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- prospector = prospector or {}
- prospector.modpath = minetest.get_modpath("silicon")
- prospector.image = "prospector.png"
- prospector.name = "prospector:prospector"
- prospector.description = "Prospector\n\nTool to scan for hidden materials.\nMust be charged to use."
- local function get_metadata(toolstack)
- local meta = toolstack:get_meta()
- local m = {}
- m.target = meta:get_string("target") or ""
- m.look_depth = meta:get_int("look_depth") or 0
- m.look_radius = meta:get_int("look_radius") or 0
- m.accuracy = meta:get_int("accuracy") or 0
- if m.look_depth < 7 then
- m.look_depth = 7
- end
- if m.look_radius < 0 then
- m.look_radius = 0
- end
- if m.accuracy < 0 then m.accuracy = 0 end
- if m.accuracy > 100 then m.accuracy = 100 end
- return m
- end
- local function set_metadata(toolstack, m)
- local meta = toolstack:get_meta()
- local m2 = table.copy(m)
- if m2.look_depth < 7 then
- m2.look_depth = 7
- end
- if m2.look_radius < 0 then
- m2.look_radius = 0
- end
- if m2.accuracy < 0 then m2.accuracy = 0 end
- if m2.accuracy > 100 then m2.accuracy = 100 end
- meta:set_string("target", m2.target)
- meta:set_int("look_depth", m2.look_depth)
- meta:set_int("look_radius", m2.look_radius)
- meta:set_int("accuracy", m2.accuracy)
- end
- local function update_description(toolstack)
- local m = get_metadata(toolstack)
- local radius = m.look_radius * 2 + 1
- local depth = m.look_depth
- local target = "Unknown Block"
- local ndef = minetest.reg_ns_nodes[m.target]
- if ndef then
- local d = ndef.description or ""
- if d ~= "" then
- target = utility.get_short_desc(d)
- else
- target = "UNKNOWN NODE"
- end
- end
- -- Compute accuracy based on energy left.
- local accuracy = (toolstack:get_wear()/(65535*3))
- accuracy = accuracy * -1 + 1 -- Invert.
- if accuracy < 0 then accuracy = 0 end
- if accuracy > 1 then accuracy = 1 end
- accuracy = math.floor(accuracy * 100)
- local meta = toolstack:get_meta()
- meta:set_int("accuracy", accuracy)
- -- Description update.
- local desc = minetest.registered_items[toolstack:get_name()].description
- meta:set_string("description", desc .. "\n\n" ..
- "Target: " .. target .. "\n" ..
- "Cross section: " .. radius .. "x" .. radius .. "\n" ..
- "Depth: " .. depth .. "\n" ..
- "Accuracy: " .. accuracy .. "%")
- end
- function prospector.do_use(toolstack, user, pointed_thing, wear)
- if not user or not user:is_player() then
- return 10
- end
- local toolmeta = get_metadata(toolstack)
- local look_diameter = toolmeta.look_radius * 2 + 1
- local charge_to_take = toolmeta.look_depth * (toolmeta.look_depth + 1) * look_diameter * look_diameter
- charge_to_take = math.floor(charge_to_take / 30)
- if wear > math.floor(65535-charge_to_take) then
- -- Tool has no charge left.
- return 10
- end
- if toolmeta.target == "" then
- minetest.chat_send_player(user:get_player_name(),
- "# Server: Right-click to set target block type.")
- return 10
- end
- local start_pos = pointed_thing.under
- local forward = minetest.facedir_to_dir(minetest.dir_to_facedir(user:get_look_dir(), true))
- local right = forward.x ~= 0 and { x=0, y=1, z=0 } or (forward.y ~= 0 and { x=0, y=0, z=1 } or { x=1, y=0, z=0 })
- local up = forward.x ~= 0 and { x=0, y=0, z=1 } or (forward.y ~= 0 and { x=1, y=0, z=0 } or { x=0, y=1, z=0 })
- local minp = vector.add(start_pos, vector.multiply(vector.add(right, up), -toolmeta.look_radius))
- local maxp = vector.add(start_pos, vector.multiply(vector.add(right, up), toolmeta.look_radius))
- -- Apply depth.
- maxp = vector.add(maxp, vector.multiply(forward, toolmeta.look_depth-1))
- -- Sort.
- if minp.x > maxp.x then minp.x, maxp.x = maxp.x, minp.x end
- if minp.y > maxp.y then minp.y, maxp.y = maxp.y, minp.y end
- if minp.z > maxp.z then minp.z, maxp.z = maxp.z, minp.z end
- local found = false
- local nodes = minetest.find_nodes_in_area(minp, maxp, toolmeta.target)
- if nodes and #nodes > 0 then
- found = true
- end
- -- Test code to ensure minp, maxp are sane.
- --[[
- for x = minp.x, maxp.x do
- for y = minp.y, maxp.y do
- for z = minp.z, maxp.z do
- minetest.set_node({x=x, y=y, z=z}, {name="default:goldblock"})
- end
- end
- end
- --]]
- local accuracy = toolmeta.accuracy
- if math.random() > accuracy/100 then
- if math.random(1, 2) == 1 then
- found = not found
- end
- end
- local sound = "technic_prospector_" .. (found and "hit" or "miss")
- ambiance.sound_play(sound, pointed_thing.under, 1.0, 20)
- return charge_to_take
- end
- function prospector.do_place(toolstack, user, pointed_thing)
- if not user or not user:is_player() then
- return
- end
- local toolmeta = get_metadata(toolstack)
- local pointed
- if pointed_thing.type == "node" then
- local pname = minetest.get_node(pointed_thing.under).name
- local pdef = minetest.reg_ns_nodes[pname]
- -- Don't allow pointing to unknown stuff.
