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- function mese_crystals.on_tool_use(itemstack, user, pt)
- if pt.type ~= "node" then return end
- local pos = pt.under
- if minetest.test_protection(pos, user:get_player_name()) then return end
- local node = minetest.get_node(pos)
- local growth_stage = 0
- -- Determine growth stage.
- if node.name == "mese_crystals:mese_crystal_ore4" then
- growth_stage = 4
- elseif node.name == "mese_crystals:mese_crystal_ore3" then
- growth_stage = 3
- elseif node.name == "mese_crystals:mese_crystal_ore2" then
- growth_stage = 2
- elseif node.name == "mese_crystals:mese_crystal_ore1" then
- growth_stage = 1
- end
- -- Update crystaline plant.
- if growth_stage == 4 then
- node.name = "mese_crystals:mese_crystal_ore3"
- minetest.swap_node(pos, node)
- minetest.get_node_timer(pos):start(mese_crystals.get_grow_time())
- elseif growth_stage == 3 then
- node.name = "mese_crystals:mese_crystal_ore2"
- minetest.swap_node(pos, node)
- minetest.get_node_timer(pos):start(mese_crystals.get_grow_time())
- elseif growth_stage == 2 then
- node.name = "mese_crystals:mese_crystal_ore1"
- minetest.swap_node(pos, node)
- minetest.get_node_timer(pos):start(mese_crystals.get_grow_time())
- else
- -- Just restart growing timer.
- minetest.get_node_timer(pos):start(mese_crystals.get_grow_time())
- end
- -- Give wielder a harvest.
- if growth_stage > 1 then
- ambiance.sound_play("default_break_glass", pos, 0.3, 10)
- itemstack:add_wear(65535 / 400)
- local inv = user:get_inventory()
- local stack
- if math.random(1, 40) == 1 then
- stack = ItemStack("default:mese_crystal")
- else
- stack = ItemStack("mese_crystals:zentamine")
- end
- if inv:room_for_item("main", stack) then
- inv:add_item("main", stack)
- else
- minetest.item_drop(stack, nil, pos)
- minetest.chat_send_player(user:get_player_name(), "# Server: Cannot obtain harvest, no room in inventory!")
- end
- end
- return itemstack
- end
- if not mese_crystals.tool_registered then
- minetest.register_tool("mese_crystals:crystaline_bell", {
- description = "Crystaline Bell\n\nHarvests zentamine crystals.\nCannot be repaired on anvil.\nNon-metalic.",
- inventory_image = "crystalline_bell.png",
- groups = {not_repaired_by_anvil = 1},
- on_use = function(...)
- return mese_crystals.on_tool_use(...)
- end,
- })
- mese_crystals.tool_registered = true
- end
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