|
@@ -16,7 +16,7 @@ mobs:register_mob("desert_life:ostrich", {
|
|
|
textures = {
|
|
|
{'dl_ostrich.png'},
|
|
|
},
|
|
|
- visual_size = {x=9, y=9},
|
|
|
+ visual_size = {x=9, y=9},
|
|
|
makes_footstep_sound = true,
|
|
|
walk_velocity = 1,
|
|
|
run_velocity = 3,
|
|
@@ -49,6 +49,109 @@ mobs:register_mob("desert_life:ostrich", {
|
|
|
replace_what = {'group:flora', 'group:plant'},
|
|
|
replace_with = 'air',
|
|
|
replace_rate = 1,
|
|
|
+ do_custom = function(self, dtime)
|
|
|
+
|
|
|
+ -- set needed values if not already present
|
|
|
+ if not self.v2 then
|
|
|
+ self.v2 = 0
|
|
|
+ self.max_speed_forward = 6
|
|
|
+ self.max_speed_reverse = 2
|
|
|
+ self.accel = 6
|
|
|
+ self.terrain_type = 3
|
|
|
+ self.driver_attach_at = {x = 0, y = y_off, z = -0.5}
|
|
|
+ self.driver_eye_offset = {x = 0, y = 3, z = 0}
|
|
|
+ self.driver_scale = {x = .125, y = .125}
|
|
|
+ end
|
|
|
+
|
|
|
+ -- if driver present allow control of horse
|
|
|
+ if self.driver then
|
|
|
+
|
|
|
+ mobs.drive(self, "walk", "stand", false, dtime)
|
|
|
+
|
|
|
+ return false -- skip rest of mob functions
|
|
|
+ end
|
|
|
+
|
|
|
+ return true
|
|
|
+ end,
|
|
|
+ on_die = function(self, pos)
|
|
|
+
|
|
|
+ -- drop saddle when horse is killed while riding
|
|
|
+ -- also detach from horse properly
|
|
|
+ if self.driver then
|
|
|
+
|
|
|
+ minetest.add_item(pos, "mobs:saddle")
|
|
|
+
|
|
|
+ mobs.detach(self.driver, {x = 1, y = 0, z = 1})
|
|
|
+
|
|
|
+ self.saddle = nil
|
|
|
+ end
|
|
|
+
|
|
|
+ -- drop any horseshoes added
|
|
|
+ if self.shoed then
|
|
|
+ minetest.add_item(pos, self.shoed)
|
|
|
+ end
|
|
|
+
|
|
|
+ end,
|
|
|
+ on_rightclick = function(self, clicker)
|
|
|
+
|
|
|
+ -- make sure player is clicking
|
|
|
+ if not clicker or not clicker:is_player() then
|
|
|
+ return
|
|
|
+ end
|
|
|
+
|
|
|
+ -- feed, tame or heal horse
|
|
|
+ if mobs:feed_tame(self, clicker, 10, true, true) then
|
|
|
+ return
|
|
|
+ end
|
|
|
+
|
|
|
+ -- applying protection rune
|
|
|
+ if mobs:protect(self, clicker) then
|
|
|
+ return
|
|
|
+ end
|
|
|
+
|
|
|
+ -- make sure tamed horse is being clicked by owner only
|
|
|
+ if self.tamed and self.owner == clicker:get_player_name() then
|
|
|
+
|
|
|
+ local inv = clicker:get_inventory()
|
|
|
+ local tool = clicker:get_wielded_item()
|
|
|
+ local item = tool:get_name()
|
|
|
+
|
|
|
+ -- detatch player already riding horse
|
|
|
+ if self.driver and clicker == self.driver then
|
|
|
+
|
|
|
+ mobs.detach(clicker, {x = 1, y = 0, z = 1})
|
|
|
+
|
|
|
+ -- add saddle back to inventory
|
|
|
+ if inv:room_for_item("main", "mobs:saddle") then
|
|
|
+ inv:add_item("main", "mobs:saddle")
|
|
|
+ else
|
|
|
+ minetest.add_item(clicker:get_pos(), "mobs:saddle")
|
|
|
+ end
|
|
|
+
|
|
|
+ self.saddle = nil
|
|
|
+
|
|
|
+ -- attach player to horse
|
|
|
+ elseif (not self.driver and not self.child
|
|
|
+ and clicker:get_wielded_item():get_name() == "mobs:saddle")
|
|
|
+ or self.saddle then
|
|
|
+
|
|
|
+ self.object:set_properties()
|
|
|
+ print(self.object)
|
|
|
+ mobs.attach(self, clicker)
|
|
|
+
|
|
|
+ -- take saddle from inventory
|
|
|
+ if not self.saddle then
|
|
|
+ inv:remove_item("main", "mobs:saddle")
|
|
|
+ end
|
|
|
+
|
|
|
+ self.saddle = true
|
|
|
+ end
|
|
|
+
|
|
|
+ end
|
|
|
+
|
|
|
+ -- used to capture horse with magic lasso
|
|
|
+ mobs:capture_mob(self, clicker, 0, 0, 80, false, nil)
|
|
|
+ end
|
|
|
})
|
|
|
|
|
|
mobs:spawn({
|
|
@@ -60,3 +163,6 @@ mobs:spawn({
|
|
|
chance = 10000,
|
|
|
active_object_count = 5,
|
|
|
})
|
|
|
+
|
|
|
+
|
|
|
+mobs:register_egg("desert_life:ostrich", "Ostrich", "wool.png^[multiply:#40230f", 1)
|