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- distributer.update_formspec =
- function(pos, chg, max, cnt)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
-
- local status_string = "Network EU Status: Total Arrays: " .. cnt ..
- ", Total Charge: " .. chg .. "/" .. max
-
- local formspec =
- "size[8,8.5]" ..
- default.formspec.get_form_colors() ..
- default.formspec.get_form_image() ..
- default.formspec.get_slot_colors() ..
-
- "label[0,0;" .. minetest.formspec_escape(status_string) .. "]" ..
-
- "label[0,0.5;Configuration Slots]" ..
- "list[context;config;0,1;8,2;]" ..
-
- "list[current_player;main;0,4.25;8,1;]" ..
- "list[current_player;main;0,5.5;8,3;8]" ..
-
- "listring[context;config]" ..
- "listring[current_player;main]" ..
- default.get_hotbar_bg(0, 4.25)
- meta:set_string("formspec", formspec)
- end
- -- Typedata is used when traversing the network, without touching the node.
- -- It must contain as much data as needed to get the node even if unloaded.
- -- This must be done after node construction.
- -- This should also be done when punched, to allow old nodes to be upgraded.
- distributer.initialize_typedata =
- function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("technic_machine", "yes")
- meta:set_string("technic_type", "utility")
- meta:set_string("technic_tier", "lv|mv|hv")
- meta:set_string("technic_name", "distributer:distributer")
- end
- distributer.on_punch =
- function(pos, node, puncher, pointed_thing)
- distributer.initialize_typedata(pos)
- distributer.trigger_update(pos)
- end
- distributer.can_dig =
- function(pos, player)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- return inv:is_empty("config")
- end
- distributer.allow_metadata_inventory_put =
- function(pos, listname, index, stack, player)
- local pname = player:get_player_name()
- if minetest.test_protection(pos, pname) then
- return 0
- end
-
- local NCONFIG = "cfg:dev"
- if listname == "config" and stack:get_name() == NCONFIG then
- return stack:get_count()
- end
-
- return 0
- end
- distributer.allow_metadata_inventory_move =
- function(pos, from_list, from_index, to_list, to_index, count, player)
- local pname = player:get_player_name()
- if minetest.test_protection(pos, pname) then
- return 0
- end
-
- return count
- end
- distributer.allow_metadata_inventory_take =
- function(pos, listname, index, stack, player)
- local pname = player:get_player_name()
- if minetest.test_protection(pos, pname) then
- return 0
- end
-
- return stack:get_count()
- end
- distributer.update_infotext =
- function(pos, chg, max, cnt)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
-
- local infotext = "Network EU Observer\n" ..
- "Total Arrays: " .. cnt .. "\n" ..
- "Stored EUs: " .. chg .. "/" .. max .. "\n"
-
- if max > 0 then
- local percent = math.floor(chg / max * 100)
- infotext = infotext .. "Total Charge: " .. percent .. "%"
- else
- infotext = infotext .. "Total Charge: 0%"
- end
-
- meta:set_string("infotext", infotext)
- end
- distributer.on_timer =
- function(pos, elapsed)
- machines.log_update(pos, "Observer")
-
- local table_in = {
- purpose = "controler_update",
- }
- local table_out = {}
- local traversal = {}
-
- -- Do not process self.
- local hash = minetest.hash_node_position(pos)
- traversal[hash] = 0
-
- -- TODO: why do we unconditionally update all controlers?
- -- This may cause a huge update cascade, usually for no reason, since energy
- -- may not have changed. Also, we should only update generators when energy
- -- is drained. Consumers should only be auto-updated with energy increases.
- -- Currenty, we're just updating everybody whenever the distributer updates.
-
- -- Update controlers on all adjacent networks of any tier.
- local hubs = machines.get_adjacent_network_hubs(pos)
- if hubs then
- for k, v in ipairs(hubs) do
- local node = minetest.get_node(v)
- local def = minetest.reg_ns_nodes[node.name]
- if def and def.on_machine_execute then
- def.on_machine_execute(v, table_in, table_out, traversal)
- end
- end
- end
-
- local chg, max, cnt = distributer.get_energy_status(pos)
- distributer.update_infotext(pos, chg, max, cnt)
- distributer.update_formspec(pos, chg, max, cnt)
- end
- distributer.on_blast =
- function(pos)
- local drops = {}
- default.get_inventory_drops(pos, "config", drops)
- drops[#drops+1] = "distributer:distributer"
- minetest.remove_node(pos)
- return drops
- end
- distributer.on_construct =
- function(pos)
- distributer.initialize_typedata(pos)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- inv:set_size("config", 8*2)
-
- distributer.update_infotext(pos, 0, 0, 0)
- distributer.update_formspec(pos, 0, 0, 0)
- end
- distributer.after_place_node =
- function(pos, placer, itemstack, pointed_thing)
- end
- distributer.on_metadata_inventory_move =
- function(pos)
- distributer.trigger_update(pos)
- end
- distributer.on_metadata_inventory_put =
- function(pos)
- distributer.trigger_update(pos)
- end
- distributer.on_metadata_inventory_take =
- function(pos)
- distributer.trigger_update(pos)
- end
- distributer.trigger_update =
- function(pos)
- local timer = minetest.get_node_timer(pos)
- if not timer:is_started() then
- timer:start(1.0)
- end
- end
- -- Read the combined energy storage and max possible storage for all batteries.
- -- Do not trigger an update. This function shall not be called externally.
- distributer.get_energy_status =
- function(pos)
- local table_in = {
- purpose = "get_eu_status",
- }
- local table_out = {}
- local traversal = {}
-
- -- Do not process self.
- local hash = minetest.hash_node_position(pos)
- traversal[hash] = 0
-
- -- Get data from all batteries on network. Any tier is allowed.
- local hubs = machines.get_adjacent_network_hubs(pos)
- if hubs then
- for k, v in ipairs(hubs) do
- local node = minetest.get_node(v)
- local def = minetest.reg_ns_nodes[node.name]
- if def and def.on_machine_execute then
- def.on_machine_execute(v, table_in, table_out, traversal)
- end
- end
- end
-
- return (table_out.eu_chg or 0),
- (table_out.eu_max or 0),
- (table_out.num_batteries or 0)
- end
- distributer.on_machine_execute =
- function(pos, table_in, table_out, traversal)
- -- No recursion check, because distributers do not take part in chains.
- -- This also allows them to function at the very end of a switching chain.
- -- Do not process this node more than once.
- local hash = minetest.hash_node_position(pos)
- if traversal[hash] then return end
- traversal[hash] = 0
-
- local purpose = table_in.purpose
- if purpose == "refresh_eu_status" then
- distributer.trigger_update(pos)
- end
- end
- if not distributer.functions_loaded then
- local c = "distributer:core"
- local f = distributer.modpath .. "/functions.lua"
- reload.register_file(c, f, false)
- distributer.functions_loaded = true
- end
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