't respect the tool_groups restrictions"},
- tool_groups = {{"pickaxe", "preservation"}},
- items = {"nether:lava_crust"}
- }}
- },
- --liquid_viscosity = 7,
- damage_per_second = 2,
- groups = {oddly_breakable_by_hand = 3, cracky = 3, explody = 1, igniter = 1},
- sounds = default.node_sound_gravel_defaults(),
- })
- -- Fumaroles (Chimney's)
- local function fumarole_startTimer(pos, timeout_factor)
- if timeout_factor == nil then timeout_factor = 1 end
- local next_timeout = (math.random(50, 900) / 10) * timeout_factor
- minetest.get_meta(pos):set_float("expected_timeout", next_timeout)
- minetest.get_node_timer(pos):start(next_timeout)
- end
- -- Create an LBM to start fumarole node timers
- minetest.register_lbm({
- label = "Start fumarole smoke",
- name = "nether:start_fumarole",
- nodenames = {"nether:fumarole"},
- run_at_every_load = true,
- action = function(pos, node)
- local node_above = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z})
- if node_above.name == "air" then --and node.param2 % 4 == 0 then
- fumarole_startTimer(pos)
- end
- end
- })
- local function set_fire(pos, extinguish)
- local posBelow = {x = pos.x, y = pos.y - 1, z = pos.z}
- if extinguish then
- if minetest.get_node(pos).name == "fire:permanent_flame" then minetest.set_node(pos, {name="air"}) end
- if minetest.get_node(posBelow).name == "fire:permanent_flame" then minetest.set_node(posBelow, {name="air"}) end
- elseif minetest.get_node(posBelow).name == "air" then
- minetest.set_node(posBelow, {name="fire:permanent_flame"})
- elseif minetest.get_node(pos).name == "air" then
- minetest.set_node(pos, {name="fire:permanent_flame"})
- end
- end
- local function fumarole_onTimer(pos, elapsed)
- local expected_timeout = minetest.get_meta(pos):get_float("expected_timeout")
- if elapsed > expected_timeout + 10 then
- -- The timer didn't fire when it was supposed to, so the chunk was probably inactive and has
- -- just been approached again, meaning *every* fumarole's on_timer is about to go off.
- -- Skip this event and restart the clock for a future random interval.
- fumarole_startTimer(pos, 1)
- return false
- end
- -- Fumaroles in the Nether can catch fire.
- -- (if taken to the surface and used as cottage chimneys, they don't catch fire)
- local inNether = pos.y <= nether.DEPTH and pos.y >= nether.DEPTH_FLOOR_LAYERS
- local canCatchFire = inNether and minetest.registered_nodes["fire:permanent_flame"] ~= nil
- local smoke_offset = 0
- local timeout_factor = 1
- local smoke_time_adj = 1
- local posAbove = {x = pos.x, y = pos.y + 1, z = pos.z}
- local extinguish = inNether and minetest.get_node(posAbove).name ~= "air"
- if extinguish or (canCatchFire and math.floor(elapsed) % 7 == 0) then
- if not extinguish then
- -- fumarole gasses are igniting
- smoke_offset = 1
- timeout_factor = 0.22 -- reduce burning time
- end
- set_fire(posAbove, extinguish)
- set_fire({x = pos.x + 1, y = pos.y + 1, z = pos.z}, extinguish)
- set_fire({x = pos.x - 1, y = pos.y + 1, z = pos.z}, extinguish)
- set_fire({x = pos.x, y = pos.y + 1, z = pos.z + 1}, extinguish)
- set_fire({x = pos.x, y = pos.y + 1, z = pos.z - 1}, extinguish)
- elseif inNether then
- if math.floor(elapsed) % 3 == 1 then
- -- throw up some embers / lava splash
- local embers_particlespawn_def = {
- amount = 6,
- time = 0.1,
- minpos = {x=pos.x - 0.1, y=pos.y + 0.0, z=pos.z - 0.1},
- maxpos = {x=pos.x + 0.1, y=pos.y + 0.2, z=pos.z + 0.1},
- minvel = {x = -.5, y = 4.5, z = -.5},
- maxvel = {x = .5, y = 7, z = .5},
- minacc = {x = 0, y = -10, z = 0},
- maxacc = {x = 0, y = -10, z = 0},
- minexptime = 1.4,
- maxexptime = 1.4,
- minsize = .2,
- maxsize = .8,
- texture = "^[colorize:#A00:255",
- glow = 8
- }
- minetest.add_particlespawner(embers_particlespawn_def)
- embers_particlespawn_def.texture = "^[colorize:#A50:255"
- embers_particlespawn_def.maxvel.y = 3
- embers_particlespawn_def.glow = 12
- minetest.add_particlespawner(embers_particlespawn_def)
