BluebirdGreycoat 688bb63fb1 Use add_node almost everywhere instead of set_node %!s(int64=5) %!d(string=hai) anos
..
textures 5ebdd5e57f Move a bunch of mod dirs out of the dumb modpack they were in. %!s(int64=6) %!d(string=hai) anos
README.txt 5ebdd5e57f Move a bunch of mod dirs out of the dumb modpack they were in. %!s(int64=6) %!d(string=hai) anos
depends.txt 470f1c1772 Add bonemeal grinding recipe %!s(int64=5) %!d(string=hai) anos
init.lua 688bb63fb1 Use add_node almost everywhere instead of set_node %!s(int64=5) %!d(string=hai) anos

README.txt

Minetest mod "Bone"
=======================
version: 0.3b

Updated by Tenplus1 to use minetest.override feature

License of source code and textures:
------------------------------------
Written 2013 by BlockMen

This program is free software. It comes without any warranty, to
the extent permitted by applicable law. You can redistribute it
and/or modify it under the terms of the Do What The Fuck You Want
To Public License, Version 2, as published by Sam Hocevar. See
http://sam.zoy.org/wtfpl/COPYING for more details.


tree_generation based on PilzAdam's farming mod





--USING the mod--

This mod "forces" dirt to drop Bones randomly with rarity = 50 (2%)

The bones can be crafted to bonemeal, which lets grow grass and flowers (remind that flowers are only
in survival and build games are useable).

Furthermore it lets trees grow instantly and supports PilzAdam's farming mod. The wheat, cotton and pumpkin need
a random number of bonemeal to get full grown.