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- function serveressentials.do_teleport(name, param)
- name = name:trim()
- param = param:trim()
- -- Returns (pos, true) if found, otherwise (pos, false)
- local function find_free_position_near(pos)
- pos = vector.round(pos)
- local tries = {
- {x=1,y=0,z=0},
- {x=-1,y=0,z=0},
- {x=0,y=0,z=1},
- {x=0,y=0,z=-1},
- }
- for _, d in ipairs(tries) do
- local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z}
- local n = core.get_node_or_nil(p)
- if n and n.name then
- local def = core.registered_nodes[n.name]
- if def and not def.walkable then
- if rc.is_valid_realm_pos(p) then
- return p, true
- end
- end
- end
- end
- return pos, false
- end
- local teleportee = nil
- local p = {}
- p.x, p.y, p.z = string.match(param, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
- p.x = tonumber(p.x)
- p.y = tonumber(p.y)
- p.z = tonumber(p.z)
- if p.x and p.y and p.z then
- p = vector.round(p)
- local lm = 31000
- if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm or p.z < -lm or p.z > lm then
- return false, "Cannot teleport out of map bounds."
- end
- if not rc.is_valid_realm_pos(p) then
- return false, "Cannot teleport outside of any realm."
- end
- teleportee = core.get_player_by_name(name)
- if teleportee then
- local o = vector.round(teleportee:get_pos())
- teleportee:set_pos(p)
- rc.notify_realm_update(teleportee:get_player_name(), p)
- return true, "Teleporting from " .. rc.pos_to_namestr(o) .. " to " .. core.pos_to_string(p) .. ", which is @ " .. rc.pos_to_namestr(p) .. "."
- end
- end
- local teleportee = nil
- local p = {}
- local realm = nil
- --minetest.chat_send_player(name, param)
- realm, p.x, p.y, p.z = string.match(param, "^([^ ]+) *: *([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
- p.x = tonumber(p.x)
- p.y = tonumber(p.y)
- p.z = tonumber(p.z)
- --minetest.chat_send_player(name, "Got: " .. realm .. ":" .. p.x .. "," .. p.y .. "," .. p.z)
- if realm and p.x and p.y and p.z then
- p = rc.realmpos_to_pos(realm, p)
- if not p then
- return false, "Cannot interpret realm coordinates."
- end
- local lm = 31000
- if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm or p.z < -lm or p.z > lm then
- return false, "Cannot teleport out of map bounds."
- end
- if not rc.is_valid_realm_pos(p) then
- return false, "Cannot teleport outside of any realm."
- end
- teleportee = core.get_player_by_name(name)
- if teleportee then
- local o = vector.round(teleportee:get_pos())
- teleportee:set_pos(p)
- rc.notify_realm_update(teleportee:get_player_name(), p)
- return true, "Teleporting from " .. rc.pos_to_namestr(o) .. " to " .. rc.pos_to_namestr(p) .. "."
- end
- end
- local teleportee = nil
- local p = nil
- local target_name = nil
- target_name = param:match("^([^ ]+)$")
- teleportee = core.get_player_by_name(name)
- if target_name then
- local target = core.get_player_by_name(target_name)
- if target then
- p = vector.round(target:get_pos())
- end
- end
- if teleportee and p then
- p = find_free_position_near(p)
- if not rc.is_valid_realm_pos(p) then
- return false, "Cannot teleport outside of any realm."
- end
- local o = vector.round(teleportee:get_pos())
- teleportee:set_pos(p)
- rc.notify_realm_update(teleportee:get_player_name(), p)
- return true, "Teleporting from " .. rc.pos_to_namestr(o) .. " to <" .. rename.gpn(target_name) .. "> at " .. rc.pos_to_namestr(p) .. "."
- end
- if not core.check_player_privs(name, {bring=true}) then
- return false, "You don't have permission to teleport other players (missing bring privilege)."
- end
- local teleportee = nil
- local p = {}
- local teleportee_name = nil
- teleportee_name, p.x, p.y, p.z = param:match("^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
- p.x, p.y, p.z = tonumber(p.x), tonumber(p.y), tonumber(p.z)
- if teleportee_name then
- teleportee = core.get_player_by_name(teleportee_name)
- end
- if teleportee and p.x and p.y and p.z then
- p = vector.round(p)
- if not rc.is_valid_realm_pos(p) then
- return false, "Cannot teleport players outside realm boundaries."
- end
- local o = vector.round(teleportee:get_pos())
- teleportee:set_pos(p)
- rc.notify_realm_update(teleportee:get_player_name(), p)
- return true, "Teleporting <" .. rename.gpn(teleportee_name) .. "> from " .. rc.pos_to_namestr(o) .. " to " .. core.pos_to_string(p) .. ", which is @ " .. rc.pos_to_namestr(p) .. "."
- end
- local teleportee = nil
- local p = {}
- local teleportee_name = nil
- local realm = nil
- teleportee_name, realm, p.x, p.y, p.z = param:match("^([^ ]+) +([^ ]+) *: *([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
- p.x, p.y, p.z = tonumber(p.x), tonumber(p.y), tonumber(p.z)
- if teleportee_name then
- teleportee = core.get_player_by_name(teleportee_name)
- end
- if teleportee and realm and p.x and p.y and p.z then
- p = rc.realmpos_to_pos(realm, p)
- if not p then
- return false, "Cannot interpret realm coordinates."
- end
- if not rc.is_valid_realm_pos(p) then
- return false, "Cannot teleport players outside realm boundaries."
- end
- local o = vector.round(teleportee:get_pos())
- teleportee:set_pos(p)
- rc.notify_realm_update(teleportee:get_player_name(), p)
- return true, "Teleporting <" .. rename.gpn(teleportee_name) .. "> from " .. rc.pos_to_namestr(o) .. " to " .. rc.pos_to_namestr(p) .. "."
- end
- local teleportee = nil
- local p = nil
- local teleportee_name = nil
- local target_name = nil
- teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$")
- if teleportee_name then
- teleportee = core.get_player_by_name(teleportee_name)
- end
- if target_name then
- local target = core.get_player_by_name(target_name)
- if target then
- p = target:get_pos()
- end
- end
- if teleportee and p then
- p = vector.round(p)
- if not rc.is_valid_realm_pos(p) then
- return false, "Cannot teleport players outside realm boundaries."
- end
- p = find_free_position_near(p)
- local o = vector.round(teleportee:get_pos())
- teleportee:set_pos(p)
- rc.notify_realm_update(teleportee:get_player_name(), p)
- return true, "Teleporting <" .. rename.gpn(teleportee_name) .. "> from " .. rc.pos_to_namestr(o) .. " to <" .. rename.gpn(target_name) .. "> at " .. rc.pos_to_namestr(p) .. "."
- end
- return false, 'Invalid parameters or player not found (see /help teleport).'
- end
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