- else
- -- gas noises
- minetest.sound_play("nether_fumarole", {
- pos = pos,
- max_hear_distance = 60,
- gain = 0.24,
- pitch = math.random(35, 95) / 100
- })
- end
- else
- -- we're not in the Nether, so can afford to be a bit more smokey
- timeout_factor = 0.4
- smoke_time_adj = 1.3
- end
- -- let out some smoke
- minetest.add_particlespawner({
- amount = 12 * smoke_time_adj,
- time = math.random(40, 60) / 10 * smoke_time_adj,
- minpos = {x=pos.x - 0.2, y=pos.y + smoke_offset, z=pos.z - 0.2},
- maxpos = {x=pos.x + 0.2, y=pos.y + smoke_offset, z=pos.z + 0.2},
- minvel = {x=0, y=0.7, z=-0},
- maxvel = {x=0, y=0.8, z=-0},
- minacc = {x=0.0,y=0.0,z=-0},
- maxacc = {x=0.0,y=0.1,z=-0},
- minexptime = 5,
- maxexptime = 5.5,
- minsize = 1.5,
- maxsize = 7,
- texture = "nether_smoke_puff.png",
- })
- fumarole_startTimer(pos, timeout_factor)
- return false
- end
- minetest.register_node("nether:fumarole", {
- description=S("Fumarolic Chimney"),
- _doc_items_longdesc = S("A vent in the earth emitting steam and gas"),
- _doc_items_usagehelp = S("Can be repurposed to provide puffs of smoke in a chimney"),
- tiles = {"nether_rack.png"},
- on_timer = fumarole_onTimer,
- after_place_node = function(pos, placer, itemstack, pointed_thing)
- fumarole_onTimer(pos, 1)
- return false
- end,
- is_ground_content = true,
- groups = {cracky = 3, level = 2, fumarole=1},
- paramtype = "light",
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5000, -0.5000, -0.5000, -0.2500, 0.5000, 0.5000},
- {-0.5000, -0.5000, -0.5000, 0.5000, 0.5000, -0.2500},
- {-0.5000, -0.5000, 0.2500, 0.5000, 0.5000, 0.5000},
- {0.2500, -0.5000, -0.5000, 0.5000, 0.5000, 0.5000}
- }
- },
- selection_box = {type = 'fixed', fixed = {-.5, -.5, -.5, .5, .5, .5}}
- })
- minetest.register_node("nether:fumarole_slab", {
- description=S("Fumarolic Chimney Slab"),
- _doc_items_longdesc = S("A vent in the earth emitting steam and gas"),
- _doc_items_usagehelp = S("Can be repurposed to provide puffs of smoke in a chimney"),
- tiles = {"nether_rack.png"},
- is_ground_content = true,
- on_timer = fumarole_onTimer,
- after_place_node = function(pos, placer, itemstack, pointed_thing)
- fumarole_onTimer(pos, 1)
- return false
- end,
- groups = {cracky = 3, level = 2, fumarole=1},
- paramtype = "light",
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5000, -0.5000, -0.5000, -0.2500, 0.000, 0.5000},
- {-0.5000, -0.5000, -0.5000, 0.5000, 0.000, -0.2500},
- {-0.5000, -0.5000, 0.2500, 0.5000, 0.000, 0.5000},
- {0.2500, -0.5000, -0.5000, 0.5000, 0.000, 0.5000}
- }
- },
- selection_box = {type = 'fixed', fixed = {-.5, -.5, -.5, .5, 0, .5}},
- collision_box = {type = 'fixed', fixed = {-.5, -.5, -.5, .5, 0, .5}}
- })
- minetest.register_node("nether:fumarole_corner", {
- description=S("Fumarolic Chimney Corner"),
- tiles = {"nether_rack.png"},
- is_ground_content = true,
- groups = {cracky = 3, level = 2, fumarole=1},
- paramtype = "light",
- paramtype2 = "facedir",
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.2500, -0.5000, 0.5000, 0.000, 0.5000, 0.000},
- {-0.5000, -0.5000, 0.2500, 0.000, 0.5000, 0.000},
- {-0.5000, -0.5000, 0.2500, 0.000, 0.000, -0.5000},
- {0.000, -0.5000, -0.5000, 0.5000, 0.000, 0.5000}
- }
- },
- selection_box = {
- type = 'fixed',
- fixed = {
- {-.5, -.5, -.5, .5, 0, .5},
- {0, 0, .5, -.5, .5, 0},
- }
- }
- })
- -- nether:airlike_darkness is an air node through which light does not propagate.
- -- Use of it should be avoided when possible as it has the appearance of a lighting bug.
- -- Fumarole decorations use it to stop the propagation of light from the lava below,
- -- since engine limitations mean any mesh or nodebox node will light up if it has lava
- -- below it.
- local airlike_darkness = {}
- for k,v in pairs(minetest.registered_nodes["air"]) do airlike_darkness[k] = v end
- airlike_darkness.paramtype = "none"
- minetest.register_node("nether:airlike_darkness", airlike_darkness)
|