- if pdef and pname ~= toolmeta.target then
- pointed = pname
- end
- end
- local look_diameter = toolmeta.look_radius * 2 + 1
- local desc = "UNKNOWN BLOCK"
- if minetest.reg_ns_nodes[toolmeta.target] then
- local d = minetest.reg_ns_nodes[toolmeta.target].description or ""
- if d ~= "" then
- desc = utility.get_short_desc(d)
- end
- end
- local pdesc = "UNKNOWN BLOCK"
- if pointed and minetest.reg_ns_nodes[pointed] then
- local d = minetest.reg_ns_nodes[pointed].description or ""
- if d ~= "" then
- pdesc = utility.get_short_desc(d)
- end
- end
- minetest.show_formspec(user:get_player_name(), "technic:prospector_control",
- "size[7,8.5]" ..
- default.gui_bg ..
- default.gui_bg_img ..
- default.gui_slots ..
- "item_image[0,0;1,1;prospector:prospector]"..
- "label[1,0;Prospector]"..
- (toolmeta.target ~= "" and
- "label[0,1.5;Current target:]" ..
- "label[0,2;" .. minetest.formspec_escape("\"" .. desc .. "\"") .. "]" ..
- "item_image[0,2.5;1,1;" .. toolmeta.target .. "]" or
- "label[0,1.5;No target set.]") ..
- (pointed and
- "label[3.5,1.5;May set new target:]"..
- "label[3.5,2;" .. minetest.formspec_escape("\"" .. pdesc .. "\"") .. "]" ..
- "item_image[3.5,2.5;1,1;" .. pointed .. "]" ..
- "button_exit[3.5,3.65;2,0.5;target_" .. pointed .. ";Set target]" or
- "label[3.5,1.5;No new target available.]")..
- "label[0,4.5;Region cross section:]"..
- "label[0,5;" .. look_diameter .. "x" .. look_diameter .. "]" ..
- "label[3.5,4.5;Set region cross section:]"..
- "button_exit[3.5,5.15;1,0.5;look_radius_0;1x1]"..
- "button_exit[4.5,5.15;1,0.5;look_radius_1;3x3]"..
- "button_exit[5.5,5.15;1,0.5;look_radius_3;7x7]"..
- "label[0,6;Region depth:]"..
- "label[0,6.5;" .. toolmeta.look_depth .. "]" ..
- "label[3.5,6;Set region depth:]"..
- "button_exit[3.5,6.65;1,0.5;look_depth_7;7]"..
- "button_exit[4.5,6.65;1,0.5;look_depth_14;14]"..
- "button_exit[5.5,6.65;1,0.5;look_depth_21;21]"..
- "label[0,7.5;Accuracy:]"..
- "label[0,8;" .. minetest.formspec_escape(toolmeta.accuracy .. "%") .. "]")
- end
- function prospector.on_use(itemstack, user, pt)
- if pt.type ~= "node" then
- return
- end
- local wear = itemstack:get_wear()
- if wear == 0 then
- -- Tool isn't charged!
- -- Once it is charged the first time, wear should never be 0 again.
- return
- end
- local add = prospector.do_use(itemstack, user, pt, wear)
- wear = wear + add
- -- Don't let wear reach max or tool will be destroyed.
- if wear >= 65535 then
- wear = 65534
- end
- itemstack:set_wear(wear)
- update_description(itemstack)
- return itemstack
- end
- function prospector.on_configure(itemstack, user, pt)
- local wear = itemstack:get_wear()
- if wear == 0 then
- -- Tool isn't charged!
- -- Once it is charged the first time, wear should never be 0 again.
- return
- end
- -- Opens async formspec.
- prospector.do_place(itemstack, user, pt, wear)
- return itemstack
- end
- function prospector.on_receive_fields(user, formname, fields)
- if formname ~= "technic:prospector_control" then
- return
- end
- if not user or not user:is_player() then
- return
- end
- --minetest.chat_send_player("MustTest", "Formspec control!")
- local toolstack = user:get_wielded_item()
- if toolstack:get_name() ~= "prospector:prospector" then
- return true
- end
- local toolmeta = get_metadata(toolstack)
- for field, value in pairs(fields) do
- if field:sub(1, 7) == "target_" then
- toolmeta.target = field:sub(8)
- end
- if field:sub(1, 12) == "look_radius_" then
- toolmeta.look_radius = tonumber(field:sub(13))
- end
- if field:sub(1, 11) == "look_depth_" then
- toolmeta.look_depth = tonumber(field:sub(12))
- end
- end
- set_metadata(toolstack, toolmeta)
- update_description(toolstack)
- user:set_wielded_item(toolstack)
- return true
- end
- if not prospector.run_once then
- minetest.register_tool(":" .. prospector.name, {
- description = prospector.description,
- inventory_image = prospector.image,
- wear_represents = "eu_charge",
- groups = {not_repaired_by_anvil = 1},
- on_use = function(...)
- return prospector.on_use(...)
- end,
- on_place = function(...)
- return prospector.on_configure(...)
- end,
- })
- minetest.register_on_player_receive_fields(function(...)
- return prospector.on_receive_fields(...)
- end)
- ---[[
- minetest.register_craft({
- output = prospector.name,
- recipe = {
- {"moreores:pick_silver", "moreores:mithril_block", "fine_wire:silver"},
- {"brass:ingot", "techcrafts:control_logic_unit", "brass:ingot"},
- {"", "battery:battery", ""},
- }
- })
- --]]
- local c = "prospector:core"
- local f = prospector.modpath .. "/prospector.lua"
- reload.register_file(c, f, false)
- prospector.run_once = true
- end